Sidathe 1,618 Posted April 23, 2015 Share Posted April 23, 2015 Seriously still no syandana that we were promised LAST WEEK? Cloth is hard to physics. You have to keep it from clipping through constantly, making it very lightweight to just run, applicable to multiple shapes, etc. And from doing things that are just plain weird, like getting stuck on nothing and stretching infinitely. Link to post Share on other sites
BaconDragon42 113 Posted April 23, 2015 Share Posted April 23, 2015 I just looked up the dark sector boss fight for Nemesis, PLEASE PLEASE PLEASE ADD TWINBLADES TO THE GAME DE <3 Link to post Share on other sites
Bouldershoulder 1,272 Posted April 23, 2015 Share Posted April 23, 2015 (edited) New mouse pointer! Wow, thanks! It was much needed and is greatly appreciated. Fixed held melee attacks being usable in mid-air, causing a ‘gliding slam’ onto an area. Slam attacks will now drop players directly to the ground. it wasn't a bug! Please, change it back.. I don't want to be forced to look down to do a ground slam. It was pretty much a feature, and I used it extensively for diversity in melee Edited April 23, 2015 by Bouldershoulder Link to post Share on other sites
optyk 427 Posted April 23, 2015 Share Posted April 23, 2015 When are we going to have access to that Nyx skin? I wish to spend some Plat. Link to post Share on other sites
Urlan 3,758 Posted April 23, 2015 Share Posted April 23, 2015 I am sure that making abilities 'fair' means we can also expect enemies like Vor or Raptor having diminishing returns agains us after repeated barrages of their lovely ability spam? Also -Bursa- as in a fluid filled sac of flesh? Is that an internal name for the Hive Tumors or a new thing we are going to be seeing soon? Otherwise, interesting update. I hope this makes the game a more enjoyable experience. Link to post Share on other sites
Ajreil 408 Posted April 23, 2015 Share Posted April 23, 2015 Using a waypoint marker in a Squad will now show numbers corresponding to each member of the Squad. Squad HUD information now shows a corresponding number to each player to identify the Host as well as make waypoint markers easier to correlate. Added a new icon to the upper-right hand corner for when players have 'Pending Friend Requests'. A ‘default colors’ button has been added to each Arsenal customization colour (instead of a full restore to default), returning a weapon, Warframe or accessory back to its default colors. This will allow your Prime Attachments to shine in the default gold we showed them with. This will fix issues issues with energy colours not showing well when you use abilities. Syndicate Allies can now be given ‘Hold Position’ and ‘Follow’ commands and can be issued with a context action (similar to giving Rescue targets your Secondary). This can be done at mission start as an option for players that wish to progress in a mission alone or coordinate the movement of their Syndicate Allies. Syndicate Allies have been re-enabled in Rescue and Spy Missions in case some users want them, but if not you can have them ‘Hold Position’ at spawn and proceed alone. Players AFK during Defense Missions that fail to choose ‘Continue’ between rounds will be defaulted to ‘Extract’. The limit on DNA Detoxifiers that can be applied to Kubrow on a given day has been removed. The Raptor will now drop Neural Sensors instead of Orokin Cells. Update 16.4: the Quality of Life update. Also, Yes! You gave us our prime gold back! Link to post Share on other sites
Scherhardt 2,052 Posted April 23, 2015 Share Posted April 23, 2015 -Players AFK during Defense Missions that fail to choose ‘Continue’ between rounds will be defaulted to ‘Extract’. Eh Wouldn't this encourage afk seimini farming? Link to post Share on other sites
lebron_james123 0 Posted April 23, 2015 Share Posted April 23, 2015 Amprex isn't arcing anymore. was that a silent update or what? Link to post Share on other sites
Senketsu_ 7,192 Posted April 23, 2015 Share Posted April 23, 2015 HOLY S#&$ ITS NEMESIS!!!!!! Link to post Share on other sites
Flint 7 Posted April 23, 2015 Share Posted April 23, 2015 How do I give unto the Void?! Tell meh! Link to post Share on other sites
FrostboundFlame 164 Posted April 23, 2015 Share Posted April 23, 2015 *Requires further explanations* Will this affect all enemies? Even standard ones or only bosses? How this system can handle "binary skills" such as Bastille, Stomp, etc etc? I mean... either they are stunned or they arent. there cant be an "half way" As far as I can tell, it means that skills that hold people in place like that would then stop holding them in place for as long. I imagine things like Snow Globe's slow will also not effect them as much as they're inside it. Link to post Share on other sites
Chaosdreamer 1,933 Posted April 23, 2015 Share Posted April 23, 2015 Players AFK during Defense Missions that fail to choose ‘Continue’ between rounds will be defaulted to ‘Extract’. It's was fun to Troll those guys :'( Link to post Share on other sites
Evansmaan 272 Posted April 23, 2015 Share Posted April 23, 2015 my amprex's attack doesn't chain between enemies after this update.. is this intentional or just a bug? Link to post Share on other sites
Morec0 19,459 Posted April 23, 2015 Share Posted April 23, 2015 I want to see these helmets! Players AFK during Defense Missions that fail to choose ‘Continue’ between rounds will be defaulted to ‘Extract’.It's was fun to Troll those guys :'( wait... how do you have that image? WHy do you have that image??? I LOVE THAT IMAGE~!!!!! Link to post Share on other sites
AM-Bunny 30,276 Posted April 23, 2015 Share Posted April 23, 2015 Great update, everyone. *hopes Corpus avatars are soon* Link to post Share on other sites
LazerSkink 15,021 Posted April 23, 2015 Share Posted April 23, 2015 Oh. Oh yes. Oh, absolutely. Link to post Share on other sites
Zoracraft 1,092 Posted April 23, 2015 Share Posted April 23, 2015 Hold up, is that a NEMESIS NYX SKIN in the Tonkor video? IT LOOKS LIKE IT :DDDDDDD (Hype thrusters activate) Link to post Share on other sites
Knightmare047 906 Posted April 23, 2015 Share Posted April 23, 2015 Whelp, there's our replacement for Super Jump right there Link to post Share on other sites
Bstich 0 Posted April 23, 2015 Share Posted April 23, 2015 Was Amprex intentionally Nerf'd? It no longer arcs to near by enemies. Link to post Share on other sites
LordKazuki 12 Posted April 23, 2015 Share Posted April 23, 2015 Good changes in general. Let's hope for the best in the progress of conclave and archwing. Greatly underdeveloped still. Link to post Share on other sites
dagalas 0 Posted April 23, 2015 Share Posted April 23, 2015 WHY DO YOU KEEP NERFING WEAPONS.. come on.. we work hard to build up a weapon .. and then you kill it.. Come ON.. Link to post Share on other sites
Feyangol 692 Posted April 23, 2015 Share Posted April 23, 2015 (edited) Thanks for the Conclave changes! You'll see, this aren't good changes, not all of them. Edited April 23, 2015 by Feyangol Link to post Share on other sites
SwampyTroll 4 Posted April 23, 2015 Share Posted April 23, 2015 Had a broken Primed Ammo Stock show up in my inventory. It's basically just a regular Ammo Stock from what I can tell. Link to post Share on other sites
iSmallfry 139 Posted April 23, 2015 Share Posted April 23, 2015 Still no fix for: https://forums.warframe.com/index.php?/topic/443200-chromasecondaries-and-nekros-noble-animation/#entry4920796 https://forums.warframe.com/index.php?/topic/443189-blind-justice-and-melee-auto-targeting/#entry4920734 https://forums.warframe.com/index.php?/topic/443187-hydroid-helmets/#entry4920704 https://forums.warframe.com/index.php?/topic/443185-chroma-helmet/#entry4920700 https://forums.warframe.com/index.php?/topic/443183-slash-proc/#entry4920694 Link to post Share on other sites
Chaosdreamer 1,933 Posted April 23, 2015 Share Posted April 23, 2015 I want to see these helmets! wait... how do you have that image? WHy do you have that image??? I LOVE THAT IMAGE~!!!!! This is from news grineer profile picture Link to post Share on other sites
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