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Orthos Build ?


ThePridestalkrr
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It depends, whether it is quick melee or full time melee. Quick melee just focus on damage mods and not channeling mods. Full time melee you would need channeling mods like post #2 as they increase the damage done and reduce energy consumption.

 

For example, quick melee could be pressure point, fury, spoiled strike, buzz kill, 2 element pair, and a single element pair (cold and cold) for instance. Or four element pairs that do not conflict each other for a given enemy (blast has reduced damage to ferrite compared to corrosive). Or replace buzz kill with a status elemental mod that adds to the previous combinations, or, with a faction damage mod as it increases all damage types to the corresponding faction.

 

For full time you would need to play around with killing blow, or focus energy, or reflex coil, or corrupted mods depending on what you want to achieve.

Edited by nms64
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