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Hotfix 16.4.5 + 16.4.5.1 + 16.4.5.2


DE_Adam

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Please note as we approach the release of Update 16.5 there are no further updates planned for this week.  We will continue to hotfix as needed!

 

Conclave Changes

 

 

·         Reduced the damage of all Cestra weapons in PvP.

 

Changes

 

  • The Tonkor can no longer bounce other players.

 

Fixes

 

  • Fixed the Tonkor being able to damage and kill teammates.
  • Fixed a number of issues with Sigil customizations not saving.
  • Fixed an issue where rotating the position of a sigil would default the color to grey.
  • Fixed players being unable to get back up after being knocked down by enemies with knockdown abilities.
  • Fixed negative standing with Syndicates showing as blue when it should be showing as red.
  • Fixed ambient ‘static noise’ that could be heard on Grineer Forest and Relay tilesets. Coming Soon.
  • Fixed crits on enemy heads giving inconsistent crit numbers depending on what ‘part’ of the head you hit.  Headshots on enemies will now properly do a 2x damage multiplier regardless of what spot has been hit.
  • Fixed crits on Infested Ancients being inconsistent depending on which non-headshot part of the body was hit.  Hitting vulnerable points on limbs will now properly do 3x damage, consistently.
  • Fixed some inappropriate body contortions when sliding while shooting a bow.
  • Fixed the Tonkor and Penta not being affected by Volt’s Electric Shield as per: https://forums.warframe.com/index.php?/topic/446728-tonkor-does-not-seem-to-be-affected-by-electric-shield/
  • Fixed the Tonkor not properly knocking the user in the air when impacting an area close to a nearby enemy target.
  • Fixed Tonkor grenades not exploding on contact with ragdolled enemies.
  • Fixed players respawning with their secondary weapon due to dying in a bleedout state, instead of spawning with their primary.
  • Fixed an issue where Sugatras would not update their colors properly.
  • Fixed a rare crash that would occur on loading screens during texture loading.
  • Fixed some issues relating improper visuals on Kubrow.
  • Fixed positioning of melee decorations on the Obex and Kogake.
  • Fixed Uru and Pyro Sugatras not properly appearing on some two hand weapons.
  • Fixed hitboxes on Leech Osprey’s not properly registering player hits.

 

Hotfix 16.5.4.1:

  • Fixed Sigils appearing 90 degrees over-rotated.

Hotfix 16.5.4.2:

  • Fixed an issue with Traditional and Simplified Chinese characters being swapped in chat.
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Please for god's sake add an option to mute grineer transmissions in liset like you did with Ordis.

 

These freaking three lines over and over again make me wanna suicide.

 

*UUUUUUUUUUUUUUUUUUUUUUUUUUUGH KE TO KE SHOUCKS*

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Please note as we approach the release of Update 16.5 there are no further updates planned for this week.  We will continue to hotfix as needed!

 

 

This sounds really familiar...

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Please note as we approach the release of Update 16.5 there are no further updates planned for this week.  We will continue to hotfix as needed!

 

giphy.gif

 

Okay, I'll keep waiting...(or do something else until devstream & wednesday of next week)

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