Philamon Posted May 6, 2015 Share Posted May 6, 2015 (edited) Seems this hotfix has messed up the placement of all my sigils on all my warframes, in every single appearance option A, B and C. Wow this is annoying. Edited May 6, 2015 by Philamon Link to comment Share on other sites More sharing options...
7grims Posted May 6, 2015 Share Posted May 6, 2015 The Tonkor can no longer bounce other players. And there goes the fun, bye :( Link to comment Share on other sites More sharing options...
pooptaco Posted May 6, 2015 Share Posted May 6, 2015 (edited) Anybody else having the bug where your front sigil is 90 degrees sideways? Also some of my secondary appearance loadouts have lost their attachments, even though the custom colors are still there. Edited May 6, 2015 by pooptaco Link to comment Share on other sites More sharing options...
DE_Adam Posted May 6, 2015 Author Share Posted May 6, 2015 The following change was missed in the Hotfix notes and has been updated to the main post: Conclave Changes · Reduced the damage of all Cestra weapons in PvP. Link to comment Share on other sites More sharing options...
MariAnnette Posted May 6, 2015 Share Posted May 6, 2015 (edited) Seems this hotfix has messed up the placement of all my sigils on all my warframes, in every single appearance option A, B and C. Wow this is annoying. Same here. And what's worse, after I try to fix it, once I exit my arsenal, it's STILL sideways, upside down, turned the wrong way!!!!!!! Edited May 6, 2015 by MariAnnette Link to comment Share on other sites More sharing options...
Epicagemo Posted May 6, 2015 Share Posted May 6, 2015 (edited) Driving me nuts but is the syndicate bar supposed to be green? Cuz I see blue. Edit: Musta read it wrong or got ninja'd Edited May 6, 2015 by Epicagemo Link to comment Share on other sites More sharing options...
Aoden Posted May 6, 2015 Share Posted May 6, 2015 Thank you for the Tonkor fix. Hated being called a troll because my grenade bounced off random map geometry and skittered across the map at a team mate. Link to comment Share on other sites More sharing options...
7grims Posted May 6, 2015 Share Posted May 6, 2015 Tonkor is still good. Just wait for it, nerfs have to come, DE isnt that kind of company who lets ppl have fun with the few good thing they design. Link to comment Share on other sites More sharing options...
CGs_Knackie Posted May 6, 2015 Share Posted May 6, 2015 Not for today 16.5, next week perhaps. Anayways good news for Tonkor, thanks DE! Link to comment Share on other sites More sharing options...
BluelitHalo Posted May 6, 2015 Share Posted May 6, 2015 (edited) Fixed Tonkor grenades not exploding on contact with ragdolled enemies. Thanks, DE. The thing functions like a charm now. Fixed crits on enemy heads giving inconsistent crit numbers depending on what ‘part’ of the head you hit. Headshots on enemies will now properly do a 2x damage multiplier regardless of what spot has been hit. Fixed crits on Infested Ancients being inconsistent depending on which non-headshot part of the body was hit. Hitting vulnerable points on limbs will now properly do 3x damage, consistently. Also, no more unrealistic crit damage in the millions? Can't wait for people to cry "STELTH NURF" over this. Edited May 6, 2015 by Sonitorum Link to comment Share on other sites More sharing options...
PhantomCovenant008 Posted May 6, 2015 Share Posted May 6, 2015 Seems this hotfix has messed up the placement of all my sigils on all my warframes, in every single appearance option A, B and C. Wow this is annoying. Me too, now i need place them again. :( Link to comment Share on other sites More sharing options...
Deidaku Posted May 6, 2015 Share Posted May 6, 2015 REduced dmg for cestra weapons? but ....they're ultra inaccurate and already terrible as they are right now Link to comment Share on other sites More sharing options...
drunkpunk222 Posted May 6, 2015 Share Posted May 6, 2015 Good news , no more tonkor trolls but there is still troll skills and trolls who use them, troll skills distance should be more then now, nova teleport still affect others when troll casting close to u, vauban jump pad also have same problem, annoying. Link to comment Share on other sites More sharing options...
Pacheon Posted May 6, 2015 Share Posted May 6, 2015 (edited) Changes The Tonkor can no longer bounce other players. Finally! Now do the same for other annoying skill-impact player location alterations, which are not wanted at all!! Which includes Switch Teleport down to the dead zone, bounce pad, nova's wormhole, etc. Edited May 6, 2015 by Pacheon Link to comment Share on other sites More sharing options...
Senthetix Posted May 6, 2015 Share Posted May 6, 2015 (edited) Please change back how the Secura Syandana looks. You can hardly see it now, especially when your not in a mission. Edit: It might have been a bug :p Edit #2: Doesn't seem to be a bug but still please change it back. It looked way better then. Edited May 6, 2015 by Senthetix Link to comment Share on other sites More sharing options...
Tsoe Posted May 6, 2015 Share Posted May 6, 2015 Fixed crits on enemy heads giving inconsistent crit numbers depending on what ‘part’ of the head you hit. Headshots on enemies will now properly do a 2x damage multiplier regardless of what spot has been hit. Fixed crits on Infested Ancients being inconsistent depending on which non-headshot part of the body was hit. Hitting vulnerable points on limbs will now properly do 3x damage, consistently. Thx.... Just thx a lot Link to comment Share on other sites More sharing options...
Aratir Posted May 6, 2015 Share Posted May 6, 2015 Buff to Excal when After update 17 so 3 more months. Link to comment Share on other sites More sharing options...
ACorpse Posted May 6, 2015 Share Posted May 6, 2015 (edited) Still no fix for Vacuum simply not working half the time or more. https://forums.warframe.com/index.php?/topic/412807-vacuum-simply-doesnt-work-half-the-time/ And really, I don't know why I f'ing bother anymore. This has obviously been tossed into the "too hard" basket. Year of quality my &#!. Edited May 6, 2015 by ACorpse Link to comment Share on other sites More sharing options...
Shinmei Posted May 6, 2015 Share Posted May 6, 2015 GAME OVER TROLLERS! Link to comment Share on other sites More sharing options...
NEONOVUS Posted May 6, 2015 Share Posted May 6, 2015 Good news , no more tonkor trolls but there is still troll skills and trolls who use them, troll skills distance should be more then now, nova teleport still affect others when troll casting close to u, vauban jump pad also have same problem, annoying. So wait, you're pushing yourself up against a lady, and when she tries to get away from you, you're upset? Or the ability denoted by giant neon glows and is listed as being the point of a jump pad is now trolling? Hey DE, could you make restores only function for the person who uses them? Its unfair that other people get the benefit without giving anything in return. Link to comment Share on other sites More sharing options...
Tymerc Posted May 6, 2015 Share Posted May 6, 2015 Finally, you changed the Tonkor projectiles so they no longer affect teammates. Now, if you can, please address this next: https://forums.warframe.com/index.php?/topic/445936-de-can-you-please-allow-everyone-to-view-their-bonus-objective-in-missions/#entry4959136 Link to comment Share on other sites More sharing options...
zAph. Posted May 6, 2015 Share Posted May 6, 2015 hotfix has borked all sigils, so they either appear upside down or on their side. Link to comment Share on other sites More sharing options...
Youre_Waifu Posted May 6, 2015 Share Posted May 6, 2015 When are we expected to get trophies for False Profit? Surely it's not that time-consuming to recolor a Bursa and put it on a pedestal. Link to comment Share on other sites More sharing options...
zombaio Posted May 6, 2015 Share Posted May 6, 2015 Changes The Tonkor can no longer bounce other players.Fixes Fixed the Tonkor being able to damage and kill teammates. Yes, finally! Thanks so much! Link to comment Share on other sites More sharing options...
NovusNova Posted May 6, 2015 Share Posted May 6, 2015 (edited) Sigils and syandana bugs are known to DE, they are investigating. We're seeing numerous reports of broken Sigils and Syandanas as a result of Hotfix 16.4.5. Investigating! https://forums.warframe.com/index.php?/topic/453353-secura-syandana-is-broken/#entry5045259 Edited May 6, 2015 by NovusNova Link to comment Share on other sites More sharing options...
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