(PSN)MrNishi Posted August 3, 2015 Share Posted August 3, 2015 Has DE even acknowledged this yet? Quoted DE Rebecca 1 page back https://forums.warframe.com/index.php?/topic/458319-huge-decrease-of-melee-weapons-range-since-165/?p=5572749 Link to comment Share on other sites More sharing options...
OvAeons Posted August 3, 2015 Share Posted August 3, 2015 i do not think it is the melee range it seems to be the hit detection, it have hit things, seen blood fly and the hit has not registered. Link to comment Share on other sites More sharing options...
----Fenrir---- Posted August 3, 2015 Share Posted August 3, 2015 Melee range already had some problems before, yet U17 completely broke something. The Prisma Dual Cleavers for example have become completely unusable. It does not matter how close to an enemy you are, most attacks simply won't do any damage at all. Link to comment Share on other sites More sharing options...
JCBeastie Posted August 3, 2015 Share Posted August 3, 2015 Cleavers missing stuff so badly right now; seems to miss at absolute point-blank range. Swung at a charger for like ten seconds just dumbfounded. Also couldn't break void containers with the Redeemer. :( Link to comment Share on other sites More sharing options...
Sea_Wall Posted August 3, 2015 Share Posted August 3, 2015 Cmon DE, I want my Jat Kitty slam jam back. Link to comment Share on other sites More sharing options...
anamethisis Posted August 3, 2015 Share Posted August 3, 2015 Looks like Dragon Nikana range even with primed reach is also bugged can't even stealth kill a grineer or anything without having to go to there backs at point blank range this is getting disappointing. Hope de finds this bug soon, don't ya wished there was no such thing as bugs like this one? nothing will never be fixed since another bug will just take its place one of these days maybe. Bugs go away and stop ruining warframe for us all :(. Maybe the hitbox on Excavation towers hitbox caused this? Link to comment Share on other sites More sharing options...
Krak_Nihilus Posted August 3, 2015 Share Posted August 3, 2015 U17 broke melee even further, prisma cleavers can't hit enemies that are in your face and don't deal damage on ground finisher. Probably quite a few other melee got borked even more. Link to comment Share on other sites More sharing options...
Emeraudes Posted August 3, 2015 Share Posted August 3, 2015 Dragon nikana reach is lessened too, I used to be able to clip enemies further away pre-17 Link to comment Share on other sites More sharing options...
Hououza Posted August 3, 2015 Share Posted August 3, 2015 Same issue with Prisma Dual Cleavers, often seems to be missing when pre-U17 it would have connected. Does seem like there are some serious issues with this, here's hoping DE have a hotfix soon! Link to comment Share on other sites More sharing options...
Volume Posted August 3, 2015 Share Posted August 3, 2015 With the new storage containers that came with U17, my Redeemer can't even break them without getting to 3rd hit on their combo when I'm literally standing right next to them. This can't be intended. Link to comment Share on other sites More sharing options...
Mxysptlik Posted August 3, 2015 Share Posted August 3, 2015 i do not think it is the melee range it seems to be the hit detection, it have hit things, seen blood fly and the hit has not registered. I think this guy's onto something here, as it no longer only affects melee. See the thread here: https://forums.warframe.com/index.php?/topic/502196-bugged-hit-detection-since-u17 HOPEFULLY, DE (now knowing what a root of the BUG might be) can now do some real work on this. Also, in reply to those that suggest range was needed because of primed reach - I shudder to think of a what a game coded on a curve would be like. Fun? No. Average? Yup! Link to comment Share on other sites More sharing options...
----Fenrir---- Posted August 3, 2015 Share Posted August 3, 2015 While my Scindo P + Primed Reach is still able to hit things, is now has considerably less range than before U17. I would say that with Primed Reach it has around the same range now it had before without. So yeah I can perfectly understand why short range weapons like the Dual Cleavers can't hit anything anymore. Those did not really have any range to begin with and when you take over half of that (that's around what the Scindo P lost in range) already pretty much not existing range away.... you get weapons that can not even destroy storage containers right in front of them without jumping in the air and doing that slam attack.. Link to comment Share on other sites More sharing options...
razorstrike Posted August 4, 2015 Share Posted August 4, 2015 Lets hope melee range get a fix soon... I hate strike the nothing every time... Link to comment Share on other sites More sharing options...
Suppenterrine Posted August 5, 2015 Share Posted August 5, 2015 I just recently started playing Warframe but noticed this aswell. The reach of some weapons feels really short. I even died several times to a Corpus guy with a shotgun. I could not hit him because he was standing one step below me on the stairs. I thought this must be a bug or the worst hit detection ive ever seen. Also hitting these dogs or the crawling Infested is impossible without crouching. Feels kinda wrong when im using a weapon which is as large as the guy im playing. Link to comment Share on other sites More sharing options...
beanguyensonr Posted August 5, 2015 Share Posted August 5, 2015 The melee range is reaaaally short now... DE, I really hope that you see this thread - and the multiple others like it. Link to comment Share on other sites More sharing options...
FelisImpurrator Posted August 5, 2015 Share Posted August 5, 2015 Just got my Ack and Brunt, was trying it out... Equinox's Sleep on Drahk is especially horrible. Can't hit them with anything short of ground slam. Link to comment Share on other sites More sharing options...
Zzinged Posted August 7, 2015 Share Posted August 7, 2015 Bump - I've been having a lot of trouble hitting enemies with my Serro... even though I'm literally in the mob's face. Video for fun and giggles: https://youtu.be/Hps7Y2Ghn3U Link to comment Share on other sites More sharing options...
WilYen Posted August 7, 2015 Share Posted August 7, 2015 DE when will you fix this more than 20 patches still no fix for this. Link to comment Share on other sites More sharing options...
(PSN)StillbornKumquat Posted August 8, 2015 Share Posted August 8, 2015 DE when will you fix this more than 20 patches still no fix for this. even if they fix it for you guys they won't pre-patch it for consoles before release; which actually is the part that saddens me the most. They did that with the Strun Wraith re-release after Den of Kubrow event for the PVP patch even though it was originally reported by PC over a month in advance and fixed. Link to comment Share on other sites More sharing options...
aerosoul1337 Posted August 8, 2015 Share Posted August 8, 2015 Just got my Ack and Brunt, was trying it out... Equinox's Sleep on Drahk is especially horrible. Can't hit them with anything short of ground slam. Grineer's new backpack can protect them from melee about 270 degree. :/ And I was testing with Orthos Prime. Link to comment Share on other sites More sharing options...
Sanguinariness Posted August 8, 2015 Share Posted August 8, 2015 Galatine should have more range than orthos prime bcs the efficient reach of orthos prime should be 1\2 Link to comment Share on other sites More sharing options...
----Fenrir---- Posted August 8, 2015 Share Posted August 8, 2015 Bump - I've been having a lot of trouble hitting enemies with my Serro... even though I'm literally in the mob's face. Video for fun and giggles: https://youtu.be/Hps7Y2Ghn3U Yes, and the Serro is supposed to have a long reach. Now it even has trouble to reliably hit enemies at point-blank range. Link to comment Share on other sites More sharing options...
FelisImpurrator Posted August 8, 2015 Share Posted August 8, 2015 Strangest thing is: Some of the shorter weapon classes, like daggers, seem fine. At least, my Primed Reach Ceramic Dagger is wrecking harder than my Cleavers right now. Somehow. Link to comment Share on other sites More sharing options...
Svidar Posted August 9, 2015 Share Posted August 9, 2015 Bump, very annoying bug =/ Link to comment Share on other sites More sharing options...
-Aza-Gorod- Posted August 10, 2015 Share Posted August 10, 2015 bump very annoying and it would be nice to fix -.- Link to comment Share on other sites More sharing options...
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