Yinglong Posted June 26, 2015 Share Posted June 26, 2015 still doesnt trip enemies..? :'/ You got that right. Link to comment Share on other sites More sharing options...
(PSN)Akuma_Asura_ Posted June 26, 2015 Share Posted June 26, 2015 (edited) if you skip to 1:05 you can see dogman triping the corrupted bombard with brutal tides first combo. this was before update 16.5. This does not work anymore Edited June 26, 2015 by (PS4)Akuma_Asura_ Link to comment Share on other sites More sharing options...
Yinglong Posted June 26, 2015 Share Posted June 26, 2015 if you skip to 1:05 you can see dogman triping the corrupted bombard with brutal tides first combo. this was before update 16.5. This does not work anymore I did more tests to be 100% sure. I couldn't reproduce what Dan did. To be fair, I'm almost certain that's an issue with the stance itself. Some other ones weren't functioning properly in terms of executing special actions. Link to comment Share on other sites More sharing options...
(PSN)Akuma_Asura_ Posted June 26, 2015 Share Posted June 26, 2015 I did more tests to be 100% sure. I couldn't reproduce what Dan did. To be fair, I'm almost certain that's an issue with the stance itself. Some other ones weren't functioning properly in terms of executing special actions. thanks again , i really appreciated. && ill make a thread about it in feedback weapons then. Link to comment Share on other sites More sharing options...
RyanGo Posted June 26, 2015 Share Posted June 26, 2015 You got that right. damn that was so OP (not actually). I really liked that feature IT BETTER COME BACK Link to comment Share on other sites More sharing options...
(PSN)MrNishi Posted June 26, 2015 Share Posted June 26, 2015 (edited) Can you please try this out after 16.10.0? This fix went in: 'Fixed Grineer Dregs not taking any melee damage when attacked from the front.' But what is actually involved under the hood could resolve the melee issues being described in this thread because it touches melee as a whole, not just Archwing melee. Very glad to have an Official Dev response.Looking from Console builds....something changed from Console 16.3 build to 16.5.9, that made melee reach wonky.(Since Console builds are less frequent, it may easier to pin-point what exactly was changed between these builds to restore melee reach on PC, since cameras still seem to be an issue & Obex not tripping post PC 16.10.0) Not sure what was changed coding wise, but examples of Obex Brutal tide tripping w/max Primed Reach & being able to break corpus cameras(16.3); then Polearams w/max reach not hitting Cameras(16.5.9)......this raised concerns Video post: Here is some video comparisons between 16.5.9 (Current PS4 build) vs 16.3(Previous PS4 build) Serro w/Max Primed Reach16.5.9 diminished melee range16.3 footage with Extended melee range Obex w/Max Primed Reach on 16.3able to Brutal tide Flair kick Corpus Cameras As a bonus: Proper Nullifier Sparta Kick Edited June 26, 2015 by (PS4)MrNishi Link to comment Share on other sites More sharing options...
aerosoul1337 Posted June 27, 2015 Share Posted June 27, 2015 Tested as U16.10.1 Still not fixed, I feel it's not just the range, it's much more like the hit box is messed up. Having trouble hitting high or low target in point blank range with Tonbo / Orthos prime. Link to comment Share on other sites More sharing options...
HibikiGanaha Posted June 27, 2015 Share Posted June 27, 2015 I was standing right on top of a crawler on a flat surface swinging my anku(stalking fan unranked) at it. Didn't hit it once in 10+ swings. I gave up and shot it with my gun. Link to comment Share on other sites More sharing options...
TheBrsrkr Posted June 27, 2015 Share Posted June 27, 2015 Did some testing yesterday (sorry no screenshots) Tempo Royale has a hard time hitting anything with both Scindo Prime and Galatine that's below the average height i.e. crawlers and Kubrows. Ankyros Prime's quick melee as well. Frequently, swinging at Brawlers will put you on top of them, if the combo has forward momentum. You can also stand on crawlers and the like. The Anku seems to hit crawlers sometimes with the quick melee, but I noticed it was only when they were attacking. The Dragon Ninkana with Blind Justice hit crawlers on the 2nd strike only, half the time. Link to comment Share on other sites More sharing options...
TheStag Posted June 27, 2015 Share Posted June 27, 2015 Did some testing yesterday (sorry no screenshots) Tempo Royale has a hard time hitting anything with both Scindo Prime and Galatine that's below the average height i.e. crawlers and Kubrows. Ankyros Prime's quick melee as well. Frequently, swinging at Brawlers will put you on top of them, if the combo has forward momentum. You can also stand on crawlers and the like. The Anku seems to hit crawlers sometimes with the quick melee, but I noticed it was only when they were attacking. The Dragon Ninkana with Blind Justice hit crawlers on the 2nd strike only, half the time. For Tempo Royale, aim down when you do the 3rd strike of the first combo. It is the one that is almost verticle. Most of the time I can hit those crawlers and such fairly easily with that. Link to comment Share on other sites More sharing options...
(PSN)Akuma_Asura_ Posted June 27, 2015 Share Posted June 27, 2015 Yeah this needs fixing soon... Link to comment Share on other sites More sharing options...
(PSN)RNickS_BRASIL Posted June 28, 2015 Share Posted June 28, 2015 This still up in consoles thats really sad , we can't reach ospreys , flying enemies , many times even with terrain enemies if you are melee camera tracks target option and hit cameras even with maxed primed reach is always impossible without an very very very very precise hit ... Plz fix it DE Link to comment Share on other sites More sharing options...
(PSN)MrNishi Posted June 29, 2015 Share Posted June 29, 2015 This still up in consoles thats really sad , we can't reach ospreys , flying enemies , many times even with terrain enemies if you are melee camera tracks target option and hit cameras even with maxed primed reach is always impossible without an very very very very precise hit ... Plz fix it DE They still have the issue on PC. I reckon once they rectify melee reach.on PC we will get patch. Link to comment Share on other sites More sharing options...
(PSN)Akuma_Asura_ Posted June 29, 2015 Share Posted June 29, 2015 DE Drew is looking into it ! Thank God Link to comment Share on other sites More sharing options...
(PSN)Nergelus Posted July 5, 2015 Share Posted July 5, 2015 And what? Nothing happened :( Link to comment Share on other sites More sharing options...
----Fenrir---- Posted July 5, 2015 Share Posted July 5, 2015 This needs to get fixed! Push Link to comment Share on other sites More sharing options...
(PSN)MrNishi Posted July 5, 2015 Share Posted July 5, 2015 Anyone know if they comparing melee.hitbixes from pre Boltace to current diminished hitboxes? Console 16.3 melee were useable, dare I say "Proper".....Currently they are frustrating and "anti-sword alone" Link to comment Share on other sites More sharing options...
(PSN)Akuma_Asura_ Posted July 5, 2015 Share Posted July 5, 2015 Tbh I don't know if any progress has been made, Drew just respond to my inbox with a 'I'll look into it.' So at least we have some acknowledgement from the devs. I hope it gets fixed soon u17 hopefully. Link to comment Share on other sites More sharing options...
----Fenrir---- Posted July 6, 2015 Share Posted July 6, 2015 (edited) Anyone know if they comparing melee.hitbixes from pre Boltace to current diminished hitboxes? Console 16.3 melee were useable, dare I say "Proper".....Currently they are frustrating and "anti-sword alone" The only melee weapons worth using atm are those with still enough range to be able to hit what's in front of you. > Tipedo > Orthos Prime > Atterax > Tonbo Those are pretty much the only melee weapons I'm still using atm. Those can still hit flying enemies and enemies low to the ground. Edited July 6, 2015 by ----Fenrir---- Link to comment Share on other sites More sharing options...
aerosoul1337 Posted July 6, 2015 Share Posted July 6, 2015 The only melee weapons worth using atm are those with still enough range to be able to hit what's in front of you. > Tipedo > Orthos Prime > Atterax > Tonbo Those are pretty much the only melee weapons I'm still using atm. Those can still hit flying enemies and enemies low to the ground. Non of those can hit flying enemy anymore. Link to comment Share on other sites More sharing options...
----Fenrir---- Posted July 6, 2015 Share Posted July 6, 2015 Non of those can hit flying enemy anymore. They can, not always on the first try, but hitting the melee button a few times will usually take care of flying enemies. The Atterax seems to be the most reliable of them at doing that. Link to comment Share on other sites More sharing options...
(PSN)MrNishi Posted July 6, 2015 Share Posted July 6, 2015 (edited) Oddly Daggers can hit both Flying targets and high Corpus Cameras with Homing Fang + Max Primed Reach. I'll add a video later today. Sheev w/Max Range still usable with wonky hotboxes My Sheev is more reliable at hitting Cameras and Osprey than my Serro w/max Primed Reach.....melee reach - I have no idea what code was changed. It is dependant on type of attack. Homing Fang's Life-Eater combo and Lashing Forward combos still have working reach. But Cutting Arches will miss enemies point blank, with Warframe physically making contact with enemy.(Akin to Brutal Tide no longer tripping enemies) Edited July 8, 2015 by (PS4)MrNishi Link to comment Share on other sites More sharing options...
Vaskadar Posted July 7, 2015 Share Posted July 7, 2015 Is it still really weird? Link to comment Share on other sites More sharing options...
Fullmetal_Underpants Posted July 7, 2015 Share Posted July 7, 2015 bumping for awareness, let this not die in the void. Link to comment Share on other sites More sharing options...
(PSN)Akuma_Asura_ Posted July 7, 2015 Share Posted July 7, 2015 Thank you ^^ Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now