Jump to content
Dante Unbound: Share Bug Reports and Feedback Here! ×

Hotfix 16.5.7


[DE]Rebecca
 Share

Recommended Posts

i know ya cant copy text from warframe but if ya hit crtl+c it locks the windows clipboard could ya take a look at that?

Also the ogris hologram in the chem lab could stand to be updated to the new look.

Edited by TatsuZZmage
Link to comment
Share on other sites

well I had this problem, but so far this update seems to have fixed it for me. Granted I've only walked around in my liset and haven't done a mission yet.

I'm logged in and it looks fine. it's sitting all nice and folded up. But if I go to my arsenal and change primaries it does that strange horizontal holstering again and it won't go away... I love the weapon but this is killing me.

Link to comment
Share on other sites

Yes!

 

Yayfications! \(^-^)/

 

Daikyu's ammo downed to 30 instead of 72 (like all other bow) since hotfix 16.5.6

Make sure you don't have weapons like the angstrum or Castanas equipped, because that kind of secondary makes the ammo of bows, snipers (I think) and "launcher" type of weapon (Ogris, Penta, etc) be reduced to 30 (and it's 30 for both primary and secondary).

Link to comment
Share on other sites

Make sure you don't have weapons like the angstrum or Castanas equipped, because that kind of secondary makes the ammo of bows, snipers (I think) and "launcher" type of weapon (Ogris, Penta, etc) be reduced to 30 (and it's 30 for both primary and secondary).

Yup, ThePrimarchSystem noticed this to me, thx

Link to comment
Share on other sites

 

Fixes

 

  • Fixed issues with Energy Orbs falling through the floor in PvP.
  • Fixed issues with host migration interfering with Energy pickups and generation in PvP.
  • Fixed missing firing animations for a number of weapons.
  • Fixed issues with many missing animations for weapons in a number of scenarios.
  • Fixed missing localization across a number of languages.

 

sweet

Link to comment
Share on other sites

 

Fixes

 

  • Fixed issues with Energy Orbs falling through the floor in PvP.
  • Fixed issues with host migration interfering with Energy pickups and generation in PvP.
  • Fixed missing firing animations for a number of weapons.
  • Fixed issues with many missing animations for weapons in a number of scenarios.
  • Fixed missing localization across a number of languages.

 

With this new hotfix there is an issue of synthesis targets being in the event maps. (like the first synthesis target) And prevents the actual synthesis target from being in the correct map

Link to comment
Share on other sites

Do we still do this "still no fix for...' thing? Regardless, I'd like to remind two things:

 

-launcher not remembering that it was set to window (not full screen)

https://forums.warframe.com/index.php?/topic/457868-launcher-setting-back-to-full-screen-on-every-restart/#entry5096513

 

-kogake lacking some of it's utility on basic combo of brutal tide, might be stance specific and not weapon specific

https://forums.warframe.com/index.php?/topic/456393-updated-with-video-kogake-buggednerfed/#entry5082019

Link to comment
Share on other sites

Thank you All mighty lord DE for giving us our twirl and whirl, Our swag spinners, Our Flipp'n foh dayz and our meat s... I'm not going to touch that last one but now I don't have to cry myself to sleep about the marelok not being able to spin

Link to comment
Share on other sites

Yes!

Just tested this, it does spin, however the spin isn't affected by fire rate. If you shoot slowly then it spins, but as soon as you start shooting quicker it will cut through the spin animation and sort of derp back into your hand mid way through the spin, and if you shoot fast enough it just won't spin at all. Not sure if this is intended, but thought I'd just report my findings anyway.

But still, my reaction when I saw thisomg-it-spins.jpeg

Edited by Coatduck
Link to comment
Share on other sites

Still no fix for Punch-Through not functioning properly (in most cases, NOT AT ALL) for many of the projectile weapons. This includes: Dera, Supra, Drakgoon, Lanka, Tetra, Seer, and Detron (inlcuding Mara variant). Bows and hitscan weapons seem to be largely unaffected by this bug.

 

Topics:

https://forums.warframe.com/index.php?/topic/460942-projectile-weapons-not-having-punch-through/

 

https://forums.warframe.com/index.php?/topic/457957-dera-lanka-and-cestra-projectile-issues/?hl=punch-through#entry5121683

 

https://forums.warframe.com/index.php?/topic/459992-mara-detron-and-seeker/?hl=punch-through

 

https://forums.warframe.com/index.php?/topic/459578-mara-detrons-punch-trought-broken/?hl=punch-through

 

https://forums.warframe.com/index.php?/topic/459132-acrid-seeker-dont-work-for-mebug-or-wanted/?hl=punchthrough

 

https://forums.warframe.com/index.php?/topic/456747-darkgoon-fragmentspellets-invisible/?hl=punchthrough#entry5086277

 

https://forums.warframe.com/index.php?/topic/459092-punch-through-not-working-on-detron/?hl=punch-through#entry5132656

 

https://forums.warframe.com/index.php?/topic/460942-projectile-weapons-not-having-punch-through/?hl=punch-through

 

https://forums.warframe.com/index.php?/topic/456824-punch-through-not-working-on-projectile-based-weapons-seer/?hl=punch-through#entry5122167

 

https://forums.warframe.com/index.php?/topic/460835-lanka-bugged-or-nerfed/?hl=punch-through

 

https://forums.warframe.com/index.php?/topic/459578-mara-detrons-punch-trought-broken/?hl=punch-through

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
 Share

×
×
  • Create New...