--MZez-- Posted May 21, 2015 Share Posted May 21, 2015 cute fixes very cute Link to comment Share on other sites More sharing options...
Kamachi Posted May 21, 2015 Share Posted May 21, 2015 Thank you DE staff. Link to comment Share on other sites More sharing options...
Zahnny Posted May 21, 2015 Share Posted May 21, 2015 Thanks DE Link to comment Share on other sites More sharing options...
Bladereap3r Posted May 21, 2015 Share Posted May 21, 2015 memory shader optimization...improved load times for all platforms. Ca-ching!lets have a look....and always, thankx Dev's for the ongoing changes and fix's ;) Link to comment Share on other sites More sharing options...
[DE]Momaw Posted May 21, 2015 Share Posted May 21, 2015 Huge shader memory optimization (DirectX 11 sees reductions up to 500MB!). This is intended to solve rampant out-of-memory errors for 32bit Windows, especially when entering large levels and relays. Memory reduction has also improved load times for all platforms. MARKED improvement in loading behavior. Game used to hitch several times even after getting into game as things loaded. Now it doesn't: load, spawn, smooth sailing right from the start. Link to comment Share on other sites More sharing options...
Khallisto Posted May 21, 2015 Share Posted May 21, 2015 Screenshots taken right after the login screen, inside Liset, after the hotfix: DirectX 9 DirectX 11 I don't have any screenshots of memory usage before the hotfix, but I NEVER had so low memory usage. Link to comment Share on other sites More sharing options...
Nira Posted May 21, 2015 Share Posted May 21, 2015 Great stuff. Thanks ;) Link to comment Share on other sites More sharing options...
Monsterwithin Posted May 21, 2015 Share Posted May 21, 2015 Thanks! Link to comment Share on other sites More sharing options...
cataclysmic8gladiator Posted May 21, 2015 Share Posted May 21, 2015 still no fix for getting stuck inside walls when starting some missions, like derelict sabotage Link to comment Share on other sites More sharing options...
DrewHorrigan Posted May 21, 2015 Share Posted May 21, 2015 (edited) Several dozen megabytes of updates for a 4-point list? Unless there's some heavy DLL you're replacing there, I feel this list is far from conclusive. :P Edited May 21, 2015 by DrewHorrigan Link to comment Share on other sites More sharing options...
Shehriazad Posted May 21, 2015 Share Posted May 21, 2015 Man....WF is gonna run like a beast once DX12 hits this game....you better prepare some PCgamingmasterrace graphics buffs soon....now that you optimized the hell out of it for consoles and lower end PCs :] Several dozen megabytes of updates for a 4-point list? Unless there's some heavy DLL you're replacing there, I feel this list is far from conclusive. :P Didn't you read? They did some heavy optimization work....of course it's a one liner in patchnotes...but it's likely big changes in their client. Link to comment Share on other sites More sharing options...
T3RT1UM Posted May 21, 2015 Share Posted May 21, 2015 Ceres: Kiste data mass not showing up in mission. Link to comment Share on other sites More sharing options...
AsahiOka Posted May 21, 2015 Share Posted May 21, 2015 Changes -Huge shader memory optimization (DirectX 11 sees reductions up to 500MB!). This is intended to solve rampant out-of-memory errors for 32bit Windows, especially when entering large levels and relays. Memory reduction has also improved load times for all platforms. So, this helps if I use DirectX 9 on a Windows 8.1 64 bits? (I have the DirectX 10 and 11 off so I think I'm using DX9) Link to comment Share on other sites More sharing options...
Nolkon Posted May 21, 2015 Share Posted May 21, 2015 Qartvelebi xart vine? Link to comment Share on other sites More sharing options...
Spearfish Posted May 21, 2015 Share Posted May 21, 2015 Thanks! Link to comment Share on other sites More sharing options...
Edontsu Posted May 21, 2015 Share Posted May 21, 2015 how about yall fix laser projectiles and turbulence. I cant use burdtits with my detron or sdcestras without lagging my S#&$ and everyone else's S#&$. Link to comment Share on other sites More sharing options...
Etsoree Posted May 21, 2015 Share Posted May 21, 2015 -Fixed Alad V’s victory inbox message having an arbitrary “*” I'm more happy about this than anything for now; that was kinda scary. Link to comment Share on other sites More sharing options...
HumanAvenger Posted May 21, 2015 Share Posted May 21, 2015 Cant login, says my correct info is "invalid" Link to comment Share on other sites More sharing options...
Dark14Life Posted May 21, 2015 Share Posted May 21, 2015 Cant login, says my correct info is "invalid" Same. It takes me 10 or more tries to log in. When I do log in, chat doesn't work and I have to try a while before I can create a session. Nice Hotfix. It broke more stuff. I remember now why I left a year ago... Link to comment Share on other sites More sharing options...
Adamant80 Posted May 21, 2015 Share Posted May 21, 2015 Can't login now either. Link to comment Share on other sites More sharing options...
NovusNova Posted May 21, 2015 Share Posted May 21, 2015 This is why you may be experiencing login issues. Hang tight for a few minutes. https://forums.warframe.com/index.php?/topic/462346-login-failed-please-check-your-info/?p=5146616 They were doing Server upgrades, so it might have caused some instability, should be back to normal soon, if it isn't already. Link to comment Share on other sites More sharing options...
Wedjat_88 Posted May 21, 2015 Share Posted May 21, 2015 (edited) I was able to login, but chat window is unresponsive. Edited May 21, 2015 by Wedjat_88 Link to comment Share on other sites More sharing options...
OGcaliko Posted May 21, 2015 Share Posted May 21, 2015 is the server still down? i cant login.. Link to comment Share on other sites More sharing options...
striketuga Posted May 21, 2015 Share Posted May 21, 2015 Tanks De Link to comment Share on other sites More sharing options...
Cerenax Posted May 21, 2015 Share Posted May 21, 2015 Still no fix for Heavy Caliber causing excessive accuracy loss on Dera, Mitter, Ogris and Torid:https://forums.warframe.com/index.php?/topic/455036-heavy-caliber-affects-dera-ogris-miter-and-torid-abnormally-screenshots/ Link to comment Share on other sites More sharing options...
Recommended Posts