ArcSynder Posted May 19, 2013 Posted May 19, 2013 Let me lead in with: I'm sorry. I supported the idea of giving credit only weapons a blueprint. I thought it would be a nice way to give purpose to the less-used and more common resources. I could have never have predicted this disaster. I went through my inventory and calculated how much alloy plate I have earned in the 85+ hours I have played this game. For clarification, this number does not include any hours lost when the stats server got rolled back. I also never got to take place in the bugged Kappa (I think that was the place?) farm-fest. To date, I have gathered 2140 alloy plate. Then, I looked through all the changed weapon prices. To craft all of these weapons, you now need 2080 alloy plate! (2380 if you want to make an afuris.) And this is ignoring the other required resources, such as 1k rubedo for the gorgon. What happened to you DE? When update 7 rolled around, it looked like you understood your playerbase. You gave us a system that dropped both alloy and rubedo. Your two new frames required no alloy and a mere 50 rubedo each. It looked like you understood that the market was over saturated with those two resources, and were working to balance it out. And now this? In one fell swoop you have thrown the balance of resources into turmoil. I am lucky enough to already own half of the changed weapons. But a new player? Heck, anyone who reset? The boar alone requires 550 alloy, that's more than the hek! Did anyone QA these numbers? Did anyone even take a few minutes to figure out how long it would take to farm enough for them? In nearly every livestream, you talk about how Warframe is not meant to be a farming simulator. How, eventually, there will be some sort of endgame to keep us entertained, rather than repeatedly running the same defense mission. But these changes do not reflect that attitude. All you have done is ensured that the playerbase needs to farm for as long as possible. Please, DE. Prove me wrong.
Lumireaver Posted May 19, 2013 Posted May 19, 2013 I've played 85 hours. I have 1912 Alloy Plates. I have crafted Fragor, which costs 80, and that's it. Here's hoping DE hears you.
Kynian Posted May 19, 2013 Posted May 19, 2013 Honestly, the only good thing on this patch was SOME fixes and Vauban. Market thing and Rhino... man what a disaster.
EclecticDragon Posted May 19, 2013 Posted May 19, 2013 (edited) And this is ignoring the other required resources, such as 1k rubedo for the gorgon. What?!? 1k? really? That's stupid, particularly when we are getting a new update that will be heavily relying of resources. I can get raising the prices because with the increase of alert pay out. But one K Granted maybe I'm just playing this up as a bigger problem then it is but 1k rubedo just sets of that PTSD-estc problem with rubedo farming I have. Edited May 19, 2013 by EclecticDragon
nullCassielle Posted May 19, 2013 Posted May 19, 2013 Because right now, the concurrent players numbers are dropping due to lack of content and ease of content completion. I'd like to note a couple things. First: The date for Update 8 was pushed back. Second: They stated there were going to be no new patches until Update 8. Third: This patch was buggy as hell. Fourth: The CP numbers were dropping BEFORE the patch. This is a bandaid on a problem (dropping CP numbers, which in turn leads to a smaller conversion rate, which etc etc etc) that cannot be fixed without forcing out an EXCEPTIONALLY buggy, untested Update 8 (likely delayed due to being plagued with technical problems) at light speed. All of the "changes" here are a clear case of this, as is adding Vauban as an alert BP. Yes, the Rhino changes were less than perfect. Vauban's Tesla is (slightly) overpowered, and his skills in general are crash-prone and occasionally don't even work at all. The blueprint recipe values aren't perfect. This is ALL because, I promise you, this patch was made in the course of a couple days by people who weren't at all clear on what they were doing because they weren't even supposed to be on this project because everyone ELSE is busy with Update 8 and new content BUT there was a problem that needed to be fixed as soon as possible at all costs.
Lumireaver Posted May 19, 2013 Posted May 19, 2013 If this is all about concurrent players then do another Raptr campaign and give more than ten total rewards out. All my friends didn't get anything because they're not as invested in the game for various reason and the hook of "if you register and play with me for a while you can get free crap on Raptr" completely failed me. Also dojos are presumably going to need literal tons of alloy. So yeah.
KitsuAccalia Posted May 19, 2013 Posted May 19, 2013 Because right now, the concurrent players numbers are dropping due to lack of content and ease of content completion. I'd like to note a couple things. First: The date for Update 8 was pushed back. Second: They stated there were going to be no new patches until Update 8. Third: This patch was buggy as hell. Fourth: The CP numbers were dropping BEFORE the patch. This is a bandaid on a problem (dropping CP numbers, which in turn leads to a smaller conversion rate, which etc etc etc) that cannot be fixed without forcing out an EXCEPTIONALLY buggy, untested Update 8 (likely delayed due to being plagued with technical problems) at light speed. All of the "changes" here are a clear case of this, as is adding Vauban as an alert BP. Yes, the Rhino changes were less than perfect. Vauban's Tesla is (slightly) overpowered, and his skills in general are crash-prone and occasionally don't even work at all. The blueprint recipe values aren't perfect. This is ALL because, I promise you, this patch was made in the course of a couple days by people who weren't at all clear on what they were doing because they weren't even supposed to be on this project because everyone ELSE is busy with Update 8 and new content BUT there was a problem that needed to be fixed as soon as possible at all costs. I agree about the patch being far from Ideal, Guessing DE was hard at work and needed the patch out ASAP to please the masses. I'm patient on Vauban, I think his bugs will slowly be dealt with. that being said I just bought my Founders Disciple today and I feel that the game isn't to hard to gather and create your things. I think the only thing you need ot "grind" alot of is Alloy plates. Those could be fixed up pretty easily by dropping the cost, maybe by a percantage. Like the Skana costing like 300 Alloy is indeed ridiculous.
Mandragora Posted May 19, 2013 Posted May 19, 2013 Only a lunatic would make boar require 550 alloy plate to craft. My only explanation is that DE had the alert server randomly generate the recipes. The alert server as we all know is a malevolent engine of pure hatred and spite.
eruzet Posted May 19, 2013 Posted May 19, 2013 Now, i feel sorry for anyone that new to play warframe.. Its so hard to upgrade the weapon, except to buy the platinum.. T_T
escape123 Posted May 19, 2013 Posted May 19, 2013 Now, i feel sorry for anyone that new to play warframe.. Its so hard to upgrade the weapon, except to buy the platinum.. T_T yeh I agree. Wonder when its going to get changed/hotfixed
Cleesus Posted May 19, 2013 Posted May 19, 2013 Only a lunatic would make boar require 550 alloy plate to craft. My only explanation is that DE had the alert server randomly generate the recipes. The alert server as we all know is a malevolent engine of pure hatred and spite. I had a nice chuckle a this, its sad but true that the alert system hates humanity and is planning WWIII while we sit here unaware.
Judopunch Posted May 19, 2013 Posted May 19, 2013 Because right now, the concurrent players numbers are dropping due to lack of content and ease of content completion. Prove that bullS#&$. I dare you.
vandalism37 Posted May 19, 2013 Posted May 19, 2013 I am disappointed in the market changes. I reset yesterday to re-spend my plat. I wish that I could reset again and literally keep it all. I bought Vauban, his alt. hat, a color pack, both sentinels, Grakata, Dual Ether and Akbolto. I feel like resetting again and keeping all my platinum and just playing through with Loki. I could petition it, but I guess resetting is a one time only deal. Why is it one time only? Would being able to reset any time be a strain on the servers or something? It's not like I could exploit it. Every time you reset things get changed back to zero, so you can't really do anything special with it. Also, I had a Flow, rifle and pistol multi-shot mods, etc. I wish I had those now more than I wish I had Vauban and the other junk I got. I will probably be working on those rare mods for way more time than it would have taken for me to just buy the $30 plat package and buy Vauban + some other stuff. I should not have respecced. Also, the market changes are garbage. The drop rates on mods are garbage. The cash grab trash that they seem to be pulling is garbage. There is nothing to balance here except their checkbooks. DE is subtle pushing people closer to using real money to get items. Update 7 was the climax of this game in my book. Oh, and I don't think a beta test can be monetized. This game is an apple compared to the orange of that new Neverwinter MMO, but that is the biggest cashgrab scam F2P nightmare I've ever seen. I hope DE doesn't decide to pull some of the stunts they have. I don't know what's guiding the changes to the market, mod drop rates, and resource drop rates. My best guess is simply greed. When an art is a product of love, there is no room for compromise. Is this a labor of love? Or does greed guide you, Tenno?
cknives Posted May 19, 2013 Posted May 19, 2013 When i first read the patch notes i assumed they would fix the insane plat prices. Then i saw they just increased the resources and credit prices. I just lold. Who ever is in charge of $ at DE must be straight from hell.
vandalism37 Posted May 19, 2013 Posted May 19, 2013 You mean you have to earn your gear? NO WAY! Do you really think a video game gun is worth $15?
Corodix Posted May 19, 2013 Posted May 19, 2013 I was trying to get the Rhino warframe yesterday I managed to get 17 helmet blueprints, 24 chassis and 0 systems, and while I was at it I managed to also collect 1200 alloy plate. That's in one day, so getting alloy plate doesn't seem to be all that much of a problem (getting that rhino systems blueprint on the other hand.. rng sometimes is just pure evil xD). But I do agree that some of the weapon blueprints now require a rediculous amount of it, but at the same time it also makes me wonder if maybe something is coming in update 8 that will make it easier for us to get alloy plates. If so then that could explain why they increased the alloy plate costs.
Painmak3r Posted May 19, 2013 Posted May 19, 2013 Do you really think a video game gun is worth $15? Getting AP isn't as hard as everybody makes it out to be.
Mak_Gohae Posted May 19, 2013 Posted May 19, 2013 Money flows through the game now so they thought of this method to slow down the purchase of anything anyone wanted.
frost19 Posted May 19, 2013 Posted May 19, 2013 Because right now, the concurrent players numbers are dropping due to lack of content and ease of content completion. I'd like to note a couple things. First: The date for Update 8 was pushed back. Second: They stated there were going to be no new patches until Update 8. Third: This patch was buggy as hell. Fourth: The CP numbers were dropping BEFORE the patch. This is a bandaid on a problem (dropping CP numbers, which in turn leads to a smaller conversion rate, which etc etc etc) that cannot be fixed without forcing out an EXCEPTIONALLY buggy, untested Update 8 (likely delayed due to being plagued with technical problems) at light speed. All of the "changes" here are a clear case of this, as is adding Vauban as an alert BP. Yes, the Rhino changes were less than perfect. Vauban's Tesla is (slightly) overpowered, and his skills in general are crash-prone and occasionally don't even work at all. The blueprint recipe values aren't perfect. This is ALL because, I promise you, this patch was made in the course of a couple days by people who weren't at all clear on what they were doing because they weren't even supposed to be on this project because everyone ELSE is busy with Update 8 and new content BUT there was a problem that needed to be fixed as soon as possible at all costs. This sound's just right. But that means we must wait till update 8 to get whatever fix they will give...
---ExcaliburPrime--- Posted May 19, 2013 Posted May 19, 2013 (edited) I just realized why they did this. Its so people (mostly new players)actually consider chargeing plat for weapons. Weapons were one of the only things you didn't need to spend cash on. Before the update it was completely upsurd to buy weapons with plat,now, depending on how long you've played you might actually consider it. Edited May 19, 2013 by Stormo
vandalism37 Posted May 19, 2013 Posted May 19, 2013 In the vein of the most recent post looking for constructive criticism, I will lend some: Make resets after the first one (or at any time other than future opt-in/mandatory wipes) a low-priced service. Slightly raise the drop rate on rare and uncommon mod drops. Either raise the amount of alloy and rubedo that drops, or make weapons cost cash. Raise the price of orokin potatoes to offset this drop in plat income. Offer more cosmetic changes that cost more plat. Alternative frames. Alternative animations. Different stances or running styles. Different audio clips that other players can hear. Different types of special taunts or something.
kLai Posted May 19, 2013 Posted May 19, 2013 What if the resource alerts gave out something like 5-10 times what you'd normally find? Say alloy drops up to 30 in a mission, if you do the alloy plate alert, you get ~300. Now does it seem easier to make?
DetergentPod Posted May 19, 2013 Posted May 19, 2013 I honestly feel bad for all the New Players out there that have to deal with this. I was lucky enough to buy the Gorgon for 50k Credit back then. Now 1k rubedo hell no. I'm fortunate and lucky now that I have all the weapon I actually would try out before this patch was applied.
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