DE_Adam Posted June 4, 2015 Share Posted June 4, 2015 Tenno Reinforcements Anku scythe available now! Reap havoc with the Anku! This full-sized Tenno scythe's design is inspired by the Paris Bow and is just as deadly. Add the Anku to your Arsenal by visiting the Market or Tenno Clan Research today! New Augment Mods: Limbo - Cataclysm: Cataclysmic Continuum: Duration is restored by 1s whenever an enemy is killed inside. Saryn - Contagion: Contagion Cloud: Melee kills will leave behind a cloud of gas that deals 150 damage per second for 12 seconds within 2 meters. Additions A new Spy Mission is available on Earth, Cambria! This Mission contains Spy Vaults unique to the Earth tileset, including unique security measures for day and night cycles! Some weapon attachments will now support energy color changes. This feature will slowly be expanded to other weapons, so keep an eye out for special effects on those dangles! Added several missing weapon entries to the Codex. Conclave Changes Cephalons in Cephalon Capture have received a visual update! The following mods have been disabled in PvP: Magazine Warp, Slip Magazine, Burdened Magazine, Stabilizer, Steady Hands, Fast Hands, Quick Draw, Tactical Pump and Terminal Velocity. They have been replaced with PvP specific versions that have been added to the Mission Rewards of all PvP game types. The Anku is available for use in PvP. Reduced the damage of Strun Wraith in PvP. Changes Earth: Cambria is now a Spy Mission. Earth: Lua is now an Excavation Mission. Many Grineer and Corpus environmental props have received PBR updates! The Strun has received a PBR update! Nyx’s Chaos Sphere Augment FX has been made more visible. Added a new sound effect to the Hyena Pack’s charge ability. Reduced the amount of Lotus transmissions that occur during Spy Missions. Made various updates to incorrect or inaccurate item / Mod descriptions in game. More to come! In an effort to reduce in-game spam, accounts with a Mastery Rank of 0 can only start conversations with friends, clanmates, or recently encountered players. Slightly altered the vocal sounds of Infested Chargers. Players can no longer open the pause menu when playing a hacking minigame. Rare Resource Blueprints can now be sold for 30,000 Credits. Fixes Fixed Zephyr’s Turbulence not properly deflecting some ranged attacks against hit-scan enemies. Fixed an error causing a Hive related message to appear on Interception Missions. Fixed Design Council features not properly appearing in Korean. Fixed Banshee’s Sonic Fracture FX lingering if the target became immediately ragdolled. Fixed Warframe armor not properly showing on Chroma when Effigy is cast followed by a cloaking ability. Fixed players being able to kill ragdoll-able bosses by flinging the boss off the map. Fixed an issue causing ragdolled bosses to take a long time to revive. Fixed players not properly entering a dive animation when jumping, sprinting, then firing their weapon. Fixed the Tonkor’s projectile preview arc appearing underneath other effects. Fixed the Daikyu killing the client if being drawn during a Host Migration. Fixed an error that would occur when viewing Soma Prime in the Codex. Fixed player arrows not returning to their default visual when the Meer Arrow Customization is unequipped. Fixed player’s weapons becoming stuck when changing weapons after firing a bow. Fixed Valkyr’s Hysteria playing sounds from related to the player’s un-equipped melee weapon. Fixed an issue preventing the use of Mods shared by Sentinels when the player does not have a Sentinel equipped or active. Fixed the description of Excavation Missions in the Codex having incorrect information on how to play the Mission type. This is the first of many revisions coming to innacurate text as per this thread: https://forums.warframe.com/index.php?/topic/466107-ongoing-obsolete-descriptions/ Fixed an issue preventing players from properly blocking AoE attacks as per this thread: https://forums.warframe.com/index.php?/topic/468668-nolonger-able-to-block-grineer-radial-slam/ Fixed the Paris Prime showing covering up menu options. Fixed an issue causing the UI to freeze after Zephyr casts Tornado. Fixed an issue causing duplicate FX to occur, resulting in increased latency. Fixed a hangup caused by opening the pause menu mid-hacking. Fixed fancy sparkly trails not showing up on all unique Arrow Skins. Fixed a typo in Darvo’s VO present in the tutorial Missions. Fixed Warframes with 100 base stamina showing as 8 stamina when equipping the Warframe in the Arsenal. Fixed issues related to Sentinel movement that would cause performance problems in PhysX. Fixed water in Orokin-themed Conclave maps appearing as black. Fixed a crash in Conclave’s Annihilation when a Host Migration occurs after a fourth player joins a game mid-session. Link to comment Share on other sites More sharing options...
Synikal Posted June 4, 2015 Share Posted June 4, 2015 (edited) Also Edited June 5, 2015 by Synikal Link to comment Share on other sites More sharing options...
KrauserSagaz Posted June 4, 2015 Share Posted June 4, 2015 yea Link to comment Share on other sites More sharing options...
arKRazor Posted June 4, 2015 Share Posted June 4, 2015 (edited) Neat*sheds a tear for Cambria excavation* Edited June 4, 2015 by arKRazor Link to comment Share on other sites More sharing options...
angrykenji Posted June 4, 2015 Share Posted June 4, 2015 (edited) thanks, DE!! prodman approved Edited June 4, 2015 by angrykenji Link to comment Share on other sites More sharing options...
CGs_Knackie Posted June 4, 2015 Share Posted June 4, 2015 Thank you DE! The next is our baby Excalibuuuuur, c'mon we want you! Link to comment Share on other sites More sharing options...
Tyreuzs Posted June 4, 2015 Share Posted June 4, 2015 (edited) Fixes Fixed Zephyr’s Turbulence not properly deflecting some ranged attacks against hit-scan enemies. Thanks DE for fixing the Zephyr Turbulence Issue so fast after an incoming fix was confirmed by DERebecca: Edited June 4, 2015 by Tyreuzs Link to comment Share on other sites More sharing options...
ACorpse Posted June 4, 2015 Share Posted June 4, 2015 (edited) Woot, moar mastery. I hope the tac alert isn't another gigantic grindfest. Obligatory redtext: Edited June 4, 2015 by ACorpse Link to comment Share on other sites More sharing options...
DarkDestiny Posted June 4, 2015 Share Posted June 4, 2015 Yayyy! Link to comment Share on other sites More sharing options...
Issun135 Posted June 4, 2015 Share Posted June 4, 2015 yay new scythe Link to comment Share on other sites More sharing options...
--MZez-- Posted June 4, 2015 Share Posted June 4, 2015 Thanks Link to comment Share on other sites More sharing options...
MaestroLima Posted June 4, 2015 Share Posted June 4, 2015 Muitíssimo obrigado pela atualização ^_^/)(\^_^ Link to comment Share on other sites More sharing options...
Fabpsi Posted June 4, 2015 Share Posted June 4, 2015 (edited) yay, looks good so far^^ (the scythe looks sorta neat...even if scythes in general are sorta..well..mhh...meh..you know what I mean xD) Ty for the update, now let's test those new spy-missions right away o3o Edited June 4, 2015 by Fabpsi Link to comment Share on other sites More sharing options...
Anubias Posted June 4, 2015 Share Posted June 4, 2015 So that means scythe's will get some love ? :P Link to comment Share on other sites More sharing options...
Karukiku Posted June 4, 2015 Share Posted June 4, 2015 Another scythe... But did ya fix it? Link to comment Share on other sites More sharing options...
AluminumHaste Posted June 4, 2015 Share Posted June 4, 2015 (edited) Yeah great awesome update, would be nice if you would stop breaking the game. Got the notification that the server is about to update, finished my mission and got a message from the server that my progress was not saved. Vectis went from lvl 14 back to 8. And lost 50,000 credits just noticed. Ugh. F U DE Edited June 4, 2015 by AluminumHaste Link to comment Share on other sites More sharing options...
Arrocha Posted June 4, 2015 Share Posted June 4, 2015 Fixed Zephyr’s Turbulence not properly deflecting some ranged attacks against hit-scan enemies. I love you. Link to comment Share on other sites More sharing options...
Morec0 Posted June 4, 2015 Share Posted June 4, 2015 Wait, visual updates for the Cephalons? That sounds awesome. And dat scythe- *drools* Link to comment Share on other sites More sharing options...
markus230 Posted June 4, 2015 Share Posted June 4, 2015 Still no fix for https://forums.warframe.com/index.php?/topic/448652-targis-prime-and-pyra-prime-textures-bug/ Yea... It was really worth paying 100$ to get pixelart armor and syadana /sarcasm Link to comment Share on other sites More sharing options...
Sea_Wall Posted June 4, 2015 Share Posted June 4, 2015 Buff Scythes. Link to comment Share on other sites More sharing options...
Zaniux Posted June 4, 2015 Share Posted June 4, 2015 (edited) Reap havoc with the Anku! This full-sized Tenno scythe's design is inspired by the Paris Bow and is just as deadly. That means a lot of crit right? Edit: 20% crit chance, it's something. Edited June 4, 2015 by Zaniux Link to comment Share on other sites More sharing options...
ScionOfAres Posted June 4, 2015 Share Posted June 4, 2015 -snip- Fixes Fixed Zephyr’s Turbulence not properly deflecting some ranged attacks against hit-scan enemies. Fixed the Tonkor’s projectile preview arc appearing underneath other effects. -snip- Yay! finally Link to comment Share on other sites More sharing options...
Artekkor Posted June 4, 2015 Share Posted June 4, 2015 All Hives Have Been Destroyed. Link to comment Share on other sites More sharing options...
Prime Posted June 4, 2015 Share Posted June 4, 2015 noice Link to comment Share on other sites More sharing options...
DiBBz Posted June 4, 2015 Share Posted June 4, 2015 ah yeahh this is going to be amazing! Link to comment Share on other sites More sharing options...
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