Melos-mevim 3,601 Posted June 4, 2015 thanks, DE!! prodman approved holy $#&* this is intense 1 Share this post Link to post Share on other sites
Sorez 3,456 Posted June 4, 2015 can you just... you know... NOT? can you JUST NOT... Well it WAS extremely powerful in pvp. Share this post Link to post Share on other sites
Necr0Ra1se 1,099 Posted June 4, 2015 Year of quality: where is buf for all scythes???? WTF weapon team is doing? 2 Share this post Link to post Share on other sites
Feyangol 692 Posted June 4, 2015 Conclave Changes The following mods have been disabled in PvP: Magazine Warp, Slip Magazine, Burdened Magazine, Stabilizer, Steady Hands, Fast Hands, Quick Draw, Tactical Pump and Terminal Velocity. They have been replaced with PvP specific versions that have been added to the Mission Rewards of all PvP game types. Why was that necessary? Srsly, it only discourages pve players even more to play conclave now, if only 1 pve mod is avaible for every weapon ... Share this post Link to post Share on other sites
Helleborr 890 Posted June 4, 2015 Fixed the Daikyu killing the client if being drawn during a Host Migration. Some weapons just seem to be more intelligent than they seem. Malignantly intelligent even... 1 Share this post Link to post Share on other sites
Knightmare047 906 Posted June 4, 2015 (edited) Here's a bug which was gone early around in update 16.6, but came back later. https://forums.warframe.com/index.php?/topic/447080-melee-finishers-with-melee-unequipped-uses-primarysecondary-weapon-to-perform-the-finisher/ Edited June 4, 2015 by Knightmare047 1 Share this post Link to post Share on other sites
rapt0rman 7,684 Posted June 4, 2015 (edited) Buff Scythes. Seriously DE, it's kinda emberrasing that you would release a new scythe with increased damage AND crit chance and... ignore the rest of the scythes that people have been asking for a balance pass on for months now. Edited June 4, 2015 by rapt0rman 2 Share this post Link to post Share on other sites
SomeCrackHead 160 Posted June 4, 2015 oh yummy, juggernaut infested? we're pretty much doomed, can we get the choice to surrender when we see this thing? like... come and infect me or something? where do we find this infested now Share this post Link to post Share on other sites
VoidNomade 2,335 Posted June 4, 2015 Hm augment infos are missing.^^ Share this post Link to post Share on other sites
6KIRA9 292 Posted June 4, 2015 (edited) i was writing a big comment and then a small mistake made me delet everything and Ctrl + Z won't restore them -__- well what i wanted to say in few lines : i'm excited by the Scyth and the new Saryn augment and glad for the fixes and hope the new conclave mods are good or better than regular ones that are disabled for now, lets get the new stuffs \ô/ Edited June 4, 2015 by 6KIRA9 Share this post Link to post Share on other sites
jahsiyen 1 Posted June 4, 2015 i am looking at IRIS and ther is no node to which I can go for the other 3 rounds.... so im not sure I finished 6 but there is no sector in which to play the other 3 rounds for getting the catalyst... so im a bit confused as y tho?? Share this post Link to post Share on other sites
InoxMaximus 503 Posted June 4, 2015 (edited) Conclave Changes The following mods have been disabled in PvP: Magazine Warp, Slip Magazine, Burdened Magazine, Stabilizer, Steady Hands, Fast Hands, Quick Draw, Tactical Pump and Terminal Velocity. They have been replaced with PvP specific versions that have been added to the Mission Rewards of all PvP game types. What the....why ? i´m speechless. Edited June 4, 2015 by InoxMaximus Share this post Link to post Share on other sites
Hex_Storm 51 Posted June 4, 2015 Is there a reason new sugatra wasn't in notes? 2 Share this post Link to post Share on other sites
german778 0 Posted June 4, 2015 hola me pueden enviar un plano del chasis de croma esque lo vendi por error grasias Share this post Link to post Share on other sites
SoulKing009 181 Posted June 4, 2015 In an effort to reduce in-game spam, accounts with a Mastery Rank of 0 can only start conversations with friends, clanmates, or recently encountered players. Is kinda harsh for Newbies but it was need it. 1 Share this post Link to post Share on other sites
rabbit0x 3 Posted June 4, 2015 4th small scythe...Scythe must be longer((MAKE BIG SCYTHE PLEASE!!!!!!!! like tipedo 3 Share this post Link to post Share on other sites
AZZEL 220 Posted June 4, 2015 How about fixing conclave and doing something against the countless bugs and the massive lag? Share this post Link to post Share on other sites
Noabettiet 1,425 Posted June 4, 2015 Eh. Thanks for the fixes and changes though. :) Share this post Link to post Share on other sites
Senketsu_ 7,192 Posted June 4, 2015 Conclave Changes Reduced the damage of Strun Wraith in PvP. Now All we need is a nerf to Valkyrs movement speed and all will be well. Share this post Link to post Share on other sites
Isis_Dea 20 Posted June 4, 2015 STRUN WRAITH REDUCED DAMAGE?!Even if this is the second time... I love you DE. *sniff* I loved'd you.:'3 Share this post Link to post Share on other sites
TheSpeaker 26 Posted June 4, 2015 why not marching stance for new scythe Share this post Link to post Share on other sites
mac10smg--Toa_of_Green 1,320 Posted June 4, 2015 So...a thing about the Tactical Alert... Once you get to the infested ship, you are actually able to get trapped because there aren't always a hack-able panel in the room you're in, specifically a short hallway with a door at each end. There isn't a panel, and you can get trapped if the Corpus trip the alarms, locking both doors. Play at you're own risk... Share this post Link to post Share on other sites
Orbister 5,009 Posted June 4, 2015 Weapon attachments now support energy colors?... wasn't it like that from the start? if it wasn't why wasn't it?... its like saying "cars! now with wheels!" Share this post Link to post Share on other sites
undernown 536 Posted June 4, 2015 That Turbulance fix! Yay! The augments i could've gone without, but the new scythe is nice. (1nb4 Tenno lamenting the absence of Reaper Prime) Those spy missions look interesting, but first i gotta complete that tactical allert! Also: All hives are no longer destroyed. Share this post Link to post Share on other sites