Cool3303 Posted June 4, 2015 Share Posted June 4, 2015 So I was trying the new Spy Vaults without Invisibility when this happened. https://youtu.be/Q7WOZZr9O44 On that matter though. I really find these new Maps way less creative and downright insultingly easy compared to the Spy2.0 pushout. Seriously 1 of the maps is just a pipe with 2 Sentries and 4 different, trapless,unblocked ways which are 10 metres long to get to the vault (might upload a video for that in a few minutes) I mean sure if you have invisibility you can ignore most of the threads anyway but the Corpus Tower-Vault atleast had a pretty damn amazing "optional" maze you could do, so did the Corpus Vault with the Moving Walls.... There is 1! "good" new Vault in my opinion: You get in a big map and have to hack random panels to drain Water to access a lower region but because you can oneshot everything and have huge range it is really easy too Link to comment Share on other sites More sharing options...
Nox174 Posted June 4, 2015 Share Posted June 4, 2015 Aren't the new spy vaults supposed to be for new players though? Being easy should be part of their design. Link to comment Share on other sites More sharing options...
Omega114 Posted June 4, 2015 Share Posted June 4, 2015 You know it's on Earth, which is kinda like an intro stage for spy really. The enemies starting level is like 3-5. What did you expect? Link to comment Share on other sites More sharing options...
AXCrusnik Posted June 4, 2015 Share Posted June 4, 2015 Aren't the new spy vaults supposed to be for new players though? Being easy should be part of their design. Link to comment Share on other sites More sharing options...
Cool3303 Posted June 4, 2015 Author Share Posted June 4, 2015 You know it's on Earth, which is kinda like an intro stage for spy really. The enemies starting level is like 3-5. What did you expect? Fair point... if this would be a stealth game... or the vaults not "unstealthable" The alarm time after I got seen was 115 seconds, I already had hacked a panel at that point and was done with 80 seconds left. Let me clarify how I judge/see the Vaults: Each Vault has atleast 1 Weakspot (really easy acess) which might be blocked randomly Each Vault can be trivialised by using Invisibility and Teleport Each Vaults has enemies moving on rails and multiple ways to access the vault, just by waiting Good Vaults let you observe the Guardians/Traps movement patterns if you are patient, which is (for me) really entertaining and a switchup to the normal hectic gameplay Good Vaults have acess points and shortcuts which aren't immediately obvious thus making it exciting to "master" the vault and sneaking (visible) trough the main enemy route without killing anything Bad Vaults instantly present every possible access on a silver platter and/or don't even require a minimum of ability to Stealth (grineer vaults for example mostly dont have lasers but are mostly good because your positioning must be perfect to take out or walk past the guards Link to comment Share on other sites More sharing options...
SicSlaver Posted June 5, 2015 Share Posted June 5, 2015 Well in the future star chart, you can change the difficulty of Earth, probably? So the spy missions will be harder. Link to comment Share on other sites More sharing options...
sv3ntle Posted June 5, 2015 Share Posted June 5, 2015 Daten Afburger Link to comment Share on other sites More sharing options...
Sh0ck-Wave Posted June 5, 2015 Share Posted June 5, 2015 Easy spy missions = low rewards. Hence why the spy missions on Pluto and Neptune have much better rewards .. 'cause they're harder. Link to comment Share on other sites More sharing options...
Omnimorph Posted June 5, 2015 Share Posted June 5, 2015 I found them plenty hard enough first time round. All these sorts of things are easy once you've done them once, and easy to do other varieties once you've done a few. But first few times can be really engaging and quite difficult for us non-leet players :) Link to comment Share on other sites More sharing options...
Kangarad Posted June 5, 2015 Share Posted June 5, 2015 well that 2 grineer spawn right in the face happened to me too. hit em with my lecta right in the face but still set of the allarm on that one. iI like the waterslide one its simple yet offers various ways to go through. Link to comment Share on other sites More sharing options...
TwevOWNED Posted June 5, 2015 Share Posted June 5, 2015 Easy spy missions = low rewards. Hence why the spy missions on Pluto and Neptune have much better rewards .. 'cause they're harder. "Harder" My limbo don't notice the difficulty increase. Link to comment Share on other sites More sharing options...
Renegade343 Posted June 5, 2015 Share Posted June 5, 2015 Easy spy missions = low rewards. Hence why the spy missions on Pluto and Neptune have much better rewards .. 'cause they're harder. They are not really that more difficult, once one uses a slight bit of extra thinking. Link to comment Share on other sites More sharing options...
DecapitatingJim Posted June 5, 2015 Share Posted June 5, 2015 Each Vault can be trivialised by using Invisibility and Teleport Most people playing on earth won't even have invisibility and teleport, let alone the mods to make it useful enough to stealth past the defenses. Link to comment Share on other sites More sharing options...
Hypernaut1 Posted June 5, 2015 Share Posted June 5, 2015 It's not suppose to be splinter cell. Link to comment Share on other sites More sharing options...
CrazyCatLad Posted June 5, 2015 Share Posted June 5, 2015 I've seen Earth spy variants with lasers and drones and without (on the one where you start by falling down the pipe). Link to comment Share on other sites More sharing options...
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