Jump to content

Archived

This topic is now archived and is closed to further replies.

Dr.Foxy

Several Energy-Colour Based Effects Still Broken Since 16.5

Recommended Posts

Mirage's Sleight of Hand colours things white rather than her energy colour

Banshee's Silence colours things green.

Valkyr's Agile Animation's Idle pose uses Valkyr's default orange energy colour.

 

There's probably more, but I havent dug hard enough.

 

C'mon DE I want my pink boxes back.

Share this post


Link to post
Share on other sites

Oberon's Reckoning spawns two energy "spheres" per enemy, one of the selected color and an yellow one.

Share this post


Link to post
Share on other sites

Ember's Idle animation flames are default orange.

it seems a lot of the idle animation particles and effects are stuck to default since the update.

Share this post


Link to post
Share on other sites

The double effect of Reckoning has been fixed,

but still no fix for wrong energy color of flying pulse for Oberon's Renewal (over-written by yellow when not hosting).

Share this post


Link to post
Share on other sites

I had a similar problem with my Cronus and Heat Swords. Despite setting my energy colour (on both) as yellow, from time to time their energy would show up as blue during a mission. Usually just the first mission of my play session, but very often there it was, start up Warframe, sign in, first mission would have the energy trail as blue. I am now using a Prova and this issue is not occuring with this item.

A similar thing happened to my kubrow, reverting to its default pattern and colourations while in the Liset. This has stopped recently.

Share this post


Link to post
Share on other sites

×
×
  • Create New...