Annoying_killah Posted June 10, 2015 Share Posted June 10, 2015 A lot of fixes :3 Link to comment Share on other sites More sharing options...
SlayerX3D Posted June 10, 2015 Share Posted June 10, 2015 Something something about the revenge of a robot that jumps. I thought we had a tactical alert coming. The charge rate is a good thing though, now I can see how long it takes to fire a fully charged Lanka. Link to comment Share on other sites More sharing options...
Kletse Posted June 10, 2015 Share Posted June 10, 2015 Thanks for fixing interceptions Link to comment Share on other sites More sharing options...
-HAKUNA-YOUR-TATAS- Posted June 10, 2015 Share Posted June 10, 2015 A fine example of a perfectly executed weekly update! Thank you DE! We have awesome new goodies and look at that list of fixes! :) Link to comment Share on other sites More sharing options...
Krak_Nihilus Posted June 10, 2015 Share Posted June 10, 2015 Is noone going to talk about Clan Warlords now have permissions to Kick and Suspend for certain timeframes in Clan & Alliance chat channels. Warlords also have the ability to grant this Permission to other Clan members.Man I'm so happy because of this :D Link to comment Share on other sites More sharing options...
TenguBlade Posted June 10, 2015 Share Posted June 10, 2015 Fixed Zephyr’s Turbulence affecting enemies outside of its range. Does this mean that hitscan weapons fired from outside the shield won't be deflected anymore? Link to comment Share on other sites More sharing options...
Qinaii1337 Posted June 10, 2015 Share Posted June 10, 2015 Thank you. :) Link to comment Share on other sites More sharing options...
Caine2112 Posted June 10, 2015 Share Posted June 10, 2015 (edited) Would love to see the following fixes: Fix melee attacks swinging over a target's head while they are either prone or below you on a staircase. Seriously, why can I not swing downwards with an overhead chop? Fix enemies that seem to path into each other and just rotate on their Y axis over and over again. It can easily take a good 5 minutes before they unstuck themselves and resume a noticeable pathing. Add a TON of info, either in tooltips or some other means, regarding your game. Seriously, why are we forced to go into a wiki to find out information on even the most basic things? These are the three things off the top of my head that come to mind and are very glaring issues. Would also love to see more items be sold as complete items using credits. Not the good stuff mind you, but a bit more variety. Could also include the 3 or 4 beginner warframes as credits for new players. Thanks for reading. Edit: Forgot to add that it would also be nice if you could unlock the entire basic color palette via credits instead of platinum. Keep the rest as platinum unlocks. Edited June 10, 2015 by Caine2112 Link to comment Share on other sites More sharing options...
DitsyPixie Posted June 10, 2015 Share Posted June 10, 2015 still no fix for blast proc being broken/bugged, see https://forums.warframe.com/index.php?/topic/471805-blast-proc-is-bugged/#entry5254353 https://forums.warframe.com/index.php?/topic/470806-vexing-retaliation-blast-effect-does-nothing/ Link to comment Share on other sites More sharing options...
EmVaper Posted June 10, 2015 Share Posted June 10, 2015 Not sure if mentioned somewhere: When you are in an exterminate mission with a cephalon simaris target and you kill all the exterminate targets before scanning the simaris target you are not able to scan the target anymore. Link to comment Share on other sites More sharing options...
Raniu Posted June 10, 2015 Share Posted June 10, 2015 Yay for the Lech Kril and thrown weapons energy color fixes! :D Link to comment Share on other sites More sharing options...
ZzVinniezZ Posted June 10, 2015 Share Posted June 10, 2015 nice Kril finally fixed Link to comment Share on other sites More sharing options...
Ceryk Posted June 10, 2015 Share Posted June 10, 2015 (edited) Finally, the Shatter Shield augment... And it sounds amazing. I don't like a lot of the augments very much, so I was really hoping Shatter Shield's would be great because Mesa is one of my favorite frames. And it looks like it is. Edited June 10, 2015 by Ceryk Link to comment Share on other sites More sharing options...
Eldnacpeek Posted June 10, 2015 Share Posted June 10, 2015 Oh yes. Link to comment Share on other sites More sharing options...
Dubious.Wisp Posted June 10, 2015 Share Posted June 10, 2015 Still no fix for: https://forums.warframe.com/index.php?/topic/469229-zephyr-secondaries-sucky/#entry5225046 Link to comment Share on other sites More sharing options...
Stouty22 Posted June 10, 2015 Share Posted June 10, 2015 Fixed Sentinels and Kubrow having shields in no-shields Nightmare Missions. Heh was wondering when this would happen. Link to comment Share on other sites More sharing options...
Pigshark27 Posted June 10, 2015 Share Posted June 10, 2015 (edited) yo the daikyu doesnt fire anymore it has the windup then nothing also nekros has never had such an appropriate looking syandana. Thank you Edited June 10, 2015 by Pigshark27 Link to comment Share on other sites More sharing options...
Kaiservadin Posted June 10, 2015 Share Posted June 10, 2015 *Fixed NPCs getting stuck in cover and ignoring the player. What !?: https://youtu.be/UYdJT_KY5_s?t=8s Does the mean enemys will fight and not take cover ? Link to comment Share on other sites More sharing options...
Bryntwulf Posted June 10, 2015 Share Posted June 10, 2015 The new Syandana looks lovely on my Chroma. Link to comment Share on other sites More sharing options...
DiosGX Posted June 10, 2015 Share Posted June 10, 2015 New Augment Mods Oberon: Hallowed Reckoning: Enemies killed by Reckoning create small areas of Hallowed Ground for 10 seconds. Enemies standing in the Hallowed Ground take 150 damage per second, while allies gain 250 armor. Additions Host Migration can now occur during Team Select screen. Fixes Fixed an error that would occur in Interception when Rounds would not progress after killing the remaining enemies. That Hallowed Reckoning mod sounds AWESOME AS HELL. Does the augment's 250 raw armor boost stack with regular Hallowed's percentile increase? Cuz uh, if so, can anybody say 10,000 armor Chroma? Hmmm? o3o!!!!!! Link to comment Share on other sites More sharing options...
Dragon-V0942 Posted June 10, 2015 Share Posted June 10, 2015 Something is wrong with the Opticors minimum charge now. Now instead of roughly a third of its full charge, it requires almost to be completely charged. Is this an intentional change? Or a bug/result from the added ‘Charge Rate’ stat? Please look into this DE. Link to comment Share on other sites More sharing options...
Ailith Posted June 10, 2015 Share Posted June 10, 2015 I literally just sold my AKBolto this morning... -_- Link to comment Share on other sites More sharing options...
Kainosh Posted June 10, 2015 Share Posted June 10, 2015 All charge weaponry doesnt work. Link to comment Share on other sites More sharing options...
Shifted Posted June 10, 2015 Share Posted June 10, 2015 Fixed some alt-helmets not sitting properly on Prime Warframes. Looks like this doesn't include Loki. There's still a massive black texture popping out of the right side of his neck when turning the head to the left. DE pls. Link to comment Share on other sites More sharing options...
Knightmare047 Posted June 10, 2015 Share Posted June 10, 2015 Thank you, DE Link to comment Share on other sites More sharing options...
Recommended Posts