Xenokis Posted June 11, 2015 Share Posted June 11, 2015 about when will fix a UI freeze? nobody said anything about that matter, it happens at little while ago. (Hotfix 16.8.0) Link to comment Share on other sites More sharing options...
4MostlyHarmless2 Posted June 11, 2015 Share Posted June 11, 2015 Hello, still no fix for the issue of Blinded Enemies seemingly not reacting as intended: https://forums.warframe.com/index.php?/topic/469141-blinded-enemies-mini-rework-feedback/ Considering that Excalibur's rework in on the way, and that Radiant Finish will be integrated into Radial Blind, perhaps this could be looked at? Link to comment Share on other sites More sharing options...
--Q--Gasz Posted June 11, 2015 Share Posted June 11, 2015 i just need the ormolu kyroptera skin..... Link to comment Share on other sites More sharing options...
Edgarhighman Posted June 11, 2015 Share Posted June 11, 2015 Changes: Enabled the following skin usage: Day of the Dead now works on Vaykor Marelok. Shock Camo now works on the Secura Dual Cestras. Grineer Forest Camo now works work on the Rakta Ballistica Ormolu Skin now works on the Telos Akbolto! Fixes: Fixed Charge weapons not firing properly if you had any Fire Rate mods equipped. Rolled back a fix for Elytron's Thumper causing self damage - this is what broke weapons dealing self-damage intentionally where applicable. Fixed being unable to purchase Syndicate Restore Blueprints in Relays. Fixed various crashes. Nice work on the skin allowal DE. Serious. Can you also fix DotD working on Scindo Prime? Link to comment Share on other sites More sharing options...
Bladereap3r Posted June 11, 2015 Share Posted June 11, 2015 ...thank you Dev's.. Link to comment Share on other sites More sharing options...
Tarak Posted June 11, 2015 Share Posted June 11, 2015 Anyone else notice how the fire rate mods said x2 on bows after the big update, but the hotfix pulled it back out? is that gonna be a thing in the near future? if so I want it... (it's likely what broke bows being able to fire properly w/ fire rate mods equipped) Link to comment Share on other sites More sharing options...
WarGrylls Posted June 11, 2015 Share Posted June 11, 2015 Still don't see the Ormolu Kyroptera Syandana as a separate buy. :( I really don't want to waste the light amount of platinum I possess on skins i'm not going to be able to use since I don't use single boltos Link to comment Share on other sites More sharing options...
Adnxxx Posted June 11, 2015 Share Posted June 11, 2015 Hello that such notice my tonkor do a Little less damge or my idea? Link to comment Share on other sites More sharing options...
Liverslices Posted June 11, 2015 Share Posted June 11, 2015 What about the Candy Cane Scythe skin for the Anku? Link to comment Share on other sites More sharing options...
Aoden Posted June 11, 2015 Share Posted June 11, 2015 When can we use Dagger Axe on the Scindo Prime? Makes absolutely no sense that skins with their own unique models were disabled due to a bug with Day of The Dead and similar skins. Link to comment Share on other sites More sharing options...
Phailberry Posted June 11, 2015 Share Posted June 11, 2015 (edited) Bug Found: Bought the Ormolu Skin Bundle, and the market does not identify that i've aquired the Kyroptera Syandana, with it's little "1 Owned" emblem" All weapon skins do confirm the 1Owned, but not the syandana. Hope you see this devs ^__^ Note: i do have the full set, it's just the market not showing a 1Owned emblem over that particular item. That's all Edit: Wait, does the regular Kyroptera come with the bundle? if not, then i'm an idiot XD 2nd Edit: yup, i'm an idiot XDXDXDXD Edited June 11, 2015 by Phailberry Link to comment Share on other sites More sharing options...
Darkvramp Posted June 11, 2015 Share Posted June 11, 2015 what about the weird eternal syandana stretching into the abyss bugg? it makes so your syandana stretches across the map. What about the the primes where the gold cannot be collored? there are other bugs that i cannot remeber but there are other bugs and incosistancies. Link to comment Share on other sites More sharing options...
AsahiOka Posted June 11, 2015 Share Posted June 11, 2015 Changes: Enabled the following skin usage: Day of the Dead now works on Vaykor Marelok. Thanks you very much! I was waiting for this. Link to comment Share on other sites More sharing options...
General_Durandal Posted June 11, 2015 Share Posted June 11, 2015 Rolled back a fix for Elytron's Thumper causing self damage - this is what broke weapons dealing self-damage intentionally where applicable. Does this mean Tonkor will now hurt me when I shoot it at my feet? I was using Tonkor as a extra jump :c Link to comment Share on other sites More sharing options...
Cryaosin Posted June 11, 2015 Share Posted June 11, 2015 The new Syandana is not showing proper Physics and is freaking huge on Archwing mode. Link to comment Share on other sites More sharing options...
SilverZs Posted June 11, 2015 Share Posted June 11, 2015 I do not want to have to buy the skins for 3 weapons I more then likely will not use to receive the single Syandana skin I ~MIGHT~ use. Link to comment Share on other sites More sharing options...
Madrox8 Posted June 11, 2015 Share Posted June 11, 2015 :o now we need skins to work on the prime weapons then they will be worth getting in my eyes Link to comment Share on other sites More sharing options...
injustible Posted June 11, 2015 Share Posted June 11, 2015 Fixes: Fixed Charge weapons not firing properly if you had any Fire Rate mods equipped. Nooooooooooo, I can no longer threaten the Grineer with my Daikyu, but never actually fire at them. :( Link to comment Share on other sites More sharing options...
Aurruxco Posted June 11, 2015 Share Posted June 11, 2015 they still haven't reverted the Dread's holster positionhttps://forums.warframe.com/index.php?/topic/461389-they-changed-dread/ Link to comment Share on other sites More sharing options...
StinkyPygmy Posted June 11, 2015 Share Posted June 11, 2015 Well butter my butt and call me a biscuit! It happened. It finally happened. The plat I spent on weapons skins will no longer have been a waste. :) Thanks DE. Link to comment Share on other sites More sharing options...
master_of_destiny Posted June 11, 2015 Share Posted June 11, 2015 So... Thanks for fixing the interception bug. Other than frozen enemies (see: rollers spawned by syndicates), this seems to be fixing them for me so far. Thank you for doing the skins. It's not worth it to me personally, but assuming any of these weapons get buffed high enough to run in extended void missions the visual changes will be appreciated. Now the down side. What happened to match making? In the past week I've experienced more host changes than in the past six months. Something is a little funky there. Anyone else having end of mission UI issues? The end will trigger, and I've got a picture of my frame just chilling out. It takes 3-4 seconds for the screen to pop up, and even then the rewards are incorrect. About 2-3 seconds prior to loading the correct rewards finally load in. The bugged rewards screen is problematic, when coupled with the tendency for sudden mission failures caused by lag spikes. Do I extract at reward round B because of the threat of my squad suddenly dying, of do I press on and get curb stomped at the last minute because the game decided that everyone died, the enemy captured all points, and our respawn is 5 seconds after the enemy wins? It's amazing that they can capture 3 points in less than 5 seconds, but we take 15-20 assuming that there's one person at each point. In short, I'm not impressed. 16.7 has been up and down. 16.8 has had a hotfix applied within a few hours of going live (I never got to play 16.8.0, despite being on at 4:00 est). That's getting frustrating. If I can't play after an update I don't think I need to be playing at all. Honestly, I'm getting to that point again where the slow flow of content, constantly breaking mechanics, and lack of viable communication (dev streams that tease features 6+ months out are more frustrating than informative) is starting to indicate it may be time to shelve Warframe for a few patches. Maybe by 18.1.3 things will be worth it again. Hopefully Baro brings something good this week. Otherwise, I'm having a hard time viewing myself playing this game next week. Link to comment Share on other sites More sharing options...
Acos Posted June 11, 2015 Share Posted June 11, 2015 (edited) Please re-evaluate the amount of damage being done by Corrupted Crewmen's shotgun; The amount of damage they are doing right now (at level 20!) is quite capable of taking down a well armored Tenno at medium range in a very short amount of time (1-2 seconds), which feels very out of place for a common, grunt level enemy. Edited June 11, 2015 by Acos Link to comment Share on other sites More sharing options...
Kleinfu Posted June 11, 2015 Share Posted June 11, 2015 "Day of the Dead now works on Vaykor Marelok." Yaaaas, oh my God finally. I prayed for this! Thx! o-o Link to comment Share on other sites More sharing options...
xRufus7x Posted June 11, 2015 Share Posted June 11, 2015 And yet the Mara Detron still can't use alternate skins. Link to comment Share on other sites More sharing options...
Myscho Posted June 11, 2015 Share Posted June 11, 2015 ANKU is still missing in Codex - Weapons Link to comment Share on other sites More sharing options...
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