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Hotfix 16.8.4


DE_Adam
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Fixes:

 

  • Fixed players being able to send Clan invites without the proper permissions.
  • Fixed some clipping issues with new cloth physics.
  • Fixed some rigidity that would occur in cloth physics.
  • Fixed an issue causing the Datamass falling through levels at the start of a Missions on a certain Ceres spawn tile as seen here: https://forums.warframe.com/index.php?/topic/470421-the-datamass-for-the-deception-on-albedoceres-bugs/?p=5285075#entry5285075
  • Fixed texture issues that would occur on some Grineer catwalks.
  • Fixed duplicate entries for the Gorgon that would appear in player profile after killing certain enemies under the effects of Mind Control.
  • Fixed an issue causing an inappropriate amount of bounces from some projectile weapons.
  • Fixed a broken image showing in the Art Gallery.

 

 

So you've finally fixed the damn "Datamass-falling-through-tileset" bug for Ceres, but have you fixed the one-shot die/fail bug for Ceres?

Please refer to this video:

https://forums.warframe.com/index.php?/topic/469360-kiste-instant-mission-fail/?p=5260171

Edited by Vayne_Solidor
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Fixes:

 

  • Fixed duplicate entries for the Gorgon that would appear in player profile after killing certain enemies under the effects of Mind Control.

 

Thanks DE, that was my ticket from a week ago. The profile looks clean now without the double gorgon :D!

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Thanks DE, but .... When will we stop losing everything on the Void when the host gets disconnected in the middle of a mission ?

When DE can determine if a player legitimately lost their connection to the game, opposed to someone exploiting that in a chain by never using up keys.

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Just to say with ash sometimes you get stuck in is 4 when your unable to pick up anything after greedy mag pulls something (rare chance) and you go invincable and able to fly sorta you can still shoot and thats about it untill you run out of ammo then your a flying distraction and waste to a team (happened to me on t3 survival 40+ Minutes in When is this gonna be fixed?

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it would be nice if they fixed that a bolter prime when doing head shots in towers to a hvy gunner some time does 56dmg  15 mins in u move off them then back on and it does 1k dmg like it should lol and the hydriods pilfer doesnt stick to hvy gunners in tower runs they just walk throw it  that would be nice to just saying but yeah ty for fixing the new stuff :)

 

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What about fixing the carrier bug ?
What about fixing the invisible capture target bug ?
What about fixing the phantom red dots on the map bug ?
What about fixing teammates/objectives not see on map when something else overlaps it bug ?
What about fixing the entire infested/Eris tileset bugs ?
What about fixing map objectives that randomly jump around on all three axes as you move bug ?

What about fixing mobs spawning/being hurled into walls/buildings on Jupiter/Sinai so the wave isn't completable bug ?

Any chance of fixing these that have almost all been around for a *long time* ?

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it would be nice if they fixed that a bolter prime when doing head shots in towers to a hvy gunner some time does 56dmg  15 mins in u move off them then back on and it does 1k dmg like it should lol and the hydriods pilfer doesnt stick to hvy gunners in tower runs they just walk throw it  that would be nice to just saying but yeah ty for fixing the new stuff :)

Sounds like a healer buff.

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