XaelathRavenstorm Posted June 16, 2015 Share Posted June 16, 2015 No Starchart changes will lessen this a lot Link to comment Share on other sites More sharing options...
-Jiwa- Posted June 16, 2015 Share Posted June 16, 2015 and then Baro came with Primed Streamline... Link to comment Share on other sites More sharing options...
KirukaChan Posted June 16, 2015 Share Posted June 16, 2015 No. I don't even touch Draco, but I run Fleeting on all of my frames. Powers are fun. Link to comment Share on other sites More sharing options...
7grims Posted June 16, 2015 Share Posted June 16, 2015 You're right, because clearly a single mod led to the downfall of society and the destruction of constructive gameplay. I think you are being sarcastic, even though that 1 single mod did do all that. Link to comment Share on other sites More sharing options...
MagPrime Posted June 16, 2015 Share Posted June 16, 2015 The best way to fix the exploits and abuse of poor mechanics is to improve the core game. Link to comment Share on other sites More sharing options...
papatou15 Posted June 16, 2015 Share Posted June 16, 2015 SO it's a solution to the problem if he IS a troll? :P huhu. No no no no XD I mean this thread might be a troll... But maybe he's serious. And if he is, well that's a no Link to comment Share on other sites More sharing options...
PeterKha Posted June 16, 2015 Share Posted June 16, 2015 (edited) Bruh... This is not the soltuion. UNLESS you're a troll. He has a point though. But removing fleeting now wouldn't really affect the game too much since we have energy pads now which is more than sufficient enough to last you through anything by camping in one spot anyway + could always replace a member on your team for trinity to provide energy for the team. If they never introduced it in the first place then yeah it may have been good but now that they have, it's too late to do anything about it since it would only ruin the negative duration builds people have on their frames. Edited June 16, 2015 by PeterKha Link to comment Share on other sites More sharing options...
ApolloXIII Posted June 16, 2015 Share Posted June 16, 2015 I think you are being sarcastic, even though that 1 single mod did do all that. Yes I am being sarcastic, and I don't think that mod did. That mod opens up choices on some frames, trade offs on others, and is a no brainer for the last few. Yeah, it makes Mesa have an easy time Peacemakering, but without it people would find a different method, like adding trinity to throw energy vampire, or still abuse Gmags. 1 mod cannot cause or undo all of the problem you see, there are more sides to this story than you're willing to admit Link to comment Share on other sites More sharing options...
rechot Posted June 16, 2015 Share Posted June 16, 2015 Fleeting changes nothing we can always use a EV trinity for energy if need be Link to comment Share on other sites More sharing options...
trst Posted June 16, 2015 Share Posted June 16, 2015 It would never happen and would only ruin a lot of builds for players who don't use farms. Plus it won't even fix the issue. Players who use farms are, well, using farms. They'll have the resources to spam out energy restores to replace it. Also Trinity is still a thing regardless. Nice try but anything that would 'stop farms' will never work and will only end up hurting 'non-farm' players more. Link to comment Share on other sites More sharing options...
Gelkor Posted June 16, 2015 Share Posted June 16, 2015 Link to comment Share on other sites More sharing options...
NN13 Posted June 16, 2015 Share Posted June 16, 2015 Removal of Fleeting Expertise won't solve the whole problem...True Enough. But like it or not, it will solve at least 1/3rd of the problem. Other things that are needed to be done are re-vamping mission types, reward system and a few abilities. Link to comment Share on other sites More sharing options...
(PSN)SancticuS Posted June 16, 2015 Share Posted June 16, 2015 The real solution is to play the game like you prefer and stop trying to tell everybody else how to play Link to comment Share on other sites More sharing options...
MagPrime Posted June 16, 2015 Share Posted June 16, 2015 -snip- EDIT:------------------------------------------------------------------------------ This is not a feedback its a general discussion tread. You are correct that this isn't feedback, but how is it General Discussion? You made a sweeping statement with no supporting argument nor any clear direction where you want this to go. Link to comment Share on other sites More sharing options...
Cat_Jam Posted June 16, 2015 Share Posted June 16, 2015 If anything things like Viver, Draco and T4 camping brings teams together? Since, y'know... it's based on teamwork? If one guy in the squad stops doing their job then everything falls apart... Link to comment Share on other sites More sharing options...
Djangofett Posted June 16, 2015 Share Posted June 16, 2015 Why not remove Warframes as well?. This is a "solution". Link to comment Share on other sites More sharing options...
papatou15 Posted June 16, 2015 Share Posted June 16, 2015 Why not remove Warframes as well?. This is a "solution". I say we remove half of the codes in the game That'll work Link to comment Share on other sites More sharing options...
(PSN)PillarOfWar Posted June 16, 2015 Share Posted June 16, 2015 No we need missions with better rewards that we would want to play. Or remove interception modes. Link to comment Share on other sites More sharing options...
ShortCat Posted June 16, 2015 Share Posted June 16, 2015 I think OP is on the right way. Look at your builds and remove Fleeting everywhere, that energy efficiency leeds to a heavy abilityspam. But we have E-restores. OK, then there is no problem with removing fleeting right? Link to comment Share on other sites More sharing options...
Judgebanks Posted June 16, 2015 Share Posted June 16, 2015 Grineer Nullifier Rollers when? Link to comment Share on other sites More sharing options...
papatou15 Posted June 16, 2015 Share Posted June 16, 2015 Grineer Nullifier Rollers when? RIGHT NOW!!! *kills nullifier and equips that weird thing* Link to comment Share on other sites More sharing options...
Altey Posted June 16, 2015 Share Posted June 16, 2015 What's wrong with synergies and builds based on abilities? Link to comment Share on other sites More sharing options...
Fafy Posted June 16, 2015 Share Posted June 16, 2015 I think OP is on the right way. Look at your builds and remove Fleeting everywhere, that energy efficiency leeds to a heavy abilityspam. But we have E-restores. OK, then there is no problem with removing fleeting right? Doesn't that make the actual problem E-restores and not Fleeting Expertise? =/ Link to comment Share on other sites More sharing options...
YourLocustBuddy Posted June 16, 2015 Share Posted June 16, 2015 "Destroying the game and community." And this is my first time hearing about it. I suppose that's what rates for destroying a game these days, something that a person can be completely unaware of, and even when made aware of it, can continue playing as normal without caring that it exists, or even being remotely impeded upon by its existence. Link to comment Share on other sites More sharing options...
ShortCat Posted June 16, 2015 Share Posted June 16, 2015 What's wrong with synergies and builds based on abilities? Nothing. The thing is, the most "synergy" atm is infinite energy for abilityspam. Link to comment Share on other sites More sharing options...
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