Drlathe Posted May 20, 2013 Share Posted May 20, 2013 Leech- A Custom Warframe and Loadout Leech: ‘An experimental warframe built by the orikon but never finished, recently the Tenno have attempted to duplicate the design, it is considered slightly unstable and can ‘leak’ energy.’ Notes: ‘Has a .05% chance to leak 10 energy every second’ (May or not stay as a constant effect) Appearance: A slender frame, appearing to be dressed in robes instead of armor, a particle effect on along its back is constantly releasing a smokey substance colored after your energy color. claws are apparent on both of its hands, and a large spike on each of the elbows. Shield: 75 base 225 max Health: 75 base 200 max Armor: 30 Sprint speed: 1.5 Power: 175 base 300 max Polarities: 4 ‘Scratch’ 1 ‘V’ 1 ‘Blank’ Skill 1 ’Blood Splash’: Leech targets one enemy and moves to be behind them, leech then uses its melee weapon to kill the enemy and doing slight splash damage to enemies in a small vicinity, heals 50 health plus 5 health for all enemies hit by aoe, max healing of 100. Cost= 25-35 Rank 0: Damage= to rank zero slash dash, maximum of 25 damage to surrounding enemies within 3 meters. Rank 1: Damage= to rank one slash dash, maximum of 30 damage to surrounding enemies within 4 meters. Rank 2: Damage= to rank two slash dash, maximum of 35 damage to surrounding enemies within 4 meters. Rank 3: Damage= to rank three slash dash, maximum of 40 damage to surrounding enemies within 4 meters. Rank 4 Damage= to rank four slash dash, maximum of 40 damage to surrounding enemies within 5 meters. Skil 2 ‘Sense’: Leech can sense through walls and see enemies from far away, smoke/fog has no effect, increases all accuracy and zoom. Cost 50-60 Rank 0: Blood senses all enemies within 40 meters and accuracy and zoom is increased by 25%. Rank 1: Blood senses all enemies within 45 meters and accuracy and zoom is increased by 30%. Rank 2: Blood senses all enemies within 50 meters and accuracy and zoom is increased by 35% Rank 3: Blood senses all enemies within 50 meters and accuracy and zoom is increased by 40% Skill 3 ‘Blood Leech’: Leech does low armor penetrating damage repeatedly to all enemies within a moderate vicinity, heals some health for each hit. Rank 0: Does 4 damage 15 times to each enemy within 5 meters, heals 30% of damage done total. Rank 1: Does 5 damage 16 times to each enemy within 6 meters, heals 30% of damage done total. Rank 2: Does 5 damage 16 times to each enemy within 6 meters, heals 35% of damage done total. Rank 3 ’: Does 6 damage 16 times to each enemy within 7 meters, heals 40% of damage done total. Skill 4 ‘Kill Field’: Leech lets out a large aoe select field, each enemy within the select field is targeted, if an enemy moves out of it (or after a set time period) leech dashes between each enemy targeted and does heavy damage, all enemies between them take moderate damage, has a healing effect. Rank 0: 10 meter select field, 7 sec delay does 150 damage to selected enemies, and 50 to enemies in between, heals for 50% of health. Rank 1: 10 meter select field, 6 sec delay does 160 damage to selected enemies, and 50 to enemies in between, heals for 55% of health. Rank 2: 12 meter select field, 5 sec delay does 170 damage to selected enemies, and 55 to enemies in between, heals for 55% of health. Rank 3: 14 meter select field, 5 sec delay does 170 damage to selected enemies, and 60 to enemies in between, heals for 60% of health. Custom weapon loadout or 'set weapons' ‘Heavy boltor’ (Leech) Rifle Stats 35 Damage 4 fire rate 28.6 accuracy 20 clip size 500 ammo 1.6 reload 2.5% Critical chance 150% Critical damage Notes: Has Armor pierce like normal boltor Drain Pistol (Leech) Revolver Stats 55 Damage 7 Fire Rate 16 Accuracy (same as lex) 8 Clip size 180 ammo base 2 sec reload 7% Crit chance 150% crit dam Notes: Does extra D.O.T damage every second for 15 sec heals you for 50% of damage 2 damage (cannot stack) Fire rate is how quickly you can click the mouse, not how quickly it fires if held down, it will only fire once if held. Halberd Spear Stats 35 Damage 1.25 fire rate (may change) 100% (DUH) 175 Charge (may change) 1.7 charge speed 1 ‘V’ Polarity Notes: Inherent armor pierce for normal attack Charge does slash damage If anyone has any ideas for changes or balances feel free to tell me. Link to comment Share on other sites More sharing options...
VoidWraith Posted May 20, 2013 Share Posted May 20, 2013 Sounds nice, another semi-support/heal class is good. Link to comment Share on other sites More sharing options...
Drlathe Posted May 20, 2013 Author Share Posted May 20, 2013 Thanks! The original idea was sort of like a vampire frame. Link to comment Share on other sites More sharing options...
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