TheGunSlanger 364 Posted June 18, 2015 Wonderful, wonderful DE, keep pumping out bug fixes. Share this post Link to post Share on other sites
DietEbolaCola 2,118 Posted June 18, 2015 Optimize Prime confirmed. Share this post Link to post Share on other sites
Consona 83 Posted June 18, 2015 (edited) Well... That was a good game before CPU "fix". Fixed. Edited June 18, 2015 by Archorokin Share this post Link to post Share on other sites
TenguBlade 281 Posted June 18, 2015 Thanks for the optimization! Not something a lot of players notice or care about, but thumbs up to you at DE for still working on it! Share this post Link to post Share on other sites
Waspyeh 214 Posted June 18, 2015 Two fixes in one day Wow you guys are rockin Now BUFF RHINO Share this post Link to post Share on other sites
Reithan.PC 41 Posted June 18, 2015 What are "timing-issues"? In programming, timing issues usually refers to when you have multiple threads doing tasks which rely on each other. So for example, if you had 2 people working together to make a PBJ sandwich. Maybe person 1 gets the bread out, gets the silverware out, Puts the bread away, cleans the silverware up, and puts the silverware away. Person 2 gets the PBJ out, puts it on 2 slices of bread, and serves the sandwiches. If this doesn't happen in the right order you might not get any sandwiches. For example: P1: Gets bread out P2: Gets PBJ out. P1: Gets silverware out. P1: Puts bread away P2: Tries to put PBJ on bread, but bread has been put away... 1 Share this post Link to post Share on other sites
Hayzemet 1,678 Posted June 18, 2015 Hey so, yesterday i got massive fps drops, and im always running on constant 60 with a minimum of 57 when things get too bright, is that what this fix fixwd? Where people having similar issues? Share this post Link to post Share on other sites
-HAKUNA-YOUR-TATAS- 15,438 Posted June 18, 2015 Hotfix 16.9.1.1 Changes: Reduced memory footprint slightly for many-core systems. Optimizes physics task framework for dual-core systems using multi-threaded rendering. Fixes: Fixed several crashes caused by rare timing-issues exposed by recent optimizations. Changes/fixes like these, so understated, but so important and really impact "quality of life" gaming experience for Warframe. Thanks DE! =) Share this post Link to post Share on other sites
CGs_Knackie 2,514 Posted June 18, 2015 Please give us again the purple text for Alliance & Clan. :) Anyway thanks DE, a new fix is still much appreciated. Share this post Link to post Share on other sites
Cesarin 44 Posted June 18, 2015 Still no fix for melee range nerf, vertical dimension of melee hitbox disappearing (nerfed), making it impossiburu (very hard) to use aerial melee on airborne targets and cameras; and making it impossible/very hard to hit short enemies (Kubrows) and crawlers. Still no fix for lack of environmental awareness making melee miss enemies one or two steps above/below the player in a ladder or minute ground slopes. Certain guns have this misaligned issue as well. I have been playing with the Atomos.. the hit point is never in the center of the blast. its a bit on the right-top of where the flame hits. very infuriating when you need pinpoint accuracy (to kill cameras) Share this post Link to post Share on other sites
BrazilianJoe 4,638 Posted June 18, 2015 Still no fix for: Can't paint my frame abyssal black, white/light gray pixels keep bleeding out: https://forums.warframe.com/index.php?/topic/307417-a-rather-large-list-of-broken-skins/ Share this post Link to post Share on other sites
ghost26790 0 Posted June 18, 2015 i think it doesn't but im not sure Share this post Link to post Share on other sites
Aoden 733 Posted June 18, 2015 You guys are amazing right now. I have never had so much fun unleashing mayhem accompanied by maniacal laughter as I have with Exalted Blade. It also seems fairly well balanced damage wise so far. Share this post Link to post Share on other sites
Magicfingers 4,832 Posted June 18, 2015 Pre-noon quickfix! i love quickies Share this post Link to post Share on other sites
CaelThunderwing 192 Posted June 18, 2015 hmm im noticing slightly better performance in normal missions but my frame rate in relays got worse. w/ this quickfix, (AMD FX 4100/ MSI GTX 760OC) Share this post Link to post Share on other sites
TennoSimons 1,451 Posted June 18, 2015 A few issues: -Snip- d) Synthesis Targets sometimes DO NOT SPAWN, you have to unload the regalia logo/sigil from your char and then add it again. I have no idea why. happened twice and now found that the culprit is the game not detecting the Symaris logo sigil . e) Captured synthesis targets are NOT COUNTED correctly. I captured 4 2 days ago, then I captured 2 in public games yesterday and now 3 today. I went to Simaris with the surprise that the game only counted 5 captures, and not the 9 I should have now. A correction here: note that you do not need to wear the Symaris sigil at all, period. As far as I know, it is purely cosmetic. I do not even OWN one (though I have already earned enough rep with Symaris to have cleaned out all the other rewards, including several madurai transmutation mods). I frequently go solo sythesis target hunting. During said solo, sigil-ess hunts, I can indeed corroborate that occasionally, I do not get the message at the begining from Cephalon Symaris that there is a synthesis target (nor have I ever encountered a synthesis target in these events where for some reason Symaris does not pop up within the first 30 seconds of the mission to inform me). Your guess is as good as mine why sometimes there is no Synthesis target on what should be perfectly eligible missions, but I doubt very much that the "bug" has anything to do with Sigils. 1 Share this post Link to post Share on other sites
Reaverhart 1,218 Posted June 18, 2015 STILL NO FIX FOR PURGING SLASH IN PVP Share this post Link to post Share on other sites
SluggoV2 123 Posted June 18, 2015 -Optimizes physics task framework for dual-core systems using multi-threaded rendering. maybe this will fix my crashing issues Share this post Link to post Share on other sites
Fireknight8 0 Posted June 18, 2015 I have been farming spy missions to level my equipment and get low level void keys (on neptune(Sao mission)) then now, after the hostfix, my game crashes after i enter the concole room to get the data. It just feezes then a few seconds later it crashes Share this post Link to post Share on other sites
Pacheon 772 Posted June 18, 2015 (edited) https://forums.warframe.com/index.php?/topic/476499-pc-1690-excalibur-feedback-megathread/page-9#entry5308226 Pointing it directly: Exalted Blade Wave still causes extremely less damage compared to direct impacts with the Exalted Blade itself! Direct hits, and even Slash Dash, are hitting 10k+++ up to 30k. Exalted Blade's Wave? 700~900. A pretty useless Ultimate, still. Meaning by Slash Dash ability - even not in EB state, you are causing 10k+++, to make it more specified. Edited June 18, 2015 by Pacheon Share this post Link to post Share on other sites
camden18 8 Posted June 19, 2015 the purple text is in a better place now... its with super jump.... and grate prime 1 Share this post Link to post Share on other sites
stonymystere 31 Posted June 19, 2015 (edited) Bright Purity and Blade of Truth doesn't works with ulti excalibur ... it's normal ? :/ Edited June 19, 2015 by stonymystere Share this post Link to post Share on other sites
ThatGuy4U 0 Posted June 19, 2015 (edited) one more small problem the syndicates stuff (datums, insignia, etc.) are still invisible in syndicate missions. Also im kinda new to this forum thing where's the upload screenshot button? Edited June 19, 2015 by ThatGuy4U Share this post Link to post Share on other sites