geo40 Posted June 19, 2015 Share Posted June 19, 2015 Thanks for fixing silva and aegis!!! Link to comment Share on other sites More sharing options...
War_Whisperer Posted June 19, 2015 Share Posted June 19, 2015 Life strike still works. All u need to do is channel every now and then to get your health back. The blade waves though..... are gone...!!! New hotfix any moment ???now? Link to comment Share on other sites More sharing options...
Roy_Gaming Posted June 19, 2015 Share Posted June 19, 2015 Why can't we have a 5% or 10% life strike on the skill Link to comment Share on other sites More sharing options...
Kpop Posted June 19, 2015 Share Posted June 19, 2015 Back to Valkyr I go was nice while it lasted Excalibur. Link to comment Share on other sites More sharing options...
_-Darky-_ Posted June 19, 2015 Share Posted June 19, 2015 LIFE STRIKE STILL WORKS FOR EXALTED BLADE. DO SOME TESTING BEFORE JUMPING TO CONCLUSIONS GUYS. THE PATCH MADE IT SO YOU WEREN'T CONSUMING ENERGY FOR EVERY HIT YOU DID WITHOUT CHANNELING. Nope just tested it. It is not working without channeling. Link to comment Share on other sites More sharing options...
Marthrym Posted June 19, 2015 Share Posted June 19, 2015 (edited) I had hoped the innate channeling was intended, seemed to make sense, considering how E.Blade requires a DEDICATED melee build to shine. We really need innate life strike with it too, because 225/250 armor is, as we have always been saying, quite useless in a game with such a stupidely broken scaling. Enemies STILL have stupidely high armor and damage scaling, while we have paper armor AND no scaling at all for damage based abilities and most damage mitigation abilities (unless they're flat COMPLETE damage mitigation... all or nothing much devs?^^'). Only Valkyr has a base armor value worth anything. Anything below 600 is just pointless, both at lower levels where enemies really won't do enough damage to take our shields down, and at higher levels where they do so much damage they just don't give a damn about our paper armor. Ironic, one would think that's where it would actually be of use, with shields going down in a second... Just saying. EDIT : Still, great work on Excal, kudos guys. Edited June 19, 2015 by Marthrym Link to comment Share on other sites More sharing options...
Eerie_Iri Posted June 19, 2015 Share Posted June 19, 2015 (edited) Seems like the hotfix broke Exalted Blade for me also. It's using my Shimmering Blight stance, won't fire energy waves regardless of channeling, and the Exalted Blade stance in the UI appears only ranked up to level 2 (My Shimmering Blight stance is ranked up to level 3, so it's unrelated to that.) ALSO: It seems like Exalted Blade is using base melee weapon damage... I tried using a Exalted Blade with a level 0 Dakra Prime on Phorid... needless to say it didn't end well. Slide attacks also don't give radial blind now. Edited June 19, 2015 by Auraelus Link to comment Share on other sites More sharing options...
EmptyDevil Posted June 19, 2015 Share Posted June 19, 2015 Nope just tested it. It is not working without channeling. It does work because when i channel while using Exalted Blade, i recover health when attacking enemies. You were never suppose to have Life Strike without channeling. Link to comment Share on other sites More sharing options...
Acidulant Posted June 19, 2015 Share Posted June 19, 2015 Lol DE get your stuff together, now Exalted Blade is completely broken After this hotfix, it does not shoot waves, uses melee weapons stance instead of its own stance energy wave not affected by melee mods still not fixed While not host melee dmg mod not carrying properly still not fixed Link to comment Share on other sites More sharing options...
R34LM Posted June 19, 2015 Share Posted June 19, 2015 (edited) I'd understand it is a bug, but I think the innate life strike would be beneficial. No one was really complaining about it, and yes it did count as channeling, since the energy sword IS using energy. Edit Addition: Sure, you can still use actual channeling to get health back, but my guess is that it will cause more drain on your energy like it does on the regular melee, and in heated situations that is just not optimal. No energy, no Exalted Blade. Now people will be less likely to go in and have fun with EB because they would run out of energy too quickly to cover for lost health. My vote: reverse the fix. Edited June 19, 2015 by R34LM Link to comment Share on other sites More sharing options...
PookieNumnums Posted June 19, 2015 Share Posted June 19, 2015 Changes: Optimized the rendering in Grineer Shipyards (Ceres) Defense and Interception minimaps. Updated the firing sound on the Braton Vandal shots. Fixes: Disabled many-core and dual-core physics optimizations until we can isolate why they cause crashes on certain machines. Fixed some door audio effects playing too loudly. Fixed some instances of duplicate player names showing up in the list of chat users. Fixed an issue where the Aegis (from Silva and Aegis) would not collapse when holstered. Fixed some instances of the Datamass spawning in walls on the Corpus Gas City tileset. Fixed Excalibur’s Exalted Blade’s melee attacks always counting as though it were channeled. Fixed a wall in Conclave’s Underwater Lab tileset that did not have proper collision. Fixed players being able to start Annihilation and Team Annihilation matches alone. ah the holographic drywall Link to comment Share on other sites More sharing options...
Deshiel Posted June 19, 2015 Share Posted June 19, 2015 Not sure if it's a valuable information. But Genius Datamass did a shingeki no memory on my RAM once. Link to comment Share on other sites More sharing options...
Silverfishstix Posted June 19, 2015 Share Posted June 19, 2015 Ugh, all these changes to items of old. In this case, the Braton Vandal! We need a return of this in another Tactical Alert. Link to comment Share on other sites More sharing options...
RawGritz Posted June 19, 2015 Share Posted June 19, 2015 Seems like the hotfix broke Exalted Blade for me also. It's using my Shimmering Blight stance, won't fire energy waves regardless of channeling, and the Exalted Blade stance in the UI appears only ranked up to level 2 (My Shimmering Blight stance is ranked up to level 3, so it's unrelated to that.) Confirmed. Energy waves are gone! EB is now using whatever stance you melee has equipped. Custom stance is gone. Link to comment Share on other sites More sharing options...
CryvernX Posted June 19, 2015 Share Posted June 19, 2015 why you cry about this?, you can heal all your life with just a swing, or a finisher .. its that hard to press click and then let go?.. meh i will still melt faces with him. he is still stupidly strong Link to comment Share on other sites More sharing options...
Dr.SlayerXVI Posted June 19, 2015 Share Posted June 19, 2015 oh so... did my exalted blade run out of energies? they no shoot waves Link to comment Share on other sites More sharing options...
CGs_Knackie Posted June 19, 2015 Share Posted June 19, 2015 Nice, an upgrade for Braton vandal's sound! :) Oh wait I don't have it. ^^ Thanks for fix anyway. Link to comment Share on other sites More sharing options...
shut Posted June 19, 2015 Share Posted June 19, 2015 (edited) OMG with this fix you broke the ultimate, now it uses equipeed melee stance. Why do fixes break the game lol. ... brb abusing the hell out of this before it gets fixed EDIT: I just tried it with a polearm stance. It's slow and short-ranged. EDIT2: I just tried it with Crimson Dervish. It's slow and makes me feel like a god. Edited June 19, 2015 by SortaRandom Link to comment Share on other sites More sharing options...
oKami-sama Posted June 19, 2015 Share Posted June 19, 2015 Excalibur was awesome... and now.... It's back to my bottom list. Link to comment Share on other sites More sharing options...
Siekier Posted June 19, 2015 Share Posted June 19, 2015 I was hoping for Slash Dash fix or a fix that allows energy waves to scale off melee mods. Instead we got a hit on Life Strike and damage dealt. GG Link to comment Share on other sites More sharing options...
GeoffolisMacflefolis Posted June 19, 2015 Share Posted June 19, 2015 Don't tell me they are going to make Excal under powered again. Link to comment Share on other sites More sharing options...
GHOST.PL Posted June 19, 2015 Share Posted June 19, 2015 Excalibur ruined now there is no long streaks that inflicted damage is not cool combos have destroyed what it bother you that what excalibur was unique and now it's S#&$ !!!! fix it like it was !!! Link to comment Share on other sites More sharing options...
BrazilianJoe Posted June 19, 2015 Share Posted June 19, 2015 Fixes: Disabled many-core and dual-core physics optimizations until we can isolate why they cause crashes on certain machines. I for one would like to have them turned on optionally, in the Launcher: * Enable EXPERIMENTAL multi-core optimizations (may cause crashes) This would allow the players who want to leave in the bleeding edge/provide feedback to help DEbugging ;) Link to comment Share on other sites More sharing options...
Aoden Posted June 19, 2015 Share Posted June 19, 2015 What about Slash Dash not actually attacking in a cone as advertized? It homes in on the enemy you're aiming at and that's it. Also, thank you for tweaking the Braton Vandal. Was a little disheartening that it suddenly sounded like a Grakata. Link to comment Share on other sites More sharing options...
Strike-Freedom Posted June 19, 2015 Share Posted June 19, 2015 (edited) So no more Getsuga Tensho? Y U DO DIS DE!! Edited June 19, 2015 by Strike-Freedom Link to comment Share on other sites More sharing options...
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