mishmashmarsh Posted June 24, 2015 Share Posted June 24, 2015 QUESTION: When will Ember be fixed? She is one of the least used frames imo. Her 4th still it just so broken. Link to comment Share on other sites More sharing options...
HAYABU5A Posted June 24, 2015 Share Posted June 24, 2015 is it possible to have more custom warframe skins ? not like immortal skins but complete reskins similar to proto excal/nyx but non-darksector like Link to comment Share on other sites More sharing options...
Milkyway_Murder Posted June 24, 2015 Share Posted June 24, 2015 Any chance new dojo decorations or rooms they need a bit of love don't you think Link to comment Share on other sites More sharing options...
MechaGent Posted June 24, 2015 Share Posted June 24, 2015 I was wonderinging if we can we get some news on the orbitor compartment? We heard very little since you guys last showed off the docking animation. -snip- Orbitor: ETA what it looks like and what its functionality -snip- -snip- Any progress on the Orbiter compartment? -snip- I, too, would like to know when the Tenno Carrier ship/Orbiter compartment is to be fleshed out, as the concept art online for it looks awesome, and I look forward to walking around in a giant ship like that. Also, (and this is more off-topic), can we possibly get a set of Twin Stugs? Pretty please, with a StugMuffin on top? Link to comment Share on other sites More sharing options...
RawGritz Posted June 24, 2015 Share Posted June 24, 2015 Nunchuks! ETA?? Link to comment Share on other sites More sharing options...
OperationCats Posted June 24, 2015 Share Posted June 24, 2015 Scythe buff Link to comment Share on other sites More sharing options...
(PSN)MrFox193 Posted June 24, 2015 Share Posted June 24, 2015 Are there going to be more quests available to us? Is there any more in the works in terms of Archwings? They seem to be left to a side Is there any more news on the new Warframe? And are we going to get an in-game look at it? Will Catbrows be exactly the same as Kubrows? Or will they have different skills, mods etc AND energy blades + nun chucks ??????? Link to comment Share on other sites More sharing options...
HAYABU5A Posted June 24, 2015 Share Posted June 24, 2015 Kubrow Syandanas ? instead of consigning our unwanted kubrows to the lotus we could covert them into syandanas, keeping the custom fur patterns and making use of new cloth physics Link to comment Share on other sites More sharing options...
-DragonOfTheWest- Posted June 24, 2015 Share Posted June 24, 2015 (edited) So i have played the game a little while and i can remember different stages of the stalker. He was once over powered, then he was kinda meh. now he seems to be pretty soft. Are you guys planing to rework the stalker? And also there are certain bugs with the current one. he will kill me with the despair after hes been defeated. he will revive after he has been killed and the blast will kill me. Or he will sometimes be stuck in a slash dash. Any plans on fixing theese? Edited June 24, 2015 by williamsos10 Link to comment Share on other sites More sharing options...
(PSN)immanks102 Posted June 24, 2015 Share Posted June 24, 2015 Augment slots, when will we be getting these! Several frames don't have the luxury of removing a mod to make room for an augment mod. Just make them where they can't be forma'd problem solved =) Link to comment Share on other sites More sharing options...
Chroia Posted June 24, 2015 Share Posted June 24, 2015 Warframe is, no two ways about it, a vertical progression game. I doubt that is going to change, so, where do you currently stand on: Power creep: * Looking at character power increase (via mod acquisition) between ~levels 8-20? The NPE (~1-8) is balanced, as is pre-endgame. (~20-30/35) As far as scaling goes (in other words, not things that are independent of it, such as Assassins,) it's the middle and end where the problems in scaling are (imo). The middle because enemies have guaranteed scaling as you progress, but for your own power you're reliant on RNG (for base mods; and grinding, for Fusion fodder - which is to be expected). And, ofc, you need to know where to look for them, and that you need to look for them to begin with, but eh. * Officially adopting or removing weapon tiering? -> Is every weapon supposed to be 'viable' in any (offically supported, e.g. not level 100+ endless) content? With how much investment? * T5 (T6, T7, etc., because power creep) Y/N? * Primed mods, vis-a-vis power creep? I'm assuming that it's not coincidental that we haven't seen a new one in months. Under the assumption that parkour 2.0 will be much less tile-spanning than coptering currently is: * Reducing the number of tiles per mission to go with the removal of Stamina and coptering-as-travel? imo the problem isn't that movement speed is too slow so much as that just about every single mission has huge amounts of 'dead space' where you're doing nothing but running. Combine that with the reward structure of non-endless mission encouraging you to complete missions ASAP, and yeah, people rush, big surprise. Since I'm assuming that the Void isn't going 'boom' any time soon: * Looking at the spawn rate in Tower MD? idk what the culprit is, (spawnrates, limited spawn points (i.e. red doors) or what), but Tower MD, at least in the tile that doubles as a Capture spawn, is ridiculously low. e.g. a ~3:15 min 3 man single terminal yesterday, saw a total of 60 enemies from spawn to extraction. This is fairly consistent. * In your opinion, which - if any, frames are in need of a rework-pass? Augments: I suspect that you have 'usage' stats. A couple of augments are broadly considered 'must have' augments. Some are 'take 'em or leave 'em'. Most (imo) are, even over not being worth the opportunity cost of a slot, simply not worth using. If there are, indeed, augments that are rarely-to-never used (among people using relevant base gear, e.g. not judging Valkyr augments when the person's using a Nova)... Is this an acceptable situation? Will (these) augments be reviewed? ----- I don't actually expect this one to be addressed, even if any other question is: How did the Nemesis Nyx sale come about? (For those who don't remember/know, it was shown in the Tonkor teaser vid.) On the one hand, it rather felt like a 'woops, this wasn't supposed to happen', but if that were the case, you could've just, you know, not sold it until you were ready. On the other hand, I love me my Nemesis Nyx skin :3 Link to comment Share on other sites More sharing options...
_.Rain._ Posted June 24, 2015 Share Posted June 24, 2015 The last few tilesets that have been released look amazing, is there any chance of having some of the level artists/designers talk about level design, possibly about an upcoming tileset, on a devstream similar to the previous Concept Artist devstream? Is there an ETA on kubrow management changes? I really like kubrows but not being able to choose a particular type for a mission because of the wait time and the whole DNA integrity system is a pretty large disincentive to using them. Can't Ordis give them kubrow-snax to keep them healthy automatically or something? Link to comment Share on other sites More sharing options...
Melos-mevim Posted June 24, 2015 Share Posted June 24, 2015 ETA on the new valkyr skin, and are there any frames on the shortlist for new skin after frost who will you guys buff/rework saryn maybe? whatever happened to that puncture glaive you guys showed off at the last tenno live Link to comment Share on other sites More sharing options...
Hydroxate Posted June 24, 2015 Share Posted June 24, 2015 -When will the higher master ranks be available? -Will there be more balancing for alerts across time zones? i.e the rewards , sometimes they're available late for one time zone while early in the morning for others etc. -Will there be more large scale repercussions from alerts/events like the destruction of strata relay? -Can I get a free scarf from the shop? Link to comment Share on other sites More sharing options...
Octoknightx Posted June 24, 2015 Share Posted June 24, 2015 Is it possible to stop explosions from going through walls, Volt shield, and Frost globe? This also counts for grenades going through them as well. Link to comment Share on other sites More sharing options...
Chemmers Posted June 24, 2015 Share Posted June 24, 2015 What primary and secondary weapons would you suggest to use with the Galive and Excaliber to make a "Hayden Tenno" build? Link to comment Share on other sites More sharing options...
traficonserv Posted June 24, 2015 Share Posted June 24, 2015 so sheldon is back? he's not banned anymore? Link to comment Share on other sites More sharing options...
XIceBladeX Posted June 24, 2015 Share Posted June 24, 2015 When will we expect to find a search button in the foundary? Scrolling through trying to find my new helmet blueprint is pretty annoying. D; Link to comment Share on other sites More sharing options...
rechot Posted June 24, 2015 Share Posted June 24, 2015 (edited) Any news on login rewards rework. Pictures of new frame(new ones) also abilities for ying yang frame and maybe even a name. How is the frost rework going. How will blocking and melee be changed if stamina is to be removed ALSO SEARCH BUTTON FOR TRADING MODS IT TAKES FOREVER Edited June 24, 2015 by rechot Link to comment Share on other sites More sharing options...
Junktron Posted June 24, 2015 Share Posted June 24, 2015 ETA on pre-corpus Valkyr skin? Progress on Frost rework? At least one ability for the new Yin Yang frame talked about? Will there be more tactical alerts for old event weapons soon-ish? Buff for Supra when? Link to comment Share on other sites More sharing options...
Cleesus Posted June 24, 2015 Share Posted June 24, 2015 Important Question incoming When is the new Valkyr skin coming ? This is super critically important to me and everyone Link to comment Share on other sites More sharing options...
Tsoe Posted June 24, 2015 Share Posted June 24, 2015 When can we see improovment for Alt firing Weapons ? Do you guys understood that Holstering need some Buff to get in line with Parkour 2.0?? (get ride of speed Holster aura plz) Will Chroma be able to ride effigy and fly on his back? Could we have Gender Change Skins? Link to comment Share on other sites More sharing options...
(PSN)Bowjangelz Posted June 24, 2015 Share Posted June 24, 2015 (edited) KUBROW STASIS COOLDOWN REWORK? (Per forum topic: https://forums.warframe.com/index.php?/topic/476928-kubrow-cooldown-change/#entry5311528) Back in April, Rebecca made a post about kubrows that mentioned there was discussion about stasis sickness. (https://forums.warframe.com/index.php?/topic/442517-kubrows-need-more-love/?p=4946030). Has there been any kind of consensus on how or if this may be reworked? I would love an alternative to platinum to get my kubrow out of stasis so that I could use the different breeds as I played different game types. If there was some sort of option like giving a DNA stabilizer or two to wake them up right away, I would forma and potato a lot more dogs. (And be a very happy Tenno :P). Any update or thoughts would be appreciated. ROTATION C FORMA MADNESS Do the devs feel that the current rotation c tables are well balanced? I know for my self and many players I talk to, the high chance of getting a forma can feel really defeating, especially how often it leads to 4x forma blueprints in T4 Defense. And since they drop everywhere, it is really easy to stack up hundreds of forma blueprints, which turns a once nice reward into feeling like a bad joke reward. I know for myself, this has been a huge source of void fatigue since getting the same forma bp over and over with no real use for another feels much more defeating than at least getting an any old prime part that could at least be traded for ducats. As the start chart and void are reworked, are there any plans to change the drop rates for these? NIGHTMARE RAIDS & MULTIPLE RARE RESOURCE BLUEPRINTS For a player that already has rare resource blueprints, which are reusable and aren't trade-able, getting the same blueprint again feels like not getting a reward. As many of us continue to play the nightmare mode, this will happen more and more often. Any chance the blueprints reward could be moved or reworked so that the nightmare mode could also guarantee an arcane for those Tennos' hard work? MELEE RANGE Can we expect any fixes to this coming soon so that we as Tenno can properly defend ourselves even when we are one step above or below our enemy, right in the enemy's face, need to break a sensor bar, etc but unable to damage them with our melee weapon even though visually our weapon should be slicing right into them? (Per many threads including: https://forums.warframe.com/index.php?/topic/458319-huge-decrease-of-melee-weapons-range-since-165/ and specifically about the galatine: https://forums.warframe.com/index.php?/topic/480593-galatine-has-needed-range-fix-for-years/) Thanks! Edited June 26, 2015 by (PS4)Bowjangelz Link to comment Share on other sites More sharing options...
OptimumBow0 Posted June 24, 2015 Share Posted June 24, 2015 (edited) 2. What are current plans regarding shotguns? ^^That Specifically, I would like to know if damage fall-off is going to be removed since it seems to be redundant with pellet spread. Also, I think you guys once talked about what should happen to enemies when they receive the full brunt of a shell at close quarters (like, innate punch-through or a blast-proc). Anything on that? Speaking of damage fall-off, why is it on some Archwing weapons? Wouldn't it make more sense for damage fall-off to not exist in space? And, last question: Is the Kubrow thaw-out timer going away? Edited June 24, 2015 by OptimumBow0 Link to comment Share on other sites More sharing options...
SullyTheStalker Posted June 24, 2015 Share Posted June 24, 2015 How are passives for each Warframe coming along? I saw that you guys sneaked one in for Excal under our noses. Also, besides mods, what will happen to other stamina-based items? Link to comment Share on other sites More sharing options...
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