(PSN)Arekaine Posted November 16, 2015 Share Posted November 16, 2015 +1 for solid concept and cool art design. Link to comment Share on other sites More sharing options...
GStonez Posted November 17, 2015 Share Posted November 17, 2015 nice concept Link to comment Share on other sites More sharing options...
(XBOX)THEreal Cgboy34 Posted December 2, 2015 Share Posted December 2, 2015 Why is this not in game? Why is this not in game? Link to comment Share on other sites More sharing options...
Q-Nel-974 Posted December 2, 2015 Share Posted December 2, 2015 Je le veux !!!!!!!!!!!!!!!!!! Link to comment Share on other sites More sharing options...
(XBOX)Grimdark Dom Posted January 2, 2016 Share Posted January 2, 2016 This thing looks crazy sick! I can just imagine myself jumping on my enemies and ripping their face off! Link to comment Share on other sites More sharing options...
Snow. Posted January 5, 2016 Share Posted January 5, 2016 Great idea! Playing some kind of animal-shifting Warframe would be really satisfying gameplay-wise. BUT this needs way more attention from the community, no idea how DE handles Fan-Concepts but 150 upvotes are probably not enough. Link to comment Share on other sites More sharing options...
(PSN)PolarChibi Posted January 5, 2016 Share Posted January 5, 2016 DE... you better start working on this right now. i'll literally go outside for the first time in 3 months if you do it. Link to comment Share on other sites More sharing options...
Ton400 Posted January 5, 2016 Share Posted January 5, 2016 I remember this reading about a few months ago like a said before amazing art work amazing idea story powers everything i hope De sees this and put's it in to the game again fantastic work :333 Link to comment Share on other sites More sharing options...
(XBOX)xLone Arkangelx Posted January 6, 2016 Share Posted January 6, 2016 (edited) this needs implemented. would buy or farm. Edited January 6, 2016 by (XB1)xLone Arkangelx Link to comment Share on other sites More sharing options...
Gusteye Posted January 7, 2016 Share Posted January 7, 2016 How is this not yet already a Warframe! Link to comment Share on other sites More sharing options...
tripletriple Posted January 8, 2016 Share Posted January 8, 2016 Love the concept. Love the art. However besides the first skill, the other 3 would make him a terrible warframe in practicality. He should never launch with those skills. Link to comment Share on other sites More sharing options...
RedFoxVT Posted January 8, 2016 Share Posted January 8, 2016 DE has such a goldmine of content hiding in the Forum. They'd be a bit out of it to not try and incorporate some content. I mean comeon. This one even has something to fit it into the game lore-wise. PLEASE DE please! Link to comment Share on other sites More sharing options...
Cubewano Posted January 8, 2016 Share Posted January 8, 2016 (edited) Love the concept. Love the art. However besides the first skill, the other 3 would make him a terrible warframe in practicality. He should never launch with those skills. I don't think so, he may not be extremely team friendly but if the aim is just a really meaty berserker then this skills would work fairly well. His skills aren't too far off from what Valkyr has to offer, but slightly toned down/balanced (which is good given how broken valkyr truly is), the only thing that would really be needed to make this kind of frame shine is a aggro ability. Something to either distract enemies from teammates or make them prioritize him, so that he can both do his hulking thing while also playing a team role. To the general thread - The entire idea is pretty great, but honestly I'd die just to have that design make it into game. Edit : @op have you considered integrating you first two abilities into one? like instead of having to use a second ability to lunge on players, maybe as like a secondary trait to going primal form, you can target area and hold your left mouse button to charge up and right to lunge? i just feel like it's excessive to have an entire skill set aside for the ability to jump, mobility based skills have lost near all value after parkour 3.0. I also think it'd give room to a new ability that could possibly make the frame more group friendly, as other people have noted, while a neat idea his abilities would as is kind of make him crud compared to anything else available. he just provides no useful function that someone isn't doing better, valkyr as a beasty tank in this case. you could perhaps try adding in a kind of aggro drawing skill instead, that makes enemies within a set range prioritize him over team mates, which would bring a very unique and quite useful function to the frame, that would make him a welcome addition to a team. I also feel his third ability is a little lacking in use, this game is first and foremost a horde shredder, so single target skills by default are of low value, the health regen is a little sugar on top but it is still no less cruddy. perhaps you'd considered adding a mild aoe panic to the skill? such as say when a target is within x meters of an afflicted target they are caused to panic and run around skidish for a set duration? And the augment could make it so that the panic could spread even further, moving to enemies within a duration of that spooked target, with a diminish duration per newly afflicted unit. (makes for a more interesting augment than a single target marker as well, we have loads of ways to easily obtain that already with near no effort taken) Edited January 8, 2016 by Cubewano Link to comment Share on other sites More sharing options...
rawr1254 Posted January 8, 2016 Share Posted January 8, 2016 Omfg make this a thing please. Always wanted a beast-like frame runnin around on all fours. Link to comment Share on other sites More sharing options...
Jangkrik Posted January 8, 2016 Share Posted January 8, 2016 Link to comment Share on other sites More sharing options...
VansurKalis Posted January 8, 2016 Share Posted January 8, 2016 Love it! Link to comment Share on other sites More sharing options...
Ancibion Posted January 8, 2016 Share Posted January 8, 2016 Interesting but what about the "lacks of abilities against large crowd enemies"? Come on dude, it's a beast it should be able to wreck havoc bunch of creeps! Link to comment Share on other sites More sharing options...
CaelThunderwing Posted January 8, 2016 Share Posted January 8, 2016 i keep throwing money at teh screen but it's not a thing yet ~! ;-; , one of the better Ferral-like Concepts sofar on the forums ! Link to comment Share on other sites More sharing options...
Arkenai7 Posted January 8, 2016 Share Posted January 8, 2016 Ermahgerd yes. This is an amazing concept. Link to comment Share on other sites More sharing options...
Tsoe Posted January 8, 2016 Share Posted January 8, 2016 (edited) The concept would be perfect if he can use all the skillz not matter wut form he is in with altered functionalities (the same way his second work), that mean devour wouldnt force him into beast mode .. in Short i hope he can use bit and devor keeping his normal form and evolve as well while into normal form If it's intended to work like that i can say the design is perfect --------------------------------------------------- as synergy between 1 and 4 if 1 drain a bit of energy make it so it drain shield instead while 4 is activated ------------------- ok now it sound perfect XD Edited January 8, 2016 by Tsoe Link to comment Share on other sites More sharing options...
rage4198 Posted January 8, 2016 Share Posted January 8, 2016 the 4th ability seems abit OP for me on the other hand gimme gimme gimme! Link to comment Share on other sites More sharing options...
Tsoe Posted January 8, 2016 Share Posted January 8, 2016 (edited) the 4th ability seems abit OP for me on the other hand gimme gimme gimme! not OP since this armor frame have no shield to begin with Edited January 8, 2016 by Tsoe Link to comment Share on other sites More sharing options...
Noo.ka Posted January 8, 2016 Share Posted January 8, 2016 + Nice work, keep it up! Link to comment Share on other sites More sharing options...
chaotea Posted January 8, 2016 Share Posted January 8, 2016 Would you consider removing the damage from pounce and adding some sort of CC effect to it? Also having it do not damage would make the bite one more necessary. Perhaps adding more synergy between powers (eg, pounced targets take or bite damage, or can e devoured while alive, dealing damage over time for devour). Love the look of the frame. Link to comment Share on other sites More sharing options...
TopPlayer94 Posted January 8, 2016 Share Posted January 8, 2016 Very very nice :) Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now