Auramaru Posted July 6, 2015 Share Posted July 6, 2015 This is a really interesting question, mainly because there's infinite possibilities. Also, it's sort of hard to keep ideas within a "non-overpowered, but still useful" state. My first idea, way back when, was combined elemental mods. In other words: a Mod that gives % radiation, blast, corrosive, etc. Again, it's hard to say how these would be considered "balanced" (when they would make other mods obsolete) What ideas do you guys have? Link to comment Share on other sites More sharing options...
Cyborg-Rox Posted July 6, 2015 Share Posted July 6, 2015 A mod that increases directional melee distance. Link to comment Share on other sites More sharing options...
BloodCarnival Posted July 6, 2015 Share Posted July 6, 2015 A mod that allow Kunais to become explosive. Link to comment Share on other sites More sharing options...
Eldnacpeek Posted July 6, 2015 Share Posted July 6, 2015 Forget exist, officially give us Affinity Amp. All those damn accidental auras should just be released because none of them are overpowered. Link to comment Share on other sites More sharing options...
(PSN)Bowjangelz Posted July 6, 2015 Share Posted July 6, 2015 My wish was for a combo of thief's wit and enemy sense. And the Lotus granted it in her infinite wisdom. Idk anymore. Gotta make this next wish a good one in case Lotus Clause hears it!! Link to comment Share on other sites More sharing options...
Djangofett Posted July 6, 2015 Share Posted July 6, 2015 A mod that can decrease the chances of stupid drops and fixes RNG. Link to comment Share on other sites More sharing options...
AXCrusnik Posted July 6, 2015 Share Posted July 6, 2015 Vermilion Storm. But seriously, a melee mod that increases the time it takes for combo counter to decay. Link to comment Share on other sites More sharing options...
Eldnacpeek Posted July 6, 2015 Share Posted July 6, 2015 (edited) My wish was for a combo of thief's wit and enemy sense. And the Lotus granted it in her infinite wisdom. Idk anymore. Gotta make this next wish a good one in case Lotus Clause hears it!! Animal Instinct does that now, though only for companions. Vermilion Storm. But seriously, a melee mod that increases the time it takes for combo counter to decay. Ah yes, that god forsaken mod that has had no acknowledgement for its lack of quality and appearance. Edited July 6, 2015 by LazerSkink Link to comment Share on other sites More sharing options...
TrinityPrime Posted July 6, 2015 Share Posted July 6, 2015 Corrupted Elemental Mag: All elemental damage converted into a single element type of the available elements or their combos at 80%-90% efficiency. Switch elements using bindable keys for specific element or next/prev elements. Link to comment Share on other sites More sharing options...
taiiat Posted July 6, 2015 Share Posted July 6, 2015 - Magazine Size + Reload Speed - - - - - also Physical versions of Status Elementals. since Physical Mods are designed awfully though, they'd need to be, like, +80% of a Physical Type and +60% Status. or just calculate Physical Mods based off of the total Damage or something, so that they actually freaking work and aren't just downgrades 90% of the time. Link to comment Share on other sites More sharing options...
geninrising Posted July 6, 2015 Share Posted July 6, 2015 Base status chance mods- made from converting our current Rifle Aptitude(style) mods. I'd like these to be augmented by the percentage mods we currently have in dual stat varieties. This would allow us to pull mods out of the garbage heap and give many more weapons a different viable build path beyond MOAR DMG. Leap- Jump height mod, this would be super cool because reasons. Status Proc Limiter- I'd also like to see a mod that allows us to lock the proc on a given weapon to a specific proc type that said weapon can produce. That way if we wanted say a slash proc, or an electric proc consistently we did not have to allow RNGesus to make us his $%#@$ constantly. Lethal Precision- Makes stealth attacks 100% deadly. Nothing more frustrating than watching yourself impale a target and having them get back up to @#$%^ slap you to the ground or scream for help. Snipers Grace- makes headshots from a sniper rifle 100% lethal. Reward skilled players. Link to comment Share on other sites More sharing options...
VoidNomade Posted July 6, 2015 Share Posted July 6, 2015 That shield regen mods decrease also the time till regen starts... i mean seriously what is this bs Link to comment Share on other sites More sharing options...
MegpoidBeetle Posted July 6, 2015 Share Posted July 6, 2015 A Meridian augment mod for Magistar that increases speed or crit chance. Link to comment Share on other sites More sharing options...
SugarShow Posted July 6, 2015 Share Posted July 6, 2015 Hyper Jump: Your frame can jump 3x higher. Vor shaddap: Vor avoid to speech. Ponyfantastic vision: Enable your frame to see a world of ponyfantastic pink gore with confetti explosions. Link to comment Share on other sites More sharing options...
S3EK3R Posted July 6, 2015 Share Posted July 6, 2015 Invisibility: You are able to become invisible for 15 seconds at the cost of your shields. Cooldown: 30 seconds after ability ends. As soon as any action, (ie: firing, melee) is done by the Warframe, the caster is visible again. We are ninjas, and it would be VERY handy at stealth plays. Just so I can see where my enemies are. Link to comment Share on other sites More sharing options...
Gravefire Posted July 6, 2015 Share Posted July 6, 2015 Schmidley Tears Link to comment Share on other sites More sharing options...
Siekier Posted July 6, 2015 Share Posted July 6, 2015 Spread decrease for secondary shotguns. (Maybe couple it with 1.2m punchthrough) Link to comment Share on other sites More sharing options...
Deshiel Posted July 6, 2015 Share Posted July 6, 2015 I want a mod for exalted blade that enables a double equip Link to comment Share on other sites More sharing options...
ChameleonDude Posted July 6, 2015 Share Posted July 6, 2015 Corrupted Elemental Mag: All elemental damage converted into a single element type of the available elements or their combos at 80%-90% efficiency. Switch elements using bindable keys for specific element or next/prev elements. Make this for physical damage too, I want my pure viral snipers. :s Link to comment Share on other sites More sharing options...
Impact6 Posted July 6, 2015 Share Posted July 6, 2015 a mod that let's you shoot arrows in a cone a mod that Makes bullets ricochet at the cost of some damage a mod that removes forma from the drop table a mod that decreases sprint speed and gives extra health/armor/shield Link to comment Share on other sites More sharing options...
Goddo Posted July 6, 2015 Share Posted July 6, 2015 A mod that gives an extra mod slot. Link to comment Share on other sites More sharing options...
Sir_Alex_Traffo Posted July 6, 2015 Share Posted July 6, 2015 Well, a mod I'm recently dreaming of is an Exalted Blade augment, hope it'll come soon! Link to comment Share on other sites More sharing options...
(PSN)SofeSNBR Posted July 6, 2015 Share Posted July 6, 2015 A mod that allow Kunais to become explosive. This. and mod called "Praise RNGjesus" Allows you reroll single rotation reward once per game. Link to comment Share on other sites More sharing options...
(PSN)The-Captain-388 Posted July 6, 2015 Share Posted July 6, 2015 Forget exist, officially give us Affinity Amp. All those damn accidental auras should just be released because none of them are overpowered. ^ so much this. The game will not break due to Electrical Resistance or Frost Insulation auras. Lol Link to comment Share on other sites More sharing options...
MechaGent Posted July 6, 2015 Share Posted July 6, 2015 -snip- a mod that decreases sprint speed and gives extra health/armor/shield Unsure where I heard this, but I seem to recall hearing or seeing something official to this effect. Link to comment Share on other sites More sharing options...
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