kinglineholt Posted July 9, 2015 Share Posted July 9, 2015 Are we going to see more raids in the future and what kind if that happens Link to comment Share on other sites More sharing options...
ZzVinniezZ Posted July 9, 2015 Share Posted July 9, 2015 quick question: why boltor prime / akbolto and bolto doesnt have projectile trail like Boltor?? Link to comment Share on other sites More sharing options...
Kestral9999 Posted July 9, 2015 Share Posted July 9, 2015 MYNKIIIIIII!!! It's been quite some time since he was on a devstream. Link to comment Share on other sites More sharing options...
zoboso Posted July 9, 2015 Share Posted July 9, 2015 how are the procedural enemies generation coming along? What other tools are you using to bring more content to the players faster. Link to comment Share on other sites More sharing options...
chaotea Posted July 9, 2015 Share Posted July 9, 2015 My question: Warframe appears to be constantly evolving to the community. How much is this true of the design team. Are there story and/or design notes that are unlikely to reach the community for months or years but that the design teams are aware of when designing new content? (Obviously im not fishing for spoiler info here, just an insight into the scale of planned development of the games new content is). Thanks. Link to comment Share on other sites More sharing options...
(PSN)predator722 Posted July 9, 2015 Share Posted July 9, 2015 (edited) eta on u 17? also whats the eta on excal rework for consoles Edited July 9, 2015 by (PS4)predator722 Link to comment Share on other sites More sharing options...
Reaar Posted July 9, 2015 Share Posted July 9, 2015 Any new stuff for Ambulas or Phorid? The latter won't be replaced by the Behemoth I hope. Link to comment Share on other sites More sharing options...
Taurus2g1 Posted July 9, 2015 Share Posted July 9, 2015 Question 1: Has there been thoughts of providing an option to sending offline messages? Question 2: There has been a lot done with cosmetics. I have a few prime frames and old arcane helmets that I use. As we know the helmets colors changes with the rest of the frame. Could the helmets have their own color customizing system? Question 3: With the prime versions of the frames and weapons coming out, could there be a way to extract the formas that were places on them? I have a few weapons with 4-5 formas on them and it would suck to have to level the new weapon 4-5 times on top of waiting 5 days to build the new formas (lets not get into cost and materials). Question 4: Could we get a dual lex prime? Thought: With the prime version of the frames coming out. Instead of an extraction method, what if the player can merge the frames (upgrade). The player will still have to farm for the original and prime frames, no change there. If they have a lvl 30 original version of the frame, with player added forma, and they acquire the prime version. Maybe do an additional 12hrs process (6 or less would be better) to transfer the formas from the old frame to the new one. The cost is you will lose your old frame and credits. Now, you have a new frame and your formas still. Link to comment Share on other sites More sharing options...
KyleDelta Posted July 9, 2015 Share Posted July 9, 2015 Is Horizontal wall-running now a scrapped feature? Horizontal wallrunning is my favorite part of the current warframe parkour system and it would be really sad to see it get replaced by this new Wall-hopping maneuver, I was also very excited to see the preview for Directional horizontal wall-running which would have greatly enhanced wall-running to make it more accurate on where the player wanted to go, So is horizontal wall-running not returning? Or will it get combined with the new features that are being added? A popular concept was to combine both wall-running and wall-hopping together for more accuracy during parkour segments Example: Hold [ Spacebar ] to wall-run on walls Release [ Spacebar ] To jump off the wall towards the camera's view This could lead to more pinpoint accuracy during parkour so you can choose where to chain your parkour moves instead of being force-propelled forward after wallrunning. Green = Wall-run Yellow = Wall-jump Basically like the previewed wall-hopping but with added directional horizontal wallrunning: Link to comment Share on other sites More sharing options...
(PSN)TheAce37 Posted July 9, 2015 Share Posted July 9, 2015 Could we possibly be seeing a rework for the weakest boss ever to grace a video game? (Ambulas) We've gotten reworks for Nef Anyo, Tyl Regor and Im guessing the Juggernaught behemoth will replace Phorid. Weve also seen stuff for kayla and J3 but nothing about Ambulas. I mean he IS supposed to be the last boss you beat, so shouldnt he be the hardest? Link to comment Share on other sites More sharing options...
Biosnipe Posted July 9, 2015 Share Posted July 9, 2015 I hope to see a Nekros Prime Design...been waiting for him for so long....He should come well before mesa, Hydroid and most newer WF...feel free to hate but its a fact. I hope he gets a much needed armor buff and more energy pool. Hahaha. Anyway. Really excited here ^^ . Link to comment Share on other sites More sharing options...
toolazyforagoodname Posted July 9, 2015 Share Posted July 9, 2015 Unrelated to the topic of character art, will there ever be something to make it easier to forma weapons, frames, kubrows, etc.? Maybe like (the item) gaining more exp after using at least 1 forma on the item or something? Link to comment Share on other sites More sharing options...
NinjaFart Posted July 9, 2015 Share Posted July 9, 2015 Please bring gmag to life again Link to comment Share on other sites More sharing options...
Brucely Posted July 9, 2015 Share Posted July 9, 2015 1. Is Archwing stamina gone in Move 2.0 as well? 2. Will we see Move 2.0 integrated into the combat control mechanics? Shooting while parkouring? Further/higher shoot-dives? Style kill affinity bonus akin to stealth kill affinity bonus? Further/faster slides to counteract the loss of coptering mobility? Link to comment Share on other sites More sharing options...
V101 Posted July 9, 2015 Share Posted July 9, 2015 honestly, i wish i see some of my concepts being made ingame... i know, wont happen, but dreaming is free isnt it ? :) anyway, my thread is here, https://forums.warframe.com/index.php?/topic/173429-v101s-book-of-ideas/#entry2033680 stop by and give me your feedback :) Link to comment Share on other sites More sharing options...
DameDameNingen Posted July 9, 2015 Share Posted July 9, 2015 Are there any plans to rework older enemies (appearance and/or mechanics)? In particular it would nice to see flameblades finally get their own weapon, maybe a grineer heavy blade or a flamethrower gunblade. Are there going to be any changes to melee combat with parkour 2.0? The removal of air melee has the potential to damage melee's already tenuous viability as a playstyle (although removal of stamina from blocking might help, depending on how that turns out). Is there any chance of getting some more tiles added to the oldest tilesets (grineer galleon, corpus ship etc.)? Link to comment Share on other sites More sharing options...
dwolfgheist Posted July 9, 2015 Share Posted July 9, 2015 1. Is mag also getting a rework like Frost? 2. Will there be an actual orokin boss? Someone is gotta be in charge of those corrupted maniacs and sure as hell it shouldnt be Vor the silly Grandpa 3. Will we get more lore, raids or will there be specific lore mission types in the future? (Id really appreciatte to know more about the old war or go on quests about discovering the past)4.Will there be changes on the current rewards for planets with higher level missions?past saturn almost everywere you get the feeling of being the only tenno alive,wich isnt that nice since grineers aint that friendly(lets not speak about their hospitality etiquette) Link to comment Share on other sites More sharing options...
mkmahdi24 Posted July 9, 2015 Share Posted July 9, 2015 Can we be expecting the corrupted to have their own models instead of being re-skins of corpus and grineer in the near future? Link to comment Share on other sites More sharing options...
Rhino_Primed Posted July 9, 2015 Share Posted July 9, 2015 when u remove stamina what are u going to do about the following: toxic chroma and hexis truth radial blast? Actually, I was wondering this too. More specifically everything that has to do with stamina, mods weapons all of that good stuff. I was also wondering when we could get a release date on update U17 or maybe some armor buffs for frost and rhino? Link to comment Share on other sites More sharing options...
Rhino_Primed Posted July 9, 2015 Share Posted July 9, 2015 I also forgot to ask and I don't know if you've answered this already but you guys mentioned the possibility of charge attacks coming back. Is there any news on that? Link to comment Share on other sites More sharing options...
Rhino_Primed Posted July 9, 2015 Share Posted July 9, 2015 1. Is mag also getting a rework like Frost? 2. Will there be an actual orokin boss? Someone is gotta be in charge of those corrupted maniacs and sure as hell it shouldnt be Vor the silly Grandpa 3. Will we get more lore, raids or will there be specific lore mission types in the future? (Id really appreciatte to know more about the old war or go on quests about discovering the past) 4.Will there be changes on the current rewards for planets with higher level missions?past saturn almost everywere you get the feeling of being the only tenno alive,wich isnt that nice since grineers aint that friendly(lets not speak about their hospitality etiquette) I guess we should ask do all of the frames have the potential to be reworked? (Better Iron skin would be nice but I don't think rhino needs a complete rework. just buffs.) An orokin boss that isn't corrupted vor would be nice. Link to comment Share on other sites More sharing options...
Moondancer Posted July 9, 2015 Share Posted July 9, 2015 With so many Frames that cover such a wide range of skills, roles and aesthetics do you find it difficult coming up with something new that is not already covered by one of the existing Frames? Link to comment Share on other sites More sharing options...
NightmareT12 Posted July 9, 2015 Share Posted July 9, 2015 A topic I actually love! Awesome!Questions!1) What's the design you've enjoyed most working on?2) Looking back, this games has evolved a lot in the art department. Off all the changes, from Warframes to Primes, Grineer to Infested, Bosses, what's been the point that have made you guys think "Well, we've really come far, haven't we?"3) Where do you draw your inspiration from? 4) What's been the most difficult concept to actually add to the game (from paper/drawing to the engine)? A character with attachments? Vay Hek's awesome parrot mode? Link to comment Share on other sites More sharing options...
PhantomProphet Posted July 9, 2015 Share Posted July 9, 2015 (edited) Will there be any ETA on when Update 17 is coming? (week to month wise) Edited July 9, 2015 by PhantomProphet Link to comment Share on other sites More sharing options...
Kaiyam Posted July 9, 2015 Share Posted July 9, 2015 (edited) Will melee weapon stances ever be updated at some point? I feel like a whole lot of weapon stances in the game aren't worth using due to lack of damage multipliers, lack of combos, lack of combo variety/utility and some just having very awkward animations. Also: What about charge attacks? In one devstream you guys mentioned that charge attacks may be coming back, so I wanna know if you guys are still considering this or not. Edited July 9, 2015 by Kaiyam Link to comment Share on other sites More sharing options...
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