(PSN)TrueAlastar Posted July 24, 2015 Share Posted July 24, 2015 Found and updated the list with latest bug threads being posted. Also added the 'Gray Areas' Issue to the 'Textures' section with screenshots. Thank you. Link to comment Share on other sites More sharing options...
(PSN)COGSPARTAN117 Posted July 25, 2015 Share Posted July 25, 2015 His good looks came at a price lol. Poor ash... ^This is so true... :'( Found and updated the list with latest bug threads being posted. Also added the 'Gray Areas' Issue to the 'Textures' section with screenshots. Keep up the good work! :D Link to comment Share on other sites More sharing options...
Kacc Posted July 25, 2015 Share Posted July 25, 2015 hidden guns! Link to comment Share on other sites More sharing options...
Kacc Posted July 25, 2015 Share Posted July 25, 2015 Some thread on his hand painted wider than necessary and the paint gets on the adjacent texture .... but it is hard work Link to comment Share on other sites More sharing options...
SMD.Indomitable Posted July 25, 2015 Share Posted July 25, 2015 (edited) I have a request, would the "ponytail" be able to be part of a cosmetic like the one for nekros (Mortos Bind). So players who enjoy the "ponytail" can keep it and those who dont can remove it. Some sort of a detachable cosmetic :D Maybe you can also name it "Prime Ponytail" Edited July 25, 2015 by SMD.Indomitable Link to comment Share on other sites More sharing options...
Sci_Ant Posted July 25, 2015 Share Posted July 25, 2015 Thank you. Keep up the good work! :D Thanks for the support bros! Link to comment Share on other sites More sharing options...
(PSN)TrueAlastar Posted July 26, 2015 Share Posted July 26, 2015 Thanks for the support bros! Always, anything to fix this broken, lazy Ash Prime model. Link to comment Share on other sites More sharing options...
(PSN)TrueAlastar Posted July 26, 2015 Share Posted July 26, 2015 DE, learn to fix these problems BEFORE they come out. Link to comment Share on other sites More sharing options...
(PSN)TrueAlastar Posted July 26, 2015 Share Posted July 26, 2015 DE, SUP? Gonna fix it yet? Link to comment Share on other sites More sharing options...
(PSN)TrueAlastar Posted July 26, 2015 Share Posted July 26, 2015 We need to focus on make DE gives to right attention to this or this will never gonna be solve True, hopefully I can do what I can though. Link to comment Share on other sites More sharing options...
(PSN)TrueAlastar Posted July 26, 2015 Share Posted July 26, 2015 Ash Prime needs so much, the devs were so lazy with their release. My word. Link to comment Share on other sites More sharing options...
MaxiTB Posted July 26, 2015 Share Posted July 26, 2015 A picture says more than 9001 words: As you can see (red), the Nikana is embedded into the leg. Also (blue) you notice that my Telos are nearly covered up. Looks to me that the weapon positions weren't updated for Ash Primes more bold upper leg area :) Link to comment Share on other sites More sharing options...
Dillon_J Posted July 26, 2015 Share Posted July 26, 2015 yea he has pretty bad clipping. they will most likely ignore it for a long time considering that hide weapon option is coming now. Link to comment Share on other sites More sharing options...
MaxiTB Posted July 26, 2015 Share Posted July 26, 2015 yea he has pretty bad clipping. they will most likely ignore it for a long time considering that hide weapon option is coming now. Doubt that. True, ignoring issues is always the cheapest approach, but adjusting position-offsets is a thing done with 1SP complexity and one hour work for a freshman from the university. Plus it's a pretty easy fix with huge business value :-). Link to comment Share on other sites More sharing options...
(PSN)JohnMboya Posted July 27, 2015 Share Posted July 27, 2015 How did you get to colour in most of your Ash that way and how come it has so much detail? Link to comment Share on other sites More sharing options...
xLordKogax Posted July 27, 2015 Share Posted July 27, 2015 Hey its the Ash gang Link to comment Share on other sites More sharing options...
(PSN)CoolD2108 Posted July 27, 2015 Share Posted July 27, 2015 (edited) The actually don't. They only look like ash on the innitial cast and get the smoak cloak including prime look and syandana etc after dispatching. Kinda hard to spot but you can see it while other players use BS or while BS is active. Edited July 27, 2015 by (PS4)CoolD2108 Link to comment Share on other sites More sharing options...
xLordKogax Posted July 27, 2015 Share Posted July 27, 2015 Ash clones should get a Smokey aura plus energy color like Nekros ult. That way Ash clones give off a Shadow Clone effect. His clones should have names aswell Link to comment Share on other sites More sharing options...
(PSN)OnlyAlfredo Posted July 28, 2015 Share Posted July 28, 2015 THANK YOU FOR POSTING THIS. I have been very bothered by his texturing. I personally love his design, looks, everything, however I was horribly disappointed when I noticed his half assed textures on his legs and arms. Then the grey that can't be changed, whereas PC can change them. What's up with that? Also I hate the new gold(nova, volt, ash) because it isn't a shiny metal anymore, more like yellow playdough. Link to comment Share on other sites More sharing options...
(XBOX)SylvEmily Posted July 28, 2015 Share Posted July 28, 2015 Whenever I use Nikana & Anku on Ash Prime,, they clip through him while unused. Nikana through his hip, & Anku his back. Link to comment Share on other sites More sharing options...
Sci_Ant Posted July 28, 2015 Share Posted July 28, 2015 THANK YOU FOR POSTING THIS. I have been very bothered by his texturing. I personally love his design, looks, everything, however I was horribly disappointed when I noticed his half assed textures on his legs and arms. Then the grey that can't be changed, whereas PC can change them. What's up with that? Also I hate the new gold(nova, volt, ash) because it isn't a shiny metal anymore, more like yellow playdough. Thank you for the support! About the PC I can confirm that we can't color his gray parts either, check my first post under the textures section for screenshots of that. And it seems like the PBR on PS4 is not working well with anything so maybe that's why those primes look like that. On PC it works fine except in some places like the Void tileset. Link to comment Share on other sites More sharing options...
Mephiste Posted July 29, 2015 Share Posted July 29, 2015 Ba-Bam! Bump! Link to comment Share on other sites More sharing options...
(PSN)COGSPARTAN117 Posted July 29, 2015 Share Posted July 29, 2015 THANK YOU FOR POSTING THIS. I have been very bothered by his texturing. I personally love his design, looks, everything, however I was horribly disappointed when I noticed his half assed textures on his legs and arms. Then the grey that can't be changed, whereas PC can change them. What's up with that? Also I hate the new gold(nova, volt, ash) because it isn't a shiny metal anymore, more like yellow playdough. The PBR on Nova Prime, and Volt Prime looks fine for me, it's only Ash Prime I'm having problems with. His PBR is completely gone, along with half of his other details. Link to comment Share on other sites More sharing options...
(PSN)OnlyAlfredo Posted July 29, 2015 Share Posted July 29, 2015 The PBR on Nova Prime, and Volt Prime looks fine for me, it's only Ash Prime I'm having problems with. His PBR is completely gone, along with half of his other details. Go take Ember Prime, Nyx Prime, or Loki Prime into a mission. Then take Nova, Volt, and Ash in. Ever since they changed the textures it hasn't been the true gold. I would honestly prefer the unchanging gold over this crap. Link to comment Share on other sites More sharing options...
Sci_Ant Posted July 29, 2015 Share Posted July 29, 2015 Another day another Ash P bug thread. :P This has been listed in the Ash P Bug collection thread > https://forums.warframe.com/index.php?/topic/488216-ash-prime-textures-mesh-animation-bugs-collection-thread/ I have also added your thread to the list there. Link to comment Share on other sites More sharing options...
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