Grimm Posted July 15, 2015 Share Posted July 15, 2015 YAY nc recycling fixed Link to comment Share on other sites More sharing options...
MrDar1o Posted July 15, 2015 Share Posted July 15, 2015 BTW. Now Steel Charge has wrong description. It has "+60% DAMAGE +60% DAMAGE". Link to comment Share on other sites More sharing options...
HardCoreTraveller Posted July 15, 2015 Share Posted July 15, 2015 Great stuff Thanks Link to comment Share on other sites More sharing options...
Phailberry Posted July 15, 2015 Share Posted July 15, 2015 I appreciate the hotfixes, and i can gladly wait for the finished product we call U17 ^__^ Link to comment Share on other sites More sharing options...
Urlan Posted July 15, 2015 Share Posted July 15, 2015 The ammo mutation effecting other player ammo pickups wasn't related to Carrier as noted in the Carrier bug thread. As said in the thread, it occurs when Carrier is removed and works the other way as well; if clients have the ammo mutation and the host does not, the host will be unable to pickup the mutated ammo. That said, I look forward to this fix correcting the ammo mutation issue. Link to comment Share on other sites More sharing options...
BoSS6104 Posted July 15, 2015 Share Posted July 15, 2015 Thanks, neded that outbound kill to be fixed more than a crack-head loser needing his mommas DVD for the pawn shop! Link to comment Share on other sites More sharing options...
BoSS6104 Posted July 15, 2015 Share Posted July 15, 2015 Thanks, neded that outbound kill to be fixed more than a crack-head loser needing his mommas DVD for the pawn shop! Link to comment Share on other sites More sharing options...
SkySplitter Posted July 15, 2015 Share Posted July 15, 2015 And I just forma-ed away the V aura polarity on Ash Prime... :L Link to comment Share on other sites More sharing options...
[DE]Glen Posted July 15, 2015 Share Posted July 15, 2015 Adjusted spawns for Void and Infested Defense Missions to prevent too many Corrupted Ancients and Ancient Healers from spawning at once.So....about that new loka death squad, you know the one that spawns like 8-10 of those Ancient Healers...... The problem really isn't the number of Ancient Healers, the problem is that their auras stack. Stacking auras=bad. Well atleast when they are enemy auras. Link to comment Share on other sites More sharing options...
RapplerSoon Posted July 15, 2015 Share Posted July 15, 2015 So the Ash Prime BP still has a 1% drop chance? Link to comment Share on other sites More sharing options...
daBImA Posted July 15, 2015 Share Posted July 15, 2015 "Players falling out of level bounds should now be teleported to the beginning of the level instead of killed" IF THIS IS GENUINE YOU HAVE EFFECTIVELY REMOVED ONE OF MY BIGGEST FRUSTRATIONS!!! And if that is truly the case....... I will well and truly sing ODE TO JOY TONIGHT! Link to comment Share on other sites More sharing options...
aoguro Posted July 15, 2015 Share Posted July 15, 2015 so is u17 next week? i hope not, another week waiting for ? Link to comment Share on other sites More sharing options...
-BigB0ss- Posted July 15, 2015 Share Posted July 15, 2015 (edited) Fixed Excalibur’s Exalted Blade not actually showing the weapon in hand if cast while switching to a melee weapon. Edited July 15, 2015 by luis75dpi Link to comment Share on other sites More sharing options...
Rigoxa Posted July 15, 2015 Share Posted July 15, 2015 (edited) So the Ash Prime BP still has a 1% drop chance? Ash Prime BP is a lie Edited July 15, 2015 by Rigoxa Link to comment Share on other sites More sharing options...
Allenaattori Posted July 15, 2015 Share Posted July 15, 2015 Fixed instances of Excalibur’s Radial Blind animation repeating if players are interrupted by knockdowns or when using Slash Dash or Radial Javelin while casting Haha this one was hilarious to watch Link to comment Share on other sites More sharing options...
RFalken Posted July 15, 2015 Share Posted July 15, 2015 ayy lmao Link to comment Share on other sites More sharing options...
Oranji Posted July 15, 2015 Share Posted July 15, 2015 Thanks for ash buff and ammo restores on Simulacrum, been waiting on those for a long time. Link to comment Share on other sites More sharing options...
Raniu Posted July 15, 2015 Share Posted July 15, 2015 Thanks! :D Really awesome job there, DE, can't wait for U17 ^_^ THOUGH... Still no fix for: • Client seeing his channeling effects not colored (blue) • "Life support deactivated" message when entering extraction zone on survival missions • Hydroid and his left hand inside his left leg with Mag noble animations. Link to comment Share on other sites More sharing options...
PigeonKing Posted July 15, 2015 Share Posted July 15, 2015 (edited) Make an emote of this in game and take my money. Edited July 15, 2015 by PigeonKing Link to comment Share on other sites More sharing options...
ScorchedIce Posted July 15, 2015 Share Posted July 15, 2015 Adjusted spawns for Void and Infested Defense Missions to prevent too many Corrupted Ancients and Ancient Healers from spawning at once. Thanks though! Link to comment Share on other sites More sharing options...
Trooper1023 Posted July 15, 2015 Share Posted July 15, 2015 Steel Charge desc now says "+60% MELEE DAMAGE" twice in a row. Oops. Link to comment Share on other sites More sharing options...
Sovamorne Posted July 15, 2015 Share Posted July 15, 2015 Aw yeah....... Link to comment Share on other sites More sharing options...
Reavervx Posted July 15, 2015 Share Posted July 15, 2015 meh, Ash is best with a energy siphon 2 keep smoke screen going, why couldn't they just make it like with excali that the melee mods effect blade storm instead of forcing us 2 use an aura, player choice ftw! Link to comment Share on other sites More sharing options...
taiiat Posted July 15, 2015 Share Posted July 15, 2015 -snip-while i'm 100% sure that's the intention, i still swear once in a while that an Ancient buffs itself.you can tell, as one Ancient will be.... very durable compared to all of the others. there must be some situation where it is able to buff itself. doesn't happen very often, thankfully. but it definitely happens, when all of a sudden an Ancient that's nowhere near any other Ancients feels like it has several times more Health than the others that you just Killed. my only guess would be when there's no Enemies within Range to buff, but i'm already pretty sure that's not a repro and things work normally there. Link to comment Share on other sites More sharing options...
Burosan Posted July 15, 2015 Share Posted July 15, 2015 Make Steel Charge a Dash polarity, PLEASE!!!!!This is a worthless and senseless change with respect to Ash's who play quality void missions that require a party with 4 cps where frames carry a dash polarity.You wouldn't take steel charge into a long survival or defence but for other missions it would suffice.Yeah a bit mad here, formaed my ash and ash p, y'know put the effort into the game and just got a slap in the face.W/E Link to comment Share on other sites More sharing options...
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