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Is there any way to get a little extra range on Valkyr's ult?  For most units, face-to-face melee is perfectly fine.  Especially being invulnerable.  But for some flying units (ospreys and those little guys that shield buff their teams), Valkyr just ends up looking like a cat trying to swat a fly. Claws missing everything, jumping around, flailing uselessly.


Is there a way to add a little extra range so that those flying things just overhead are reachable?






Edited by mellojoe
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