.Talia. Posted July 24, 2015 Share Posted July 24, 2015 (edited) This will not work on PvP, DE. Don't make it work like you said on Devstream for PvE. Blocking is already OP as it is on PvP. You are making it infinite, and able to reflect damage when channeling. This make me wonder if anyone from DE actually play PvP, they have no clue. Well i guess we are entering a new age of blocking + channeling now. GG guys see you in Conclave with my Furax.EDIT: Dear PvP team, if you are reading this, don't let Blocking work the same way in PvP as it will be in PvE. Remove the innate damage reflection.EDIT 2: Ignore this thread, as my worries were unfounded. Steve already confirmed on Twitter that blocking will not reflect on PvP. Edited July 25, 2015 by RexSol Link to comment Share on other sites More sharing options...
Gelkor Posted July 24, 2015 Share Posted July 24, 2015 (edited) Considering that Joebuck seems to like to keep PvP and PvE mechanics almost as separate as possible, I'm hoping he's got something in mind to keep it balanced, or use a slightly different system to accommodate, or even keep the old system until he can figure out how to integrate it. Also keep in mind that they indicated that blocking is no longer 100% damage reduction, it's different based on the weapons used, and likely not even SnS weapons (who will likely be the highest DR) will have 100% DR on block. Edited July 24, 2015 by Gelkor Link to comment Share on other sites More sharing options...
Thalahssalyst Posted July 24, 2015 Share Posted July 24, 2015 (edited) Im think they are going to keep Stamina for blocking on pvp...Its the most easy way to solve the issue... Is not going to be balanced if they keep the same mechanic on blocking... Just block, no energy cost, stamina for block (maybe?) No reflect... Edited July 24, 2015 by Grimlock- Link to comment Share on other sites More sharing options...
Lynxh Posted July 24, 2015 Share Posted July 24, 2015 This will not work on PvP, DE. Don't make it work like you said on Devstream for PvE. Blocking is already OP as it is on PvP. You are making it infinite, and able to reflect damage when channeling. This make me wonder if anyone from DE actually play PvP, they have no clue. Well i guess we are entering a new age of blocking + channeling now. GG guys see you in Conclave with my Furax. Seeing as PVP operates on it's own sets of rules, I'm pretty sure it will be adressed if need be. Link to comment Share on other sites More sharing options...
.Talia. Posted July 24, 2015 Author Share Posted July 24, 2015 (edited) I'm glad no one took that bet XD Edited July 25, 2015 by RexSol Link to comment Share on other sites More sharing options...
-InV-igo95862 Posted July 24, 2015 Share Posted July 24, 2015 You don't know how new parkour will affect PvP. Coptering is gone - more difficult for melee users to chase not melee users. Also ranged weapons users can hover in air with aim glide making them difficult to target for melee users. Link to comment Share on other sites More sharing options...
Rhaenxys Posted July 24, 2015 Share Posted July 24, 2015 Better wait to see how is implemented in PvP first before jumping into drama assumptions? not trying to be rude but this is like saying the end of the world is near just because there is a moon eclipse. Link to comment Share on other sites More sharing options...
-dicht.ThanksFrost- Posted July 24, 2015 Share Posted July 24, 2015 I cant wait for the mod to come out, it will be another reason not to play pvp anymore. Link to comment Share on other sites More sharing options...
.Talia. Posted July 24, 2015 Author Share Posted July 24, 2015 I cant wait for the mod to come out, it will be another reason not to play pvp anymore. It's not even a mod, its innate, its just how blocking is going to be. Link to comment Share on other sites More sharing options...
-dicht.ThanksFrost- Posted July 24, 2015 Share Posted July 24, 2015 It's not even a mod, its innate, its just how blocking is going to be. oh wow now im even more excited Link to comment Share on other sites More sharing options...
Nlim Posted July 24, 2015 Share Posted July 24, 2015 Meh, they didn´t say anywhere that they also plan to introduce this for pvp. I´ll hold my pitch fork till we actually have any information. Link to comment Share on other sites More sharing options...
Hueminator Posted July 25, 2015 Share Posted July 25, 2015 (edited) Usually major mechanic are shared between PvPvE, although we do see some differences. I wonder what DE Joe had in mind. Edited July 25, 2015 by Hueminator Link to comment Share on other sites More sharing options...
TaylorsContraction Posted July 25, 2015 Share Posted July 25, 2015 Question is, does melee block channeling drain energy? Does it drain the whole time while blocking, or when taking damage, or not at all? I can see how if energy is drained constantly while channel + blocking may have a viable PvP function. The other two scenarios seem problematic, especially if blocking will reflect more damage onto the attacker than was taken. I sincerely hope that block channel will reflect ranged attacks only, so guns and maybe abilities. If it reflects melee damage as well, it's going to be comical. Link to comment Share on other sites More sharing options...
Hueminator Posted July 25, 2015 Share Posted July 25, 2015 (edited) If it reflects melee damage as well, it's going to be comical. Two masters stare at each other all day because the one who throws the first move will lose LOLOLOL Edited July 25, 2015 by Hueminator Link to comment Share on other sites More sharing options...
rockscl Posted July 25, 2015 Share Posted July 25, 2015 steve already said it wont reflect damage in pvp Link to comment Share on other sites More sharing options...
.Talia. Posted July 25, 2015 Author Share Posted July 25, 2015 Two masters stare at each other all day because the one who throws the first move will lose LOLOLOL This actually happened when Melee 2.0 was introduced. During a period, all we had in Conclave were melee blockers with Parry and Reflection mod. Who here remember these days? Only after many topics demanding a nerf they did something. In my opinion these suggested changes to blocking would be a step back, we need to move forward and fix the new cheeses of PvP 2.0 not go back to the old ones. We already been there, done that, reflection should not exist on PvP. Link to comment Share on other sites More sharing options...
.Talia. Posted July 25, 2015 Author Share Posted July 25, 2015 Yeah Steve clarified on twitter!! /thread Link to comment Share on other sites More sharing options...
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