GHawk02 Posted July 27, 2015 Share Posted July 27, 2015 An sword thtat has an really low starting dmg but with count of killed enymes gain more and more dmg (ideal for survival ...) Link to comment Share on other sites More sharing options...
VenomousEnvy Posted July 27, 2015 Share Posted July 27, 2015 Title made me think that you wanted an actual eatable weapon. DE, please add throwable hamburgers. Link to comment Share on other sites More sharing options...
Wingdude100 Posted July 27, 2015 Share Posted July 27, 2015 Title made me think that you wanted an actual eatable weapon. DE, please add throwable hamburgers. This. Link to comment Share on other sites More sharing options...
zhingr Posted July 27, 2015 Share Posted July 27, 2015 isnt that what combo/hit counter are for Link to comment Share on other sites More sharing options...
S7ORM Posted July 27, 2015 Share Posted July 27, 2015 An sword thtat has an really low starting dmg but with count of killed enymes gain more and more dmg (ideal for survival ...) So.... the melee combo counter? It'd be nice if they extended its duration to 5s between kills. 3 is not enough for finishers to be done. Link to comment Share on other sites More sharing options...
VenomousEnvy Posted July 27, 2015 Share Posted July 27, 2015 This. Could go very well with Thunderbolt mod, don't you think? WITH CHEESE ONTOP! Link to comment Share on other sites More sharing options...
Hustler-One Posted July 27, 2015 Share Posted July 27, 2015 Gods eater ? Link to comment Share on other sites More sharing options...
Astrotrap Posted July 27, 2015 Share Posted July 27, 2015 0/10, blatantly stolen from Bloodedge the Minion. (actually not a bad idea, 1000000x better than combo counter, etc) Link to comment Share on other sites More sharing options...
Nxai Posted July 27, 2015 Share Posted July 27, 2015 This isn't a bad concept, although it could use some solid grind and polish. weapons that ramp up damage rather than arbitrary stats like attack speed or %chances, could be interesting. Link to comment Share on other sites More sharing options...
GordoFreeman Posted July 27, 2015 Share Posted July 27, 2015 Title made me think that you wanted an actual eatable weapon. DE, please add throwable hamburgers. This. That reminds me of a character of a game called nuclear throne, where one of the character can eat weapons to regain health and ammo Link to comment Share on other sites More sharing options...
Kainosh Posted July 27, 2015 Share Posted July 27, 2015 I think all infested weapons should have this feature. That will make em unique. Right now they are not that special...some deal poison damage and thats all. Feed em corpses to gain ammo/ damage buff. Link to comment Share on other sites More sharing options...
Serialkillerwhale Posted July 27, 2015 Share Posted July 27, 2015 (edited) 2:00 Edited July 27, 2015 by Serialkillerwhale Link to comment Share on other sites More sharing options...
CruelCrow Posted July 27, 2015 Share Posted July 27, 2015 Jaw sword could do that, it already has a "mandible" theme. Just give it an improved melee counter - lasts longer, takes 25% less hits per damage rank, and gives +.1 damage to each rank (so 1.5 becomes 1.6, 2.0 becomes 2.2. etc). Sounds like a lot but keep in mind it only works as long as you're actually using it. Link to comment Share on other sites More sharing options...
Ognj Posted July 27, 2015 Share Posted July 27, 2015 Candy Cane Mel-- oh wait -- Link to comment Share on other sites More sharing options...
Jeetza Posted July 28, 2015 Share Posted July 28, 2015 Title made me think of Nuclear Throne. Also, this would be a really idea that could be introduced as a mod only for infested melees. I love ideas like this that make weapons more unique. Link to comment Share on other sites More sharing options...
(XBOX)brenon45 Posted July 28, 2015 Share Posted July 28, 2015 (edited) First thing i thought after reading the thread... Edited July 28, 2015 by (XB1)brenon45 Link to comment Share on other sites More sharing options...
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