EdBazokatone Posted July 28, 2015 Share Posted July 28, 2015 ... It seems like you have some unresolved issues about something you thought I was referring to, do some therapy or something but leave me out of it. I will explain because it seems that you, the one who call others "genius", can't understand a simple straightforward comment... I could also choose to only stick with the excalibur, mk-1 Braton and skana... It's not the case, if you do that you won't be able to play higher level content, but if you choose not to forma your warframes to put that utility mod, it will be the same build as you have now, thus will be able to play the same content you play now, as I said... I could also choose to never pay for any plat. Also I love how people like you try and dismiss any criticm of a development move by saying the game's free - it's not, it's free to play.... Did I say anything about the game being free or to not buy plat or anything remotely related to that? I only said the slot was free, use it or not the game will be the same... so don't come up with any problem you might have with "people like me"(which I'm not because I never said that), talk to those people, don't charge it on me... To anyone else, the way I see it, we will be able to use those mods just the way we use them right now, sacrificing other mod for it, nothing is being taken away from us, BUT we will have the choice to put a forma and use both mods. It is a choice, it's not forced, because we are talking about mods that are not mandatory in any build. Choices are good. Peace. Link to comment Share on other sites More sharing options...
Hammahness808 Posted July 28, 2015 Share Posted July 28, 2015 Beacuase it's going to require a good 6 polarized slots to be able to use it, locking you into 1 build. The loss of utility from not being able to run flexible builds will greatly out weigh the added benefit of being able to run an extra utility mod. The concept is self defeating. Nekros and Excalibur can forget about that unpolarized aura slot, you are going to have to polarize it if you are going to have any chance of being able to use the utility slot. Everyone is going to be running Steel Charge to get the most points :/ There's definitely some truth to this. As a player who hasn't reached peak performance because I haven't maxed out my frame mods (blind rage, redirection, vitality, transient fortitude) because forma takes forever to build and releveling frames is only so much fun - this will definitely be on my mind. Especially, with the drain my mods have at the moment means I can swap out different builds/playstyles and am only sacrificing small amounts of dmg or health. Having to forma each frame 2-3 times to take advantage of the utility slot will feel like a chore and restrictive for certain frames and builds. Link to comment Share on other sites More sharing options...
WereFowl Posted July 28, 2015 Share Posted July 28, 2015 (edited) EdBazokatone - wow being a condescending ! much? you had "it's free" that's not a valid deflection of criticm and I'm sick of seeing smug people like you using it a sheild against any criticm of this game, also I was heading of your next line of condescending attack, which must have annoyed you judging from your snark Also do we know it's free? If it's like forma or catalysts and requires an item, odds are it will be much easier BUYING it. (also for someone who take issue with me misunderstanding their comment you seem awfully keen to misunderstand mine) Like I said, I could choose to limit myself to only the free parts of the game, but that will be very limiting. So genius, got any any more salt for me? Incidentally if your first responce is to question the other persons mental state, I'd say you were the one with issues.... Edited July 28, 2015 by WereFowl Link to comment Share on other sites More sharing options...
Centias Posted July 28, 2015 Share Posted July 28, 2015 (edited) Beacuase it's going to require a good 6 polarized slots to be able to use it, locking you into 1 build. The loss of utility from not being able to run flexible builds will greatly out weigh the added benefit of being able to run an extra utility mod. The concept is self defeating. Nekros and Excalibur can forget about that unpolarized aura slot, you are going to have to polarize it if you are going to have any chance of being able to use the utility slot. I'm just glad at least one other person gets it, weeze. We're getting a new slot we can add to frames to min/max by adding Rush or Handspring or whatever to make life a little easier, but no one seems to understand that most frames need way too many expensive mods and way too many forma to freely use this utility slot without completely destroying build freedom and flexibility so it gets locked into specializing one way. I don't like it one bit. Aura slots were originally going to cost mod capacity and everyone got pretty outraged over that, but now everyone seems to be just fine with a new slot costing more capacity this time. Doesn't make sense to me. Of course, I'm possibly even more upset that this slot needs to be unlocked on every single frame, one at a time. That's ridiculous. I keep every frame and regularly play just about every one of them other than non-primes where primes are available. If I want this utility slot on every one of them (which I obviously do), I need to unlock it 23 times, and then again for every new frame or Prime frame that gets released in the future. And what happens when weapons or companions get utility slots? Do I need to go unlock these things one at a time for every one of those, too? Edited July 28, 2015 by Centias Link to comment Share on other sites More sharing options...
WereFowl Posted July 28, 2015 Share Posted July 28, 2015 (edited) I think it will limit your frame a tad, but I don't think it will force you into only 1 build. I suppose it depends what other corrupted and nightmare mods come out. Also, like you said, to use the slot you're going to need a reactor and some forma on there anyway so it's going to be a serious commitment to use the slot, which I like as it isn't just a free slot like allot of people were complaining about when this was announced. Edited July 28, 2015 by WereFowl Link to comment Share on other sites More sharing options...
(XBOX)SkinnyANOINTED1 Posted July 28, 2015 Share Posted July 28, 2015 Beacuase it's going to require a good 6 polarized slots to be able to use it, locking you into 1 build. The loss of utility from not being able to run flexible builds will greatly out weigh the added benefit of being able to run an extra utility mod. The concept is self defeating. Nekros and Excalibur can forget about that unpolarized aura slot, you are going to have to polarize it if you are going to have any chance of being able to use the utility slot. Everyone is going to be running Steel Charge to get the most points :/ Seriously, dude speak for yourself. Probably 99% of the players have at least one mod on every build that will be considered utility. As far as forma, I take no issue with putting multiple forma on a frame if necessary. Link to comment Share on other sites More sharing options...
Marthrym Posted July 28, 2015 Share Posted July 28, 2015 I hope it's not trial-related... Gawd no. Hate the trials, broken and boring as Hek. A quest would be MUCH better. Even if there's a wait. It's "just" a utility slot after all, we managed without before, sure can wait a few more days... Also it means one forma per frame? So one "reset" per frame too? Great... Oh well, it's not like it's hard to rank up frames anyway. Just need to play lol. Link to comment Share on other sites More sharing options...
Kaotyke Posted July 28, 2015 Share Posted July 28, 2015 As a player who was here when Aura mods were cards that didnt add Mod points, I say: 1) Weren't you all complaining about having too much Forma? Time to use them. 2) We can make it work. Link to comment Share on other sites More sharing options...
Centias Posted July 28, 2015 Share Posted July 28, 2015 As a player who was here when Aura mods were cards that didnt add Mod points, I say: 1) Weren't you all complaining about having too much Forma? Time to use them. 2) We can make it work. As another player who was around for the aura mod change and understands we had every right to be upset about aura mods costing mod capacity: 1) It's not a matter of not having a use for the mountains of forma (which should not be dropping as often as they do in place of actual prime parts, but that's another matter). It's a matter of polarizing so many slots that you have little to no flexibility to change around all those expensive 10+ cost mods. Utility mods in this slot should either cost half or nothing by default. There should always be room (in the form of unpolarized slots) to change around a few mods to make a build with a different focus. 2) Of course we can make it work, but we could also make it hurt a lot less than needing to throw down two more forma on a frame and level it to max twice over just to make this new slot work. Note that this is two more forma for every single frame you put one of these slots on. That's a really large time and resource investment for players who like to keep and play all the frames, and for very little in return. Not to mention we have to earn each and every one of these slots one at a time. It may even be put behind some RNG, like on a rotation C reward, just to absolutely piss everyone off. Hopefully I've started to convey that this is a bigger inconvenience than you make it out to be. I really wish they had taken the least ridiculous route and simply added the slot to every frame, and made utility mods in that slot cost half or nothing. I still hold on to a tiny bit of hope that the mod in that slot at least costs less. Link to comment Share on other sites More sharing options...
Acos Posted July 28, 2015 Share Posted July 28, 2015 Yeah , how dare we use things . Nah i just need to go through the hell spawn system of finding 8 people for a raid when no one wants people that never done one before and actually win it and get lucky with this sh-itty RnG system to get the slot that supposedly there to make me use utility mods. Well ill tell you what , since its confirmed its a one time per warfame thing if its a raid specific reward ill never use these slots. At which case this whole thing is a complete and utter bust. Not that I was talking to you, but you missed the subtle point of my response to another person, so I'll make it super clear for you: If you don't like doing something, stop friggin' doing it. OP whines that he has to play the game to get the stuff, but nobody but OP is making him stay either. By all means, suggest change, offer criticism, but don't act like you don't have any choice in the matter. Link to comment Share on other sites More sharing options...
armedpoop Posted July 28, 2015 Share Posted July 28, 2015 Yeah , how dare we use things . Nah i just need to go through the hell spawn system of finding 8 people for a raid when no one wants people that never done one before and actually win it and get lucky with this sh-itty RnG system to get the slot that supposedly there to make me use utility mods. Well ill tell you what , since its confirmed its a one time per warfame thing if its a raid specific reward ill never use these slots. At which case this whole thing is a complete and utter bust. Total bust because you dont raid? Uhh...No. Link to comment Share on other sites More sharing options...
dddeath Posted July 28, 2015 Share Posted July 28, 2015 here I was expecting it just to be there added for free. guess I should have (nowadays) known better. Link to comment Share on other sites More sharing options...
armedpoop Posted July 28, 2015 Share Posted July 28, 2015 As another player who was around for the aura mod change and understands we had every right to be upset about aura mods costing mod capacity: 1) It's not a matter of not having a use for the mountains of forma (which should not be dropping as often as they do in place of actual prime parts, but that's another matter). It's a matter of polarizing so many slots that you have little to no flexibility to change around all those expensive 10+ cost mods. Utility mods in this slot should either cost half or nothing by default. There should always be room (in the form of unpolarized slots) to change around a few mods to make a build with a different focus. 2) Of course we can make it work, but we could also make it hurt a lot less than needing to throw down two more forma on a frame and level it to max twice over just to make this new slot work. Note that this is two more forma for every single frame you put one of these slots on. That's a really large time and resource investment for players who like to keep and play all the frames, and for very little in return. Not to mention we have to earn each and every one of these slots one at a time. It may even be put behind some RNG, like on a rotation C reward, just to absolutely piss everyone off. Hopefully I've started to convey that this is a bigger inconvenience than you make it out to be. I really wish they had taken the least ridiculous route and simply added the slot to every frame, and made utility mods in that slot cost half or nothing. I still hold on to a tiny bit of hope that the mod in that slot at least costs less. Thats just it, its an inconvenience. Its not overly hard to re level a frame, its not overly hard to obtain forma and its not overly hard to make forma. Im MR19 with every frame in the game right now (No vanilla frames if they have Prime variants and no excal prime) and I have all of my frames forma'd 2 or 3 times depending on what mods are needed. I have 3 formas on my Volt Prime and can fit a maxed out Primed Flow, maxed out Primed Continuity on my duration build WITH 7 points to spare. I also, with this same 3 forma Volt Prime can fit max power strength (maxed intensify, blind rage, and transient fortitude.) Nobody says that you need to get the slot for each and every frame, just like you dont need to forma each and every frame. Why not just get it for the ones you like, and leave the "putting it on all frames" for people who actually like playing the game? Link to comment Share on other sites More sharing options...
(PSN)MrNishi Posted July 28, 2015 Share Posted July 28, 2015 Personally, I have frames with 4-5 formas and still have troubles slotting all the necessary mods on all 3 different builds they use. Like my Mirage uses 3 different builds: max duration for run & gun, max Strength for Total Eclipse and max Range for raids. I tried every combination of polarized slots: there isn't one solution that would fit all 3 builds at the same time, because different builds use different polarities. One would fit with 2 dashes, while another one would fit with 2 V's, while the last one needs 2 D's... I have to put mods into slots with a non-matching polarity, therefore wasting mod points, to fit every mod in every build, No way I'll ever be able to fill an additional slot, now matter how low the cost is. It's just not possible atm with how formas work with configs. So it's completly wasted on my part for some of the frames I use. The only way I can think of to use the slot, is to build another Mirage with a totally different polarization build. Which means another Potatoe, another frame slot, and ofc reforma'ing the frame multiple times. No Rucking Way Thanks but no thanks, cudos for the effort though. TL;DR: to me the additional slot is just another band-aid that only make the issues of the current modding system resurface. This ^ +1 I have two multi-forma Valkyrs (8 forma from a no ability build....and 3 forma build) I have 3 Forma in Mirage and would only build another Mirage if I could form quest....currently would have to buy a second Mirage. Thought about building a 2nd Excalibur just for an Exalted Blade build, but I would rarely play the build. I like the idea of a Utility slot as Handspring for All.... But seriosluy Augments need to be slotted on Abilities: Share same Rank/Level as ability they are augmenting.....Makes no sense an unranked Warframe can slot an augment that the frame does not have acceess to. (Unranked Warframe using Ultimate Augment because Aura allows capacity to slot augment.....perhaps if augment granted use of that ability....but that would be reverting the removal of powers) Link to comment Share on other sites More sharing options...
WereFowl Posted July 29, 2015 Share Posted July 29, 2015 My biggest problem with augment mods is that they actually take up a mod slot on your warframe, sorry but I have too many mods with too few spaces already and while most augments are kind fo cool, they are just not worth sacrificing a slot over. This is why utility slots are being implemented afterall, because hardly anyone was using utility mods on their high end frames. Link to comment Share on other sites More sharing options...
Crewell Posted July 29, 2015 Share Posted July 29, 2015 (edited) I'm not worried if I have to use a Forma or two on Frames to make room for a 'utility' mod. Most of my frames have a standard build which I can polarize those 8 slots to make room for whatever utility mod I want and leave that slot generic. Edited July 29, 2015 by Crewell Link to comment Share on other sites More sharing options...
magusat999 Posted July 29, 2015 Share Posted July 29, 2015 Are these "Utility Slots" going to be additive or restrictive? Will it be an open ended extra slot or will it be the ONLY slot a person can place a "Utility Mod"? For example, my Loki has a build that runs Thief's Wit, Master Thief and Enemy Sense. If these are all recategorized as "Utilities" will that build become impossible because there is only one utility slot now? Will I be able to create more utility slots to compensate? Will existing players be given (as compensation) an amount of Utility slots (if we will have multiple) enough to keep their current build or will they have to re-configure everything? I hope we won't be inconvenienced - and if it will take Forma to create more slots - that should happen to new players, not those of us already having builds who will become negatively impacted. If it is going to take Forma for someone to get their frame to hold the same mods - DE should remove the 24 hour restriction for a short time - or give us special Forma (GIVE US, not make us pay or farm) that has no time limitation so we can move forward as seamlessly as possible. This would be a lot of Forma - 3 per Warframe, or one per current utility mod per frame. If it's going to affect weapons, we should get Formas for them too. That is, if the system is going to be "Forma for more Utility Slots" and those Utility slots are either limiting or penalizing (if you place something there that is not a Utility). it's a pipe dream - I know DE won't do that - they might give us something totally unrelated as a booby prize - like a free color palette or some junk that doesn't address the deficit - but I am hoping they will do us right... Link to comment Share on other sites More sharing options...
WereFowl Posted July 29, 2015 Share Posted July 29, 2015 You can also have utlity mods in your frame, it was shown in the devstream Link to comment Share on other sites More sharing options...
Redhux Posted July 29, 2015 Share Posted July 29, 2015 who the hell needs utility in a game where you can move like the most badass ninja without any additions from literally level 0 Because the DEVs got the great (not) idea to remove some kind of funny thing like "coptering" from the game. Instead you'll be able to "monkey-wall-donkey-run" huahuahua... Link to comment Share on other sites More sharing options...
WereFowl Posted July 29, 2015 Share Posted July 29, 2015 Because the DEVs got the great (not) idea to remove some kind of funny thing like "coptering" from the game. Instead you'll be able to "monkey-wall-donkey-run" huahuahua... So now instead of being restricted to one melee weapon people can freely move with any melee weapon and not look like a bunch of twirling twits.... Link to comment Share on other sites More sharing options...
Thaumatos Posted July 29, 2015 Share Posted July 29, 2015 (edited) My biggest concern about the "Utility" slot is this: DE now recognizes that their level system has virtually no progression, too many mods, and too many situations that make "Mod Capacity" a worthless limitation. So their answer was to create another mod slot. While I'm happy that running fast won't cost me a more combat-oriented mod slot, adding more of the same isn't the proper way to fix the problem. Build base stats into a progression system, define mods as more than mere stat bonuses, and remove one of the two limitation factors (capacity and slots) that contradict one another. Edited July 29, 2015 by Thaumatos Link to comment Share on other sites More sharing options...
Hypernaut1 Posted July 29, 2015 Share Posted July 29, 2015 Wow. So basically you're asking for more slots AND more mod points? DE gives an inch and you ask for a mile. Link to comment Share on other sites More sharing options...
Thaumatos Posted July 29, 2015 Share Posted July 29, 2015 (edited) Wow. So basically you're asking for more slots AND more mod points? DE gives an inch and you ask for a mile. If you're talking at me you haven't understood my point. The point is, more slots isn't going to fix the "too many mods" issue and the ineffective point system isn't helped by making mods that cost too much. Something has to give. Edited July 29, 2015 by Thaumatos Link to comment Share on other sites More sharing options...
WereFowl Posted July 29, 2015 Share Posted July 29, 2015 I think the problem is there are many mods that are essential, so players don;t really have much room for customizing their frames. Link to comment Share on other sites More sharing options...
AMDMAD Posted July 29, 2015 Share Posted July 29, 2015 Of course it wont worth it what u will put there Maglev? Link to comment Share on other sites More sharing options...
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