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3 Changes To Z Screen


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1. Fix overlap with other UI elements

2. Compress it; right now it takes up way too much screen real-estate.  Three progress bars per player: health (red), shields (white), and energy (blue).  None need to be large.  If you really need to put text, put it over top of the progress bars and have it change colors dynamically as the progress bar fills beneath it for contrast.

3. Make it persistent from one game to the next.  I don't want to have to press Z at the start of every game just to view my allies again.

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I just started playing Trinity, and this definitely needs some fixing.  The overlap with chat is annoying, and no visual representation of shields can lead to a teammate biting it because I can't see that their sheilds are being chewed through without squinting at the numbers.  I'm not sure if energy is really necessary or if it would be too cluttered with three bars.

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