(PSN)abb12355 Posted August 2, 2015 Share Posted August 2, 2015 The boar prime got a buff to base damage and to ragdoll , but the buff was outnumbered by the nerfs. Before, the Boar prime has a 2.3 reload, 40% status, and a firerate of 5.8 (I think). Now, the nerf makes the Boar p have 2.8 reload speed, 30% status, and a firerate of 4.6. To the people who tested this, does this feel like a buff or a nerf? Link to comment Share on other sites More sharing options...
JefPlays Posted August 2, 2015 Share Posted August 2, 2015 Honestly, I think the problem is more that Boar Prime's changes were overshadowed by the massive buffs to Hek, Tigris, Drakgoon and to a lesser extent Sobek. And don't even get me started on poor old Strun Wraith... Link to comment Share on other sites More sharing options...
Magneu Posted August 2, 2015 Share Posted August 2, 2015 Nerf. Damage is nice, but it requires all four dual stat mods to hit 100%, which makes 100% Corrosive/Fire builds impossible now. Strun Wraith is the only worthwhile status shotgun now. Boar Prime will still sweep rooms with more ease to a pretty high level. Link to comment Share on other sites More sharing options...
Vanhline Posted August 2, 2015 Share Posted August 2, 2015 It's a buff but it's still not worth using. Does a few more thousand dps then the soma prime but the soma doesn't have pellet spread or damage fall off. Link to comment Share on other sites More sharing options...
Prime Posted August 2, 2015 Share Posted August 2, 2015 more like a nerf, sadly... also the other shotguns (hek, tigris, dragoon) got so nice buffs that the one boar should get looks pretty tiny... Link to comment Share on other sites More sharing options...
10thdivine Posted August 2, 2015 Share Posted August 2, 2015 Dont even get me started on Kohm since the only upgrade it got is a fire rate reduction Link to comment Share on other sites More sharing options...
taiiat Posted August 3, 2015 Share Posted August 3, 2015 (edited) Kohm fire rate reductionthe game is reporting more accurate Rate of Fire stats for Weapons as time goes on.the number you see now is what it's Rate of Fire always was. before it was being rounded up. you may notice quite a few other Weapons over time are having similar adjustments made. so the game tells you it's exact Rate of Fire, rather than one that is rounded. the Rate of Fire didn't go down, it's the same as it always was, just you see a more accurate number now. Edited August 3, 2015 by taiiat Link to comment Share on other sites More sharing options...
(PSN)Magician_NG Posted August 3, 2015 Share Posted August 3, 2015 (edited) On paper it looks like a nerf. Take your 50 base damage increase back. I'd like the reload speed and status chance back where they were. If not then it's going on the wall of unused stuffs. Hello Tigris, you nasty tool of death. Edited August 3, 2015 by (PS4)Magician_NG Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now