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Consistent 'Back' button and behavior


Kse_
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When using the wf menu (settings, market...), to go back you sometimes need to use the Back button on the bottom left, in other situations there's an X on top right. It's inconsistent and confusing. I suggest just using one Back button on bottom left for every situation where the user needs to close the screen and ditch any other methods.

In fact, consider also having a Home button somewhere. As it is now, when you go from the solar system to arsenal to inventory to market to foundry and want to come back, you need to find and click the back button several times. So a similarly consistent Home button would also help the UX.

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Quake III had this neat feature where right-clicking would bring you back one menu level. I've never seen it since, but I miss it so. I realise that there are context menus and such that use right click, but perhaps right click on empty space = back? It feels very natural once you get used to it, and you don't have to hunt for a back button ever again.

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