HoakinBlackforge Posted August 4, 2015 Share Posted August 4, 2015 Excalibur: Autotargets, Huge range, HEAVY STUN. Valkyr's 3rd ability: Stuns, minimal energy requirement, CAN BE SPAMMED. Equinox's Sleep ability: Literally serving you a free kill. While cooldowns would be a much better solution in my point of view, i invite people to think another way of dealing with "stunlocks". Like making them shorter, or, allowing us a way to "shake off" the situation. Link to comment Share on other sites More sharing options...
-dicht.ThanksFrost- Posted August 4, 2015 Share Posted August 4, 2015 (edited) The power problem is exclusive to those 3 abilities, if those abilities get tweaked the powers should be more or less balanced. Its irrational to just add cooldown for just 3 exploitive abilities. Edited August 4, 2015 by Eureka.seveN Link to comment Share on other sites More sharing options...
_BUSHIDO_ Posted August 4, 2015 Share Posted August 4, 2015 Actually the problem is that the mod to counter this is kinda broken imo. But you can still use bullet jump to run away before they cast it Link to comment Share on other sites More sharing options...
Gahrzerkire Posted August 4, 2015 Share Posted August 4, 2015 Yup. I can't remember the last time an excal hit me with his first... Plenty of valk spam though. Link to comment Share on other sites More sharing options...
elele Posted August 4, 2015 Share Posted August 4, 2015 The power problem is exclusive to those 3 abilities, Just wait a few more days when more power spam comes into play. If you hate power spam and melee spam before, you gonna hate Speed melee Volt. Link to comment Share on other sites More sharing options...
Gahrzerkire Posted August 4, 2015 Share Posted August 4, 2015 Just wait a few more days when more power spam comes into play. If you hate power spam and melee spam before, you gonna hate Speed melee Volt. Against any knowledgeable player speed volt poses no threat. Moreover its the not the frequency of the cast, its the mechanics of the ability, and there are very few if not no other abilities in PvP that have exploitable mechanics other then those. Link to comment Share on other sites More sharing options...
S.T.M.P.D Posted August 4, 2015 Share Posted August 4, 2015 Just nerfing the strength of stunlocks, and making energy appear less frequently, and removing energy siphon from PvP because it's like having heavy ammo regen in Destiny. Link to comment Share on other sites More sharing options...
elele Posted August 4, 2015 Share Posted August 4, 2015 Against any knowledgeable player speed volt poses no threat. If you say so. Link to comment Share on other sites More sharing options...
cary2010haha1 Posted August 5, 2015 Share Posted August 5, 2015 DE more likely to balance the frequency of power usage through adj the cast speed. Link to comment Share on other sites More sharing options...
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