Xiusa Posted August 5, 2015 Share Posted August 5, 2015 Title. I think it should be. Thoughts? Link to comment Share on other sites More sharing options...
Morec0 Posted August 5, 2015 Share Posted August 5, 2015 Huh... it isn't, is it.. Yeah, I think it totally should. Link to comment Share on other sites More sharing options...
Eldnacpeek Posted August 5, 2015 Share Posted August 5, 2015 (edited) Exilus seems to be primarily for utility and utility is classified as movement mods, sense mods (loot, enemies, etc), QoL mods such as Sure Footed and Handspring, specific usage mods such as Heavy Impact, and something about Intruder that I can't think of because the mod is still useless. None of these directly affect the abilities or gain of a Warframe and merely adds on to their utility and adaptation ability in battle, I don't think Equilibrium classifies as any of these. Equilibrium serves a purpose of gain from specific drops that add on to a different aspect of gameplay. This is just my opinion though, I just personally feel it doesn't classify as what Exilus mods seem to be. Edited August 5, 2015 by LazerSkink Link to comment Share on other sites More sharing options...
DeMeritus Posted August 5, 2015 Share Posted August 5, 2015 I think it should be classified as a exilus mod. Because.. why not? It's certainly useful enough. Link to comment Share on other sites More sharing options...
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