NeroGrave Posted August 6, 2015 Share Posted August 6, 2015 Changes: Mag’s Greedy Pull Augment Mod will no longer pull Syndicate Medallions. The Chesa Kubrow’s Retrieve ability will now grab multiple items at once. Such happiness and sadness in one go. Link to comment Share on other sites More sharing options...
Vinogrady Posted August 6, 2015 Share Posted August 6, 2015 Changes: drop rates from the Pilfering Swarm Augment Mod will no longer be affected by Power Strength. The Pilfering Swarm Augment Mod will now generate drops for enemies that are slain being held by tentacles, not just dying from the tentacle’s appearing. In short, enemies don't need to be killed by the tentacles to have an added drop chance. WHAT THE ...?! Link to comment Share on other sites More sharing options...
Jukze Posted August 6, 2015 Share Posted August 6, 2015 Chesa master race Link to comment Share on other sites More sharing options...
EloreRainbrought Posted August 6, 2015 Share Posted August 6, 2015 still no split chamber fix. Link to comment Share on other sites More sharing options...
BlueFalcon13 Posted August 6, 2015 Share Posted August 6, 2015 Fixed all Nvidia Particle Effects (PhysX) being missing. OMGOMGOMGOMGOMGOMGOMGOMG I HAVE TO GO TO PRIVATE TIME NOA!!!!!!!!!!!!!!!!!!!!!! Link to comment Share on other sites More sharing options...
Evasii0n Posted August 6, 2015 Share Posted August 6, 2015 Be nice to get something other than a hydroid helmet!!!!! Link to comment Share on other sites More sharing options...
MumblesMcphatty Posted August 6, 2015 Share Posted August 6, 2015 Still no fix or acknowledgement for gameplay crippling melee bug that has worsened with Parkour 2.0 https://forums.warframe.com/index.php?/topic/501235-old-melee-bug-still-exists-in-u17/ https://forums.warframe.com/index.php?/topic/501255-disabled-meleerollwall-latch-steps-to-reproduce/ https://forums.warframe.com/index.php?/topic/504640-parkour-20-causing-bugs/ https://forums.warframe.com/index.php?/topic/504264-melee-and-roll-bug/ https://forums.warframe.com/index.php?/topic/504139-cannot-melee-or-dodge-after-performing-specific-actions-worse-since-u17/ I could find a dozen more but I'll stop there! Link to comment Share on other sites More sharing options...
IEpicWolfI Posted August 6, 2015 Share Posted August 6, 2015 Did you fix Underwater tileset from breaking? Will I play the Natah quest this century or the next? Link to comment Share on other sites More sharing options...
ntyd1s Posted August 6, 2015 Share Posted August 6, 2015 Fixed the Ogris’ rockets not exploding properly when used with the Adhesive blast Mod. Why is it even an option?? sticky rocket launcher? O_o;; Link to comment Share on other sites More sharing options...
merlock263 Posted August 6, 2015 Share Posted August 6, 2015 Yes! now can be my favorite kubrow Link to comment Share on other sites More sharing options...
MikuFish Posted August 6, 2015 Share Posted August 6, 2015 No fix for random melee being unusable. No fix for random complete disabling of the character -- unable to move, type, attack. No fix for downed player being unable to be revived nor bleedout once attempted. GG if you're running an important mission. Link to comment Share on other sites More sharing options...
Raniu Posted August 6, 2015 Share Posted August 6, 2015 Omg that Hydroid nerf :( Thanks for Hydroid buff tho! :) Still no fix for Conclave's Cephalons happening to go missing. Link to comment Share on other sites More sharing options...
Deruser Posted August 6, 2015 Share Posted August 6, 2015 Fix the bugged melee, roll and wall latch. There are so many posts on this. Link to comment Share on other sites More sharing options...
Valiant Posted August 6, 2015 Share Posted August 6, 2015 Wow. Never knew Mag's Pull did that. God I wish I knew about that earlier... ARGH. Link to comment Share on other sites More sharing options...
Basqui Posted August 6, 2015 Share Posted August 6, 2015 I dont see the bug where melee and rolling locks up being mentioned in the hotfix. :( Link to comment Share on other sites More sharing options...
Rippz0r Posted August 6, 2015 Share Posted August 6, 2015 Still no fix for spawning on submerse missions without archwing equipment, this is really annoying since to get where mission requires is very hard sometimes. Keep up the good work. :) Link to comment Share on other sites More sharing options...
Leavith Posted August 6, 2015 Share Posted August 6, 2015 Well pretty cool fixes i mean Hydroid is gonna need rework I think pilfering might have been the only reason people ask for others to use hydroid but oh well. But in consideration is alright if they fixed him like that technically someone must have used equinox with Hydroid and they notice something to drastic. but yeah Hydroid will no longer be binned to be used for pilfering only. Creative thinking i guess Link to comment Share on other sites More sharing options...
Juebev Posted August 6, 2015 Share Posted August 6, 2015 (edited) Need a fix for the bug Melee. Maybe now we can get a Tentacle Swarm rework soon. https://forums.warframe.com/index.php?/topic/481341-hydroid-the-worse-ultimate-in-the-game/ Edited August 6, 2015 by Juebev Link to comment Share on other sites More sharing options...
Rebellis Posted August 6, 2015 Share Posted August 6, 2015 Mag’s Greedy Pull Augment Mod will no longer pull Syndicate Medallions. Oh daaym. Didn't even know about that one. Link to comment Share on other sites More sharing options...
Prollo Posted August 6, 2015 Share Posted August 6, 2015 Still no Shocking Speed fix for Volt, waiting for Hotfix 17.0.5 Link to comment Share on other sites More sharing options...
Mazi_PL Posted August 6, 2015 Share Posted August 6, 2015 For quick fixes you could also fix Prova Vandal not making any sounds on connected hits. I can upload a video if nobody mentioned this earlier Link to comment Share on other sites More sharing options...
letir Posted August 6, 2015 Share Posted August 6, 2015 Changes: The drop rates from the Pilfering Swarm Augment Mod will no longer be affected by Power Strength. The Pilfering Swarm Augment Mod will now generate drops for enemies that are slain being held by tentacles, not just dying from the tentacle’s appearing. In short, enemies don't need to be killed by the tentacles to have an added drop chance. Thanks to the nerf!!! Grind is our only reality. Link to comment Share on other sites More sharing options...
Valde98 Posted August 6, 2015 Share Posted August 6, 2015 Pilfering swarm was good before the update Stop trying to fix things that aren't broken Link to comment Share on other sites More sharing options...
Arix_Mote Posted August 6, 2015 Share Posted August 6, 2015 You took my Bo staff. I swear to god it's like you're watching me. DID YOU NOTICE ME SENPAI??? Link to comment Share on other sites More sharing options...
My_Aphelion Posted August 6, 2015 Share Posted August 6, 2015 The drop rates from the Pilfering Swarm Augment Mod will no longer be affected by Power Strength. The Pilfering Swarm Augment Mod will now generate drops for enemies that are slain being held by tentacles, not just dying from the tentacle’s appearing. In short, enemies don't need to be killed by the tentacles to have an added drop chance. WE HAD A GOOD RUN Link to comment Share on other sites More sharing options...
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