RoboticApplesWithLasers Posted August 6, 2015 Share Posted August 6, 2015 (edited) Instead of a direct upgrade for our current system I propose that we have choice In how our foundry is improved. My system involves players crafting new types of foundries and augments. Foundries are the base, and Augments fuction as situational powerups. FOUNDRIES Foundry switching takes 24 hours as it does require moving and installing heavy machinery, however the benefit's you recieve from changing foundry should be worth it. Overclocked Foundry- Makes gear in 1/2 the time, however the other half of the time nothing can be contructed as the foundry is cooling off. Mass Production Foundry- Can make multiple of the same Item at the same time, but all crafting times are increased by 60%. Platinum Injected Foundry- All platinum rush costs are cut by 80%, however builds can only be completed with Platinum Induction Foundry- Begins at 150% craft time, but heats up with every build, at maximum effeciency it can complete a build in 2/3 its original time. Frugal Foundry- Foundry has 10% more build time, but build's cots 40% less resources and Credits Experimental Foundry- Resource and credit costs are doubled, but build time is 20% faster Receptive Foundry- Comes with an extra augment slot AUGMENTS Augment's fuction like arcane helmets(old) and have both positive and negative stats. All foundries have 2 slots with the exception of the Receptive foundry which gains a 3rd. An augment can be applied multiple times for increased affect Grineer/Corpus/Infested Augments- Builds weapons and research-resources(detonite injector, feildron, Mutagen mass) of these factions 20% more quickly, build's all factions that don't have an augment installed 50% as fast. Orokin/Tenno Augment- Builds (prime)Seninels, (prime)Warframes, and Tenno (prime)Weapons 15% faster builds all non-tenno/prime gear 50% as quickly( this deubuff is removed by adding a different faction augment, there is no need to counter-act it) Attack Augment- builds all weapons 15% faster- builds gear half as fast Carriage Augment- Builds all Frames and Sentinels 12% faster- builds weapons at 3/4 normal speed Gear Augment- can build all 'Gear' 30% faster- builds all frames and frame parts at only a 3rd of the normal speed Experienced Augment- Stores memories of the last item queued up( does not have to be completed) and uses that to increase a counter, every additional queued item reduces future build time by 2%- this is reset when a new build is selected Lucky Augment- Whenever an item's crafting is started, a random perk is chosen, the available perks are, ordered by rarity, 60%-Overcalculation(you get 50% of resources refunded) 20%-Time warp(HALVES construction time) 10%-Overproduction( builds a random gear item for free) 5%-Happy Accident( weapons/frames come pre-potatoed, all other builds result in double the requested item) 3%- FAILURE(woops your resources got wasted) 2%- CRITICAL- Build completed instantly Combinations Listed here are some ways players could use this system to make truly powerful builds- or just run with the lucky augment and the overclocked foundry- hell is seems good enough, riiiight? BUILD NAME: where forma is formed Foundry- Mass production Augments: Experienced Augment; Lucky Augment Description: perfect to finally build that collection of forma BP's if you have 30 queued up you completely negate the Mass production foundries only draw back, however you won't be building anything else for a while. -------------- BUILD NAME: Chroma & Equinox Foundry- Induction Foundry Augments: Tenno augment; Carriage Augment description: by using the extra parts equinox and chroma have as fodder to get the induction foundry up to speed, you can reduce equinox's 6 day build time to only 4- by adding the augments you can get this down to about 64 hours- faster than a normal frame build -------------- BUILD NAME: MR 13 Foundry- Overclocked Augments- Lucky, Weapon augment Description: used by players who have already built all the available frames to rapidly increase their mastery. -------------- there are many more combinations, I encourage you all to provide feedback, or to try and find overpowered combinations in this system Edited August 6, 2015 by RoboticApplesWithLasers Link to comment Share on other sites More sharing options...
Gale47 Posted August 6, 2015 Share Posted August 6, 2015 I... actually like this idea. Good on you, OP! Link to comment Share on other sites More sharing options...
Shifted Posted August 6, 2015 Share Posted August 6, 2015 (edited) Good idea, but I wouldn't see myself using anything other than Overclocked EDIT: Now that I think about it, it's kinda weak actually. NOTHING can be built? That's a massive nerf. I usually cook a Forma, maybe a potato, a weapon or frame when possible, and then some gear on top. Yeah, no. Frugal, maybe.. With Experienced and Attack augments, because all others are eeeh. Edited August 6, 2015 by Shifted Link to comment Share on other sites More sharing options...
RoboticApplesWithLasers Posted August 6, 2015 Author Share Posted August 6, 2015 Good idea, but I wouldn't see myself using anything other than Overclocked. yeah, overclocked is designed for players who do light crafting, I couldn't use it personally thanks to the 1 build at a time restriction Link to comment Share on other sites More sharing options...
Varzy Posted August 6, 2015 Share Posted August 6, 2015 Kind of related - it would be great if we could get a "reduce build time" daily login reward. If we get that, then we get a bonus such as; - items that are currently building get 1 hour removed from their remaining time, -1 random item is rushed for free, - Next item we build that day has reduced build time. Link to comment Share on other sites More sharing options...
Barkano Posted August 6, 2015 Share Posted August 6, 2015 mmm. no. Link to comment Share on other sites More sharing options...
Hikaru-san Posted August 6, 2015 Share Posted August 6, 2015 that's cool ! Link to comment Share on other sites More sharing options...
Nethereal Posted August 6, 2015 Share Posted August 6, 2015 Or actually improve the foundry without adding gimmicky bullS#&$. Link to comment Share on other sites More sharing options...
Insizer Posted August 6, 2015 Share Posted August 6, 2015 One thing I want to see is a "foundry cache". That is Every item you build first goes to your foundry, then you place it into your inventory (But you cannot place something from your inventory into the cache). And that Items in your cache can be used as materials to construct new items. Link to comment Share on other sites More sharing options...
RoboticApplesWithLasers Posted August 6, 2015 Author Share Posted August 6, 2015 Or actually improve the foundry without adding gimmicky bullS#&$. go back to the livestreams before U14, it was never the plan to directly improve the foundry, also it doesn't need any improvement, this is just gimicky to be gimicky, and that's all anything in warframe is. Link to comment Share on other sites More sharing options...
Zachatoo Posted August 6, 2015 Share Posted August 6, 2015 This doesn't look noob friendly, I'm happy with how the foundry works now. Link to comment Share on other sites More sharing options...
RoboticApplesWithLasers Posted August 6, 2015 Author Share Posted August 6, 2015 This doesn't look noob friendly, I'm happy with how the foundry works now. Idealy they would be upgrades, thought it went without saying, Nothing in warframe is a handout, and I meant to imply that all foundries and augments would require work to obtain. of course the existing foundry would remain for lower level players Link to comment Share on other sites More sharing options...
Vaxillian Posted August 6, 2015 Share Posted August 6, 2015 This is a neat idea, I'm all aboard. Link to comment Share on other sites More sharing options...
Vanetas Posted August 6, 2015 Share Posted August 6, 2015 +1 this and also for some of these augments to be on the daily reward instead, id say its way better than getting a whopping exp for your weapon Link to comment Share on other sites More sharing options...
omeggga Posted August 8, 2015 Share Posted August 8, 2015 Is DE really gonna make a foundry 2.0? Link to comment Share on other sites More sharing options...
Vaxillian Posted August 8, 2015 Share Posted August 8, 2015 Is DE really gonna make a foundry 2.0? Yes, if you watch some previous Devstreams, they mention upgrades to the foundry. Link to comment Share on other sites More sharing options...
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