twinblade22 Posted January 18, 2013 Share Posted January 18, 2013 Well I dont know abou the comunity but I get a bit upset when I play all day with maby 1 Alert with a reward or even non. And then when I go to slepp and wake up I find that on the Alert forums there had been one 1 hour befor i slept! I propose a daily 24 hour cooldown on your reward you should be able to do it once a day instead of doing it when it comes out. The admins can do what they want when it comes to if its a set reward or a daily random reward . But I hate missing the rewards when I sleep or work! especially when its a good one! Link to comment Share on other sites More sharing options...
Wiawyr Posted January 18, 2013 Share Posted January 18, 2013 It's not a perfect system, and giving the same reward to everyone has its flaws too, but with a game with a global audience things are going to happen while you're asleep. Just be glad you never did sovereignty warfare in EVE against the Russians. The timezones were complete hell on normal schedules. Link to comment Share on other sites More sharing options...
twinblade22 Posted January 18, 2013 Author Share Posted January 18, 2013 It's not a perfect system, and giving the same reward to everyone has its flaws too, but with a game with a global audience things are going to happen while you're asleep. Just be glad you never did sovereignty warfare in EVE against the Russians. The timezones were complete hell on normal schedules. Its not a perfect system? Beta is about testing and making it better. You;r logic is flawed Link to comment Share on other sites More sharing options...
Wiawyr Posted January 18, 2013 Share Posted January 18, 2013 Its not a perfect system? Beta is about testing and making it better. You;r logic is flawed Uh, my logic is flawed that the system is not perfect? Are you saying it is perfect? What you're proposing is going to make it a more single-player event to do ? alerts. Rather than doing co-op for them, everyone will have their own personal alert to do when they want, rather than having it pop up in the middle of playing with others. Link to comment Share on other sites More sharing options...
Kittygoesmeow Posted January 18, 2013 Share Posted January 18, 2013 (edited) Uh, my logic is flawed that the system is not perfect? Are you saying it is perfect? What you're proposing is going to make it a more single-player event to do ? alerts. Rather than doing co-op for them, everyone will have their own personal alert to do when they want, rather than having it pop up in the middle of playing with others. he does have a point. because of how.... powerful the rewards are it doesnt make sense to have mystery alerts random. a suggestion for that is have a two mystery alert per day. every 24 hours you can do another two mystery alerts. the first two alerts you do would be mystery alerts, that way people wouldnt miss out on the great rewards but would still have to rely on, say, the random alert being in a specific sector to get the drops they want from the increased drop rate. edit; you could also sell a 12 hour reset for say 125~225 platinum that speeds up your reset by 12 hours for, say, two days starting at the next reset. Edited January 18, 2013 by Kittygoesmeow Link to comment Share on other sites More sharing options...
Wiawyr Posted January 18, 2013 Share Posted January 18, 2013 And how do you balance out everyone having a quota and doing co-op with others? One person could join 10 other peoples' ? alerts and get rewards, or it would just be a single-player experience again. Link to comment Share on other sites More sharing options...
Kittygoesmeow Posted January 18, 2013 Share Posted January 18, 2013 And how do you balance out everyone having a quota and doing co-op with others? One person could join 10 other peoples' ? alerts and get rewards, or it would just be a single-player experience again. they would have to code it so that each person can only receive mystery rewards twice in a 24 hour period. otherwise youd be right, people could chain farm mystery rewards. Link to comment Share on other sites More sharing options...
Wiawyr Posted January 18, 2013 Share Posted January 18, 2013 they would have to code it so that each person can only receive mystery rewards twice in a 24 hour period. otherwise youd be right, people could chain farm mystery rewards. Right, and then why would someone bother to do alerts if they can't get useful rewards for that day any longer? It'll end up with people having to solo whether they want to or not. Link to comment Share on other sites More sharing options...
Kittygoesmeow Posted January 18, 2013 Share Posted January 18, 2013 Right, and then why would someone bother to do alerts if they can't get useful rewards for that day any longer? It'll end up with people having to solo whether they want to or not. the mastery suggestion from a previous thread would work perfectly with two mystery alerts per 24 hours. Link to comment Share on other sites More sharing options...
V1RTU5 Posted January 18, 2013 Share Posted January 18, 2013 my fav moment is when i join an alert and the coop is just at the extract and i reap the benifits with the above statment i actualy hate that. i got a free orken reactor bp and an extra 700 credits to boot with out doing a thing. i dont realy have a sugestion to fix this but i would like it adressed Link to comment Share on other sites More sharing options...
Kittygoesmeow Posted January 18, 2013 Share Posted January 18, 2013 my fav moment is when i join an alert and the coop is just at the extract and i reap the benifits with the above statment i actualy hate that. i got a free orken reactor bp and an extra 700 credits to boot with out doing a thing. i dont realy have a sugestion to fix this but i would like it adressed already in the works. next patch will see a fix so that you cant joina fter the objective is cleared. Link to comment Share on other sites More sharing options...
PanderBeers Posted January 18, 2013 Share Posted January 18, 2013 already in the works. next patch will see a fix so that you cant joina fter the objective is cleared. Source? Link to comment Share on other sites More sharing options...
Kittygoesmeow Posted January 18, 2013 Share Posted January 18, 2013 (edited) Source? perhaps not next patch, but tis in the works. a staff member confirmed it in a thread about the topic of joining at the end. edit; This should be fixed up next patch. Players will not join games if the objective is already completed. https://forums.warframe.com/index.php?/topic/4623-joining-at-the-end/ Edited January 18, 2013 by Kittygoesmeow Link to comment Share on other sites More sharing options...
V1RTU5 Posted January 18, 2013 Share Posted January 18, 2013 https://forums.warfr...ing-at-the-end/ thats good, nice to know i cant get free stuff :( :) dont know if im mad or happy about that XD Link to comment Share on other sites More sharing options...
sambarpowder Posted January 18, 2013 Share Posted January 18, 2013 Pray for RNG luck. Link to comment Share on other sites More sharing options...
Demonocolips Posted January 18, 2013 Share Posted January 18, 2013 having alerts spaced out throughout the day would solve alot of this after daily server reset 9:00 where i am i get a new alert everyt 15 min (exageration) before the serer reset i get nothing in terms of alert just spacing them out better so their not all clumped up would be better Link to comment Share on other sites More sharing options...
Aggh Posted January 18, 2013 Share Posted January 18, 2013 (edited) he does have a point. because of how.... powerful the rewards are it doesnt make sense to have mystery alerts random. a suggestion for that is have a two mystery alert per day. every 24 hours you can do another two mystery alerts. the first two alerts you do would be mystery alerts, that way people wouldnt miss out on the great rewards but would still have to rely on, say, the random alert being in a specific sector to get the drops they want from the increased drop rate. edit; you could also sell a 12 hour reset for say 125~225 platinum that speeds up your reset by 12 hours for, say, two days starting at the next reset. Most of the rewards aren't really all that great. Once you have energy siphon most of the artificats are kind of pointless and there are two good melee weapons. The only remotely worthwhile rewards are the catalysts and the reactors. Putting it down to two alerts a day would leave a lot of high level players stagnating. What needs to happen is that the they need to increase the number of alerts with special properties and make them more random. This way we get people joining up in squads off of other peoples' alerts because they don't know what the reward will be. Right now if I see the umpteenth steel charage/jaw/heat/dark etc. etc. sword, I feel no motivation to start up the game. Edited January 18, 2013 by Aggh Link to comment Share on other sites More sharing options...
WildJuice Posted January 18, 2013 Share Posted January 18, 2013 Imo , give all alerts the chance for anything to drop rare blueprints or artifacts. Alerts pop out every 30 mins, so you get a chance to get something depending on your time on. Link to comment Share on other sites More sharing options...
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