NotWhoItSeems Posted August 7, 2015 Share Posted August 7, 2015 Fixed players receiving incorrect resource amounts in Sabotage Missions on Uranus. - no more 3 polymer bundles? I thought that was a joke for something worst then forma bp XD Link to comment Share on other sites More sharing options...
HawKish Posted August 7, 2015 Share Posted August 7, 2015 Zanuka will now teleport back to Alad V if Alad V is too far from Zanuka. That is the whole point of the fight, keeping them separate so Zanuka cannot revive Alad welcome to a more challenging Alad V fight? Link to comment Share on other sites More sharing options...
Fidellachius Posted August 7, 2015 Share Posted August 7, 2015 PLZ FIX LT LECH KRIL, IS HAMMERTIME BUT NO HAMMER https://forums.warframe.com/index.php?/topic/505602-lech-kril-the-ultimate-pacifist/#entry5649651https://forums.warframe.com/index.php?/topic/505002-lieutenant-lech-kril-doesnt-advance-to-2nd-stage/https://forums.warframe.com/index.php?/topic/459285-ceres-lt-lech-kril-is-bugged/ PLZ FIX JACKAL, THREAT LEVEL: PATHETIC https://forums.warframe.com/index.php?/topic/505908-venusfossa-bugged-jackal/https://forums.warframe.com/index.php?/topic/505100-the-jackal-glitch-legsarms-0/https://forums.warframe.com/index.php?/topic/504998-the-jackal-too-much-damage/https://forums.warframe.com/index.php?/topic/505668-radiation-damage-on-bosses/ Link to comment Share on other sites More sharing options...
HawKish Posted August 7, 2015 Share Posted August 7, 2015 The original hotfix is causing the Evolution engine to crash. ..not so sure about that. Link to comment Share on other sites More sharing options...
WolfmanX9 Posted August 7, 2015 Share Posted August 7, 2015 Fixes: Fixed an improper transition that would occur when landing after using a dodge roll. Oh my god.......They did it. Only one way of celebrating this: Link to comment Share on other sites More sharing options...
WilfulExpert Posted August 7, 2015 Share Posted August 7, 2015 PLease fix the issue with the color customization of the liset interior causing the game to freeze and not allow for any action to take place i.e. esc, or hitting "back", this is very troublesome and I am not happy about it! Link to comment Share on other sites More sharing options...
IfritKajiTora Posted August 7, 2015 Share Posted August 7, 2015 (edited) How Frost Snow Globe should work: https://forums.warframe.com/index.php?/topic/506057-snow-globe-nerf-1705-change/#entry5653920 I hate the new change of the snow globe, now it look stupid because enemies hitting the wall look ridiculous, what is this a pinball game?How Snow Globe wall dmg should depend on enemies type:Light and Medium - These enemies die if they hit wall. "STRON PUSH BACK"Light: Medium: Heavy -These type of enemies lose 30%-50% of health of they hit wall: "MEDIUM PUSH BACK"And the bosses should be IMMUNE TO PUSH BACK and FREEZING. Just slowing them down "NO PUSH BACK"OR Minimum push back, and hitting the wall doesnt make to them any damage (0%damage) Edited August 7, 2015 by IfritKajiTora Link to comment Share on other sites More sharing options...
CY13ERPUNK Posted August 7, 2015 Share Posted August 7, 2015 Bullet Jump will now remove latched-on enemy projectiles. IMHO this change really is/was unnecessary i think we should have to roll to get rid of latchers or swarms ie stop-drop-and-roll to put out fire, NOT jump-around-in-the-air FWIW i think this should be reverted =/ Link to comment Share on other sites More sharing options...
WolvenEdge Posted August 8, 2015 Share Posted August 8, 2015 Zanuka will now teleport back to Alad V if Alad V is too far from Zanuka. That is the whole point of the fight, keeping them separate so Zanuka cannot revive Alad Uh... no. No it isn't. If you take out JUST Alad's shield, Zanuka will be stunned, and have no shields, and Alad will be too busy fiddling with his malfunctioning collar to notice anything for a short while. THIS is the point of the fight; observation and analysis. Observe your opponent, analyze your opponent. Try various tactics upon your opponent, and see what works and what doesn't. If you're unwilling to do this, then you are unwiling to actually play the game, and are just dungeon crawling. Good day. Link to comment Share on other sites More sharing options...
Fi-le Posted August 8, 2015 Share Posted August 8, 2015 Thanks DE. Also, you guys may want to check BO PRIME on PVP. It has too much range and damage, almost instakilling, always. INSTAKILL????RANGE???? DAMAGE??? WTF are you talking about??? XD are you serious?!?! because if yes i will laught harder XD Link to comment Share on other sites More sharing options...
Cytobel Posted August 8, 2015 Share Posted August 8, 2015 Please please PLEASE work on the way the Vanquished Banner hangs on 'Frames... I have issues with serious clipping through Volt Prime's... uh... butt decoration. Thanks so much for the crash fixin love. Link to comment Share on other sites More sharing options...
Malitias Posted August 8, 2015 Share Posted August 8, 2015 Remove Exalted Blades auto parry already! The auto parry is a disadvantage, not a "feature". It's so simple to remove it, so just do it. Link to comment Share on other sites More sharing options...
Centias Posted August 8, 2015 Share Posted August 8, 2015 Frost Changes: Frost’s Snow Globes can now be broken when Freeze is cast on it, causing the Snow Globe to explode and do an AoE ragdoll effect on nearby enemies. Impact damage done to enemies frozen in mid-air will now do a % of health damage instead of an instant kill. So I understand the Snow Globe being instant kill was ridiculous, I really do, because it kind of was ridiculous. And I love that you can now shatter the globe manually. But you guys really need to re-evaluate how much it hits for. Doing like 200-400 damage at 211% power strength is really sad. Link to comment Share on other sites More sharing options...
DrRBTNK Posted August 8, 2015 Share Posted August 8, 2015 (edited) Please fix the reload mechanic on the Daikyu not sounds, the sounds don't matter. The bow doesn't work right anymore! Fix how it's not working before you focus on something useless like the noises it makes! My bow is useless! Edited August 8, 2015 by DrRBTNK Link to comment Share on other sites More sharing options...
WhiteGemini Posted August 8, 2015 Share Posted August 8, 2015 Frost’s Snow Globes can now be broken when Freeze is cast on it, causing the Snow Globe to explode and do an AoE ragdoll effect on nearby enemies. oh snap that should work out now thanks de ;) Link to comment Share on other sites More sharing options...
_FrostPrime_ Posted August 8, 2015 Share Posted August 8, 2015 Any chance for a PBR treatment on Frost Prime? His Tint Color 4 does completely nothing (you know... his Gold trim). The revamp would've been a perfect time to give him this attention as well. Link to comment Share on other sites More sharing options...
xiaodenden Posted August 8, 2015 Share Posted August 8, 2015 Frost Changes Frost’s Snow Globes can now be broken when Freeze is cast on it, causing the Snow Globe to explode and do an AoE ragdoll effect on nearby enemies. If there are two Frosts in game, can one Frost break the other Frost's Snow Globe with Freeze? Also, happy to know that Volt's Shocking Speed can break boxes again. I can go back to being lazy (efficient) and cast his 2 to break boxes, ha. Link to comment Share on other sites More sharing options...
Shreiko Posted August 8, 2015 Share Posted August 8, 2015 Do something about the drone not showing up for some players in order to start Nattah quest, it was a horrid idea to base this off RNG. Link to comment Share on other sites More sharing options...
Demaneth Posted August 8, 2015 Share Posted August 8, 2015 Uhm I feel grattler wrost with 25 ammo, 250 was a lot but 25¿?. I think when DE nerf ammo pools they nerf it excesively Link to comment Share on other sites More sharing options...
AbstractLemons Posted August 8, 2015 Share Posted August 8, 2015 Nice update liking the fix for Chroma's animation going to try him out now. Link to comment Share on other sites More sharing options...
Caernarvon Posted August 8, 2015 Share Posted August 8, 2015 Still no weapon switch speed increase. Link to comment Share on other sites More sharing options...
Shabach Posted August 8, 2015 Share Posted August 8, 2015 (edited) I've encountered a bug where my player is constantly aiming. I am unable to stop aiming, and am unable to fire my weapon as well. Jumping will temporarily cancel it out, but only until I hit any other button. Kinda unplayable at the moment. :/ sorry DEP.S. I tried changing the bound button for aiming, as well as the option to toggle aiming. Neither fixed the problem. SOLVED:I've had a controller plugged into my computer for about three months, the most recent update did something wonky with controller input, and it was overriding all mouse input. After unplugging the controller, everything went back to normal. Edited August 8, 2015 by Shabach Link to comment Share on other sites More sharing options...
WOLFtv Posted August 8, 2015 Share Posted August 8, 2015 (edited) PLS DE still inst fix this and you cant exit with ESC you need click one of the links for un stuck you out of there.......... Edited August 12, 2015 by WOLFtv Link to comment Share on other sites More sharing options...
Bladereap3r Posted August 8, 2015 Share Posted August 8, 2015 Holy Armour Plate, Batman..... a cornucopia of Fixes! Tankx Dev's Link to comment Share on other sites More sharing options...
Morveyn Posted August 8, 2015 Share Posted August 8, 2015 So, is it an intended feature that Blunts still being carried provide bullet-proofing and often melee-proofing from the back, or is that just a bug? It's been messing with reliably smacking around most grineer specialists almost impossible. Link to comment Share on other sites More sharing options...
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