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Hotfix 17.0.5


DE_Adam
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Grattler Changes:

 

  • Grattler round explosions now deal damage.
  • Clip size has been reduced from 250 to 25.
  • Damage type has been changed from Magnetic to mostly Puncture.

So they didn't damage before?

 

PUNCTURE.... on an EXPLOSIVE weapon, that does BLASTS!!! THINK DE!!!!!!!

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Frost Changes:

 

  • Frost’s Snow Globes can now be broken when Freeze is cast on it, causing the Snow Globe to explode and do an AoE ragdoll effect on nearby enemies.

This is great for getting rid of globes and making a hazard area for mobs to go through and then making it explode. Though after trying it out I notice that it doesn't do a lot of damage. Would it be a problem to make the damage depend on the amount of health the globe has?

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And equinox still sucks -.-, pls fix her, i really enjoy playing with her but she need a buff, at least the night form.

 

PD: thanks for all the fixes though.

Night form is fine, I think the day form could use a buff in its ult doing more dmg on its own (per tick)

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When is DE anticipating that the reworking / fixing of the Chesa Kubrow functionality will be finished? DE Steve mentioned it is intended to be comparable to carrier yet at the moment it is not. The solution seems rather straight forward that I feel most players would really appreciate.

 

- Copy/Paste code which causes the players warframe to have a small area drop pickup so that where the Kubrow traverses it also automatically picks up drops along its immediate area the same as the player. Have those pickups immediately put into the players inventory the same as if the player picked them up or if carrier picked them up. Similar to how Mirage clones function. Since other kubrows can somehow restore shields, make the player invisible, and are linked directly to the player's health, shields, and armor surely no one would consider linking pickups to be unreasonable.

 

- Delete the unnecessary and unreliable code (retrieve/fetch) which makes the Kubrow come back the the player and drop the items near them. Often times the location where the items are dropped are outside of the players pickup area. Additionally, when the player is moving, which is most of the time, the Kubrow is dropping the items behind you. Since you are moving away those items never get picked up.

 

- If it is insisted to keep the fetch coding, then at least prioritize the items retrieved or allow the player to instruct the Kubrow on what the priority is. At the moment, the Kubrow may ignore a rare mod or resource and instead bring credits or a common mod.

 

- Keep the container breaking function.

 

- Allow the Kubrow to pick up many more items along its route, quickly and efficiently, rather than just one item. The 17.0.4 patch notes indicate this change was made but it is either still broken or so minor that to the player it seems that the Kubrow only picks up one item.

Edited by cobra302
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Question about Frost changes:

 

2 frosts (A and B) walks into a grineer bar.

 

Tenno Skoom and start shooting.

 

Frost A snowglobe, then Frost B uses freeze on the snowglobe.  Boom or no boom?

 

Next question:

 

2 frosts (A and B) gets into a fight (conclave)

 

Frost A snowglobe, then Frost B uses freeze on the snowglobe.  Boom or no boom?

Edited by Hueminator
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