Stormandreas Posted August 7, 2015 Share Posted August 7, 2015 Grattler Changes: Grattler round explosions now deal damage. Clip size has been reduced from 250 to 25. Damage type has been changed from Magnetic to mostly Puncture. So they didn't damage before? PUNCTURE.... on an EXPLOSIVE weapon, that does BLASTS!!! THINK DE!!!!!!! Link to comment Share on other sites More sharing options...
Sphirical Posted August 7, 2015 Share Posted August 7, 2015 Frost Changes: Frost’s Snow Globes can now be broken when Freeze is cast on it, causing the Snow Globe to explode and do an AoE ragdoll effect on nearby enemies. This is great for getting rid of globes and making a hazard area for mobs to go through and then making it explode. Though after trying it out I notice that it doesn't do a lot of damage. Would it be a problem to make the damage depend on the amount of health the globe has? Link to comment Share on other sites More sharing options...
Killarcent Posted August 7, 2015 Share Posted August 7, 2015 ok Link to comment Share on other sites More sharing options...
GStonez Posted August 7, 2015 Share Posted August 7, 2015 Red Text is misleading if you got a dirty mind...... i luv it lol Link to comment Share on other sites More sharing options...
Epicagemo Posted August 7, 2015 Share Posted August 7, 2015 Can you guys fix the Ospreys being immune to procs? Link to comment Share on other sites More sharing options...
Krak_Nihilus Posted August 7, 2015 Share Posted August 7, 2015 Reminder to buff shotguns and fix melee range. Shotguns have been buffed in U17. Link to comment Share on other sites More sharing options...
chuckdm Posted August 7, 2015 Share Posted August 7, 2015 Great changes and fixes, thanks! But please allow the Harpak to use Terminal Velocity. Link to comment Share on other sites More sharing options...
Casardis Posted August 7, 2015 Share Posted August 7, 2015 Thanks for the fixes and changes! Sorry for the constant nagging, but since it's often told to let you know of any issues that aren't listed/fixed, I'm always going to do it Melee range/hitbox issues need to be addressed urgently. https://forums.warframe.com/index.php?/topic/458319-huge-decrease-of-melee-weapons-range-since-165/page-11 Link to comment Share on other sites More sharing options...
helfire Posted August 7, 2015 Share Posted August 7, 2015 Kuria 11-1 STILL BUGGED! its been found, check the mega thread https://forums.warframe.com/index.php?/topic/285621-oddity-megathread-gotta-find-em-all/?p=5652371 Link to comment Share on other sites More sharing options...
tris1 Posted August 7, 2015 Share Posted August 7, 2015 frost changes are nice Link to comment Share on other sites More sharing options...
jmthebigman Posted August 7, 2015 Share Posted August 7, 2015 And equinox still sucks -.-, pls fix her, i really enjoy playing with her but she need a buff, at least the night form. PD: thanks for all the fixes though. Night form is fine, I think the day form could use a buff in its ult doing more dmg on its own (per tick) Link to comment Share on other sites More sharing options...
cobra302 Posted August 7, 2015 Share Posted August 7, 2015 (edited) When is DE anticipating that the reworking / fixing of the Chesa Kubrow functionality will be finished? DE Steve mentioned it is intended to be comparable to carrier yet at the moment it is not. The solution seems rather straight forward that I feel most players would really appreciate. - Copy/Paste code which causes the players warframe to have a small area drop pickup so that where the Kubrow traverses it also automatically picks up drops along its immediate area the same as the player. Have those pickups immediately put into the players inventory the same as if the player picked them up or if carrier picked them up. Similar to how Mirage clones function. Since other kubrows can somehow restore shields, make the player invisible, and are linked directly to the player's health, shields, and armor surely no one would consider linking pickups to be unreasonable. - Delete the unnecessary and unreliable code (retrieve/fetch) which makes the Kubrow come back the the player and drop the items near them. Often times the location where the items are dropped are outside of the players pickup area. Additionally, when the player is moving, which is most of the time, the Kubrow is dropping the items behind you. Since you are moving away those items never get picked up. - If it is insisted to keep the fetch coding, then at least prioritize the items retrieved or allow the player to instruct the Kubrow on what the priority is. At the moment, the Kubrow may ignore a rare mod or resource and instead bring credits or a common mod. - Keep the container breaking function. - Allow the Kubrow to pick up many more items along its route, quickly and efficiently, rather than just one item. The 17.0.4 patch notes indicate this change was made but it is either still broken or so minor that to the player it seems that the Kubrow only picks up one item. Edited August 7, 2015 by cobra302 Link to comment Share on other sites More sharing options...
Colldy Posted August 7, 2015 Share Posted August 7, 2015 Yo Thanks ^^ Link to comment Share on other sites More sharing options...
Sempiterra Posted August 7, 2015 Share Posted August 7, 2015 underwater enemies in codex? please? :( Link to comment Share on other sites More sharing options...
SourTaco Posted August 7, 2015 Share Posted August 7, 2015 Banshee’s Push lol Link to comment Share on other sites More sharing options...
Arcadiace Posted August 7, 2015 Share Posted August 7, 2015 Reminder to buff shotguns and fix melee range. You're a little slow on the recent shotgun buff, aren't you? Link to comment Share on other sites More sharing options...
Kitsumiya Posted August 7, 2015 Share Posted August 7, 2015 Still no fix for Volt Shield + Beam type Weapons bughttps://forums.warframe.com/index.php?/topic/459098-beam-type-weapons-electric-shield-bug/#entry5109829 Link to comment Share on other sites More sharing options...
Baleric Posted August 7, 2015 Share Posted August 7, 2015 now tyl regor is bugged Great. Link to comment Share on other sites More sharing options...
DrFolamour Posted August 7, 2015 Share Posted August 7, 2015 Siiiiiiigh ! At least leave the grattler with the same ammo regeneration and don't secretly nerf in on passage. Seem we can't have fun in AW, even with the incoming raid... Link to comment Share on other sites More sharing options...
ZurekMorraff Posted August 7, 2015 Share Posted August 7, 2015 (edited) Fixed Chroma casting Vex Armor then Elemental Ward causing redundant animations. THANK YOU!!!!!!!!!!!!!!!!!!!!!!!! Can you guys look at the other listed items here too? https://forums.warframe.com/index.php?/topic/498393-general-polish/#entry5653188 Edited August 7, 2015 by ZurekMorraff Link to comment Share on other sites More sharing options...
Shifted Posted August 7, 2015 Share Posted August 7, 2015 Was parkour 2.0 disabling melee AND rolls fixed? Come on, it's gamebreaking.. Link to comment Share on other sites More sharing options...
Deathflarez Posted August 7, 2015 Share Posted August 7, 2015 Thank you Devs for the melee fix, that was an annoying bug when your doing survival missions Link to comment Share on other sites More sharing options...
Deadshot408 Posted August 7, 2015 Share Posted August 7, 2015 *Sigh* Still looking for that Silva and Agis buff... Link to comment Share on other sites More sharing options...
Kanabo Posted August 7, 2015 Share Posted August 7, 2015 Still no fix for Nova Prime default energy color https://forums.warframe.com/index.php?/topic/498032-nova-prime-default-energy-color-discrepancy/ Link to comment Share on other sites More sharing options...
Hueminator Posted August 7, 2015 Share Posted August 7, 2015 (edited) Question about Frost changes: 2 frosts (A and B) walks into a grineer bar. Tenno Skoom and start shooting. Frost A snowglobe, then Frost B uses freeze on the snowglobe. Boom or no boom? Next question: 2 frosts (A and B) gets into a fight (conclave) Frost A snowglobe, then Frost B uses freeze on the snowglobe. Boom or no boom? Edited August 7, 2015 by Hueminator Link to comment Share on other sites More sharing options...
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