Jump to content
[DE]Megan

Update 17.1.0 - 17.1.4

Recommended Posts

 

 
NIGHTWATCH CAMOUFLAGE BUNDLE
This bundle of Nightwatch Skins suits the Ack & Brunt, Ogris and Nukor. They have been modeled after the camouflage employed by the Nightwatch Corps, an elite squadron in the Grineer Military.

Just do it! What are you waiting for!

Share this post


Link to post
Share on other sites
• Regular weapon skins now work properly on Prime counterparts.

 

 

YES YES YES!

Edited by -CM-Relonikiv

Share this post


Link to post
Share on other sites

 Fixed the Glaive not properly returning, preventing players from throwing the weapon again.

 

Wow, if this is actually fixed then I will be truly amazed and a real happy puppy~ *goes to do some real testing*

Share this post


Link to post
Share on other sites

• Increased the energy drain of Nyx’s Absorb in Pvp.

• Nyx’s Mind Control no longer causes players to drop the Cephalon in Capture the Cephalon.
• Increased the energy drain of Nyx’s Absorb in PvP.
 
Wow, you guys must really hate Nyx.
  • Upvote 4

Share this post


Link to post
Share on other sites

Cool, now where's the fix for items inside cataclysm not being available for pickup that should have happened almost a year (2 months more and it will, maybe something planned for Limbo's release birthday?) ago? :D

 

I'm starting to feel like you forgot that Limbo is subpar, DE.

Edited by HankMadness64

Share this post


Link to post
Share on other sites

I honestly thought that mind control was supposed to work that way, but well, RIP a good defending frame, Frost takes the watch forever now. and THANKS for adding the underwater enemies to the codex :3

Share this post


Link to post
Share on other sites

This update sucks, no new cool stuff, and equinox night form more useless than trying to use a emty bag of potatoes as a condom

  • Upvote 7

Share this post


Link to post
Share on other sites

Pacify and Provoke now being affected by Energy efficiency mods is listed in "changes" and not in fixes. 

 

 

Are we to take that to mean it was originally intended that efficiency mods would not work on the ability? Or was it a mistake to list it in "changes" rather than in "fixes"? 

  • Upvote 6

Share this post


Link to post
Share on other sites

Cool, now where's the fix for items inside cataclysm not being available for pickup that should have happened more than a year ago? :D

 

I'm starting to feel like you forgot that Limbo is subpar, DE.

It works like that, it's not a bug. That's one of the reasons people hate Limbro :\

Edited by Sempiterra

Share this post


Link to post
Share on other sites
Changes:
 
Power Efficiency Mods now apply to Equinox’s Pacify and Provoke.
Increased the Grattler’s ammo capacity.

 

Thx DE :D

Share this post


Link to post
Share on other sites

My Prisma Dual Cleavers finally working again!

Shhh, it's gonna be okay. Daddy missed you too.

Share this post


Link to post
Share on other sites

Dat Fix list.

Thanks!

 

sqackBl.gif

 

835 words 5336 characters

Edited by Farris

Share this post


Link to post
Share on other sites

Still no fix for Ospreys having 100% rapid Resilience yet?

 

"Regular weapon skins now work properly on Prime counterparts."

PARIS PRIME GLORY?!?!?

 

[DE]Megan, on 12 Aug 2015 - 2:44 PM, said:snapback.png

...

 


Which Ospreys are you referring to?

 

...

All the small ones, Scorchers, the ones that drop mines, shield ospreys, corrupt drones, etc.

easily testable by running slash proc users, namely ash, equinox; testable also with ember, frost (no slow)

I don't remember the exact list, and I can't exactly re-test, because I don't seem to see them in the simulacrum list... which might be another bug haha

Edited by Epicagemo
  • Upvote 1

Share this post


Link to post
Share on other sites
Conclave Changes:

• The Galatine has been enabled for use in Conclave.

<snip>

• Increased the damage of the Dera in PvP.

Is there a difference?

Changes:• Regular weapon skins now work properly on Prime counterparts.

Well, I know people are going to be excited about this. :)

• Power Efficiency Mods now apply to Equinox’s Pacify and Provoke.

OH.

That explains running out of max Flow-increased energy in ~15 seconds in a non-endless mission.

May consider revisiting Equinox now.

Maybe.

• Increased the Grattler’s ammo capacity.

• Adjusted explosion radius on the Grattler’s projectile impact.

Excellent! Should be a good weapon now. :D

• After switching out of your equipped Codex scanner, your best weapon will be equipped.

!

\o/

Fixes:• Fixed the Glaive not properly returning, preventing players from throwing the weapon again.

\o/

• Fixed an issue where clicking ‘Repeat Mission’ cause players to go to the Mission Select menu rather than the confirmation menu.

\o/

Cool :D

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.

×
×
  • Create New...