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Freeze On Flying Enemies, They Dont Fall? 17.1.5


IfritKajiTora
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It looks to me like the jetpack didn't stop working. That could be a visual bug on it's own, but I'd try freezing other flying enemies just to be sure.

 

Unless you have, in which case... Yeah, I remember them saying frozen enemies would fall, what gives?

Edited by Mcl_BlueMadness
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It looks to me like the jetpack didn't stop working. That could be a visual bug on it's own, but I'd try freezing other flying enemies just to be sure.

 

Unless you have, in which case... Yeah, I remember them saying frozen enemies would fall, what gives?

Tried on Ospreys, both normal and Mutalist...didn't work

Also tried on all variant of Regulators...also didn't work.

I guess it didn't get implemented.

Edited by LogaMC1995
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That was writen in some patch notes, than enemies no longer 100% destroy with the floor contact. But get a percentage damage, depending of the height/distance they fall.  So in example I understand that its something like 1meter each 10% of health.   10meters = 100% crushed to pieces, dead.

But nothing works...... lol. They just dont fall.

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