Jump to content

Freeze On Flying Enemies, They Dont Fall? 17.1.5


Recommended Posts

It looks to me like the jetpack didn't stop working. That could be a visual bug on it's own, but I'd try freezing other flying enemies just to be sure.

 

Unless you have, in which case... Yeah, I remember them saying frozen enemies would fall, what gives?

Edited by Mcl_BlueMadness
Link to post
Share on other sites

It looks to me like the jetpack didn't stop working. That could be a visual bug on it's own, but I'd try freezing other flying enemies just to be sure.

 

Unless you have, in which case... Yeah, I remember them saying frozen enemies would fall, what gives?

Tried on Ospreys, both normal and Mutalist...didn't work

Also tried on all variant of Regulators...also didn't work.

I guess it didn't get implemented.

Edited by LogaMC1995
Link to post
Share on other sites

That was writen in some patch notes, than enemies no longer 100% destroy with the floor contact. But get a percentage damage, depending of the height/distance they fall.  So in example I understand that its something like 1meter each 10% of health.   10meters = 100% crushed to pieces, dead.

But nothing works...... lol. They just dont fall.

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...