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Update 17.2

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Holy mother of god has anyone seen that research requirement?

Edited by Oranji
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OK, I don't think the requirements for the Knux are correct, I'm only running a storm clan with under 20 members, 9486be5466.png this can't be right.

For comparison, the cost of the grattler

90705989e8.png

 

Looks like it's 10x more expensive than it should be? I wouldn't mind spending maybe 20 or 30 tellurium on the research, that would be on par with other research in the Storm level, but i think this has to be wrong.

Edited by EntityOmega
  • Upvote 41

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Shame the Alt-fire on the Tigris is removed. I thought that was a really cool feature, and was hoping more things would have Alt-Fire added, like sniper rifles.  Alt-fire to switch between scope zoom and normal zooms.

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Thanks DE , I love the mode with Archwing so more weapons, more pleasure for me :).

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TENNO REINFORCEMENTS

And that (and Chesa) is what I needed to hit MR 20.

Tigris Changes:

Eh, less convenient, but big deal. :/

Additions:

PvP mods? Don't care! :D

Conclave Changes:

...

Ether Reaper, Hate, Reaper Prime, and Plasma Sword can now be used in PvP.

...

Bows now have their ammunition capped at 30 in Conclave.

Conclave changes? Don't care!

Also: Aww, you were so close to consistent nomenclature. :<

Changes:[*]Added more visual cues to help better show where to exit Underwater Archwing tilesets when transitioning to land.

Actually, there seem to be more exit points than at inital launch.

Still, yay!

[*]The Bailiff Defector is no longer spawnable in the Simulacrum.

Aww :'(

I'll miss him.

[*]Conclave restriction has been removed from crafting Spectres.

[*]Spectres will now do increased damage based upon their rarity, rarer Spectres will do more damage.

1) Cool. I don't use them, but I know this has bothered people.

2) I thought that was inherent due to the higher level of rarer spectres?

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Are parkour moves being improved at all?

 

Bullet jump still needs tweeks and improvements regarding high jumps which aren't always consistent.

Forward bullet jumps are also inconsistent as they sometime go tool high and we keep clashing on walls and other maps details.

Edited by 7grims
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  • The Elytron`s Thumper will now combine with previous Thumpers if it detonates within its radius.  This will refresh the duration on the previous Thumper and allow damage to stack up to 4 times.

 

what do u mean refresh the duration? stack up to 4 times? so this is a nerf? before we could stack it up to like 10 times. The only reason i play archwing is because of elytron

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Now just make Bullet Jump as good horizontally as vertically (or better...)

 

haha no, you won't get coptering back, try using volt now as it was intended in the first place

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Awww, nothing to do because not only the new weapon is for Archwing, which needs to get more missions or buffed Exp because I'm already sick of doing the same missions and get ridiculously low amounts of XP, but the weapon seems to be the most expensive to research, just in credits it costs 75k for a ghost clan.

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Whyy?? I liked having the option of being able to take 1 shot at a time with the tigris without having to hold the trigger the whole time -_-

  • Upvote 24

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I HAVE NOT RECEIVED AN ADDITIONAL WEPON INVENTORY SLOT. AND FOR GOD'S SAKE I CAN'T EVEN BUY A NEW ONE. WHAT THE @(*()&#036; HELL?? I have a TON OF WEAPONS IN FOUNDRY I HAVEN'T BEEN ABLE TO USE BECAUSE OF THIS BUG. IT HAS BEEN A WEEK.

I have posted a laundry list of bugs you have been ignoring in the previous thread. You couldn't even fix the ARKLUT GENE MASKING KIT DESCRIPTION IN THE MARKET.

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When? I really want a damaged focused glaive and its been a very long time since it was announced.

 

unyNgZP.png

 

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What was the point in removing the Tigris' alt fire? It was something that some players have actually been wanting for a while now, it worked well, and I hadn't seen a single complaint about it.

 

Why remove it?

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200,000 cyrotic is a bit too much i've dealt with the 100 tellurium on my own and the rest but damn thats way too much cryotic to farm 

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Additions:

 

  • Agile Aim - Faster Movement While Aiming - Rifle PvP Mod.
  • Spry Sights - Faster Movement While Aiming - Pistol PvP Mod.
  • Snap Shot - Faster Movement While Aiming - Shotgun PvP Mod.
  • Lie In Wait - Higher Aimed Damage, More Recoil - Sniper PvP Mod.
  • Vital Systems Bypass - Gain Health Regen, but increased Shield Recharge Delay - Warframe PvP Mod.

 

Conclave Changes:

 

  • Cronus, Dakra Prime, Dark Sword, Ether Sword, Heat Sword, Jaw Sword, Mire, Pangolin, Ether Reaper, Hate, Reaper Prime, and Plasma Sword can now be used in PvP.
  • Skana and Skana Prime damage has been increased in PvP.
  • Nikana series damage has been decreased in PvP.
  • Kronen and Boltace damage has been decreased in PvP.
  • Anku damage has been decreased in PvP.
  • The Gorgon series of weapons has had their damage increased in PvP.
  • Removed the Focused Kill Streak Stopped Challenge.
  • Increased the recover speed from stagger or stun attacks in PvP.
  • New Conclave Mods have been added to Conclave Challenge reward tables.
  • Bows now have their ammunition capped at 30 in Conclave.
  • Teshin will now count down the end of Conclave matches..

 

Conclave is now whack-a-tenno. Do some quality control and nerf that Jat Kittag nonsense immediately. It's nothing but endless grand slam nonsense that looks and feels cheap.

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... And here I was thinking they did remember that the last relevant fist-weapon introduced to this game was the Akyros Prime.

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