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Hotfix 17.2.3


DE_Adam
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Yep, Archwing have 50% less shield/health and energy

 

Aaaand still no fix for -> planet Jupiter is too big in navigation, 2x MK-1 Braton in Profile - Equipment and missing Prisma Tetra from Codex

Edited by Myscho
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Yep, Archwing have 50% less shield/health and energy

 

Aaaand still no fix for -> planet Jupiter is too big in navigation, 2x MK-1 Braton in Profile - Equipment and missing Prisma Tetra from Codex

 

I wouldnt say they have 50% less, more like the health energy and shield no longer scales with your archwing level

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PS: Also a note to the redtext induvidual, innuendos regarding the planet Uranus is getting old, and it is unconfortable enough when the whole community already does the jokes. Yes i said unconfortable, but its just me and my, well, past experiences, the bad kind, so jokes like these are never really funny to me.  But i am just a number, and if the higher number likes the jokes, then why listen to me? (same goes with the problems regarding stealth, why listen?).

Did it come to your mind, that we found water on Uranus? That's what I call back to the roots.

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Still no fix for:


1.Extremely abnormal skill damage against infested:
https://forums.warframe.com/index.php?/topic/516293-extremely-abnormal-skill-damage-against-infested/


2.Messed up hit box of all melee weapons (since U16.5):
https://forums.warframe.com/index.php?/topic/458319-huge-decrease-of-melee-weapons-range-since-165/


3.Invisible Syndicate Medallions


4.Client side suffers unusual delay for weapon holster animation to start even the game is not lagging at all:
https://forums.warframe.com/index.php?/topic/425122-i-have-been-thinking-why-is-weapon-swap-speed-so-slow/


5.Game client randomly minimized/black screen
https://forums.warframe.com/index.php?/topic/443037-minimize-black-screen-during-mission/


6.Frost's Avalanche:
A)When casting while hosting the game, killed enemies will be shattered (correct).
B)But if not hosting, killed enemies will stay and block our sight and shots for a while (incorrect).


7.Ash Prime Textures, Mesh & Animation Bugs
https://forums.warframe.com/index.php?/topic/488216-ash-prime-textures-mesh-animation-bugs-collection-thread/


8.Broken camera for Blade Storm (zoom in too much after 16.6.3):
https://forums.warframe.com/index.php?/topic/467753-ashs-blade-strom-camera-is-broken-u1663/?p=5206645

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1. Still no fix for Loki P PBR combining Tint Color 3 and 4 and reducing and removing past customisations. https://forums.warframe.com/index.php?/topic/503604-de-your-prime-gear-pbr-treatment-sucks-and-here-is-why/

 

2. Still no fix a variety of Texture, Mesh and Animation Issues on Ash Prime, that have been listed in this bug collection thread > https://forums.warframe.com/index.php?/topic/488216-ash-prime-textures-mesh-animation-bugs-collection-thread/

There are more than 40 bug threads listing out those problems separately all over the forums, but I have collected them all in once place to make it easier for you DE.

 

3. Still no fix for PBR working incorrectly in the Void, Derelict and switching shaders at different points in the relays > https://forums.warframe.com/index.php?/topic/484085-videos-pbr-physical-based-rendering-not-working-properly-on-void-tilesets-relays/

Edited by Sci_Ant
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I dont know about anyone else, but I quite liked having the Archwing hud remain up during play. Having the triangles around your allies made them stand out more while in the same tile or when they were off in different tiles.

Edited by Chipboard
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STill not Fixed:

The syndacate mod Jet Stream dont work with Attica, arrow fly at the same speed, with or without the mod.

The Zephyr Turbolence don't work at all, if a Corpur is shooting me infront of me it's ok, but if he is shooting me in my back he can hit me and i can't protect my teammate and excavators :(

wow..... you need to learn more about your abilitys.... its not a bug!

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Can we get them at least partially buffed back up? It was nice having the Drekar Heavy Gunners as a medium threat and the Drekar Ballisticas as the priority. It made the Drekar sub-faction slightly unique, and stopped them from being bland reskins.

 

I like the idea of having some non-standard tanky units to contend with, but it doesn't make much sense that snipers would be the top dogs in a cramped, close environment.

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