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Hotfix 17.3.1


DE_Adam
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Special Note:

 

Players that did not properly receive a weapon slot alongside their Gorgon Wraith may have experienced some issues when purchasing weapon slots since then.  This hotfix will properly fix this issue, and reward each account affected by this problem with a weapon slot on next login.

 

Conclave Changes:

 

  • Made further improvements to hitches during loadout changes mid-match.

  • Reduced the damage of the Penta series in PvP.
  • Decreased the recovery time of targets hit by Oberon’s Reckoning in PvP.
  • Increased the damage of Zephyr’s Dive Bomb in PvP.

 

Changes:

 

  • Slightly adjusted the visual FX on the Synoid Simulor’s vortexes.
  • Reduced the Arid and Frontier Butcher’s armor from 300 to 5.

 

Fixes:

 

  • Fixed the Proto Excalibur Helmet not being able to take Arcane enhancements.
  • Fixed some inconsistent audio volumes in Teshin’s VO.
  • Fixed players being able to die during the ‘choice’ phase of a Defense Mission.
  • Fixed purchased Prisma items not showing up in the Void Trader’s Market as purchased.
  • Fixed Opticor beams not showing the proper energy color.
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Nice!

Also, since we still didn't get any official word on the melee reach, I'd like to mention it again.

 

Melee Reach issue: https://forums.warframe.com/index.php?/topic/518291-melee-reach/

 

 

Basically, the Reach mods don't seem to properly increase the melee range. (they seem to increase it only by half of what is written on the mod). Whether this is the case or not, many do agree that there is an issue with the Reach.

 

I believe it's cause the range is being scaled from the center point:

q2jXAH3.png

 

 

Instead of scaling from one side, which would make more sense:

vsm7YzW.png

 

 

 

Would appreciate if we could get an official word on this explaining how the Reach is being applied.

Edited by KingTaro
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Please change the wave count required to receive the bonus credit for dark sector defense, to 10.  Really sick of people only staying 5 waves just to get that credit reward.  It rushes new players too fast and they expect to finish everything that fast at that point for those who get taxi'd there, and it leaves little room for leveling anything. 

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Please change the wave count required to receive the bonus credit for dark sector defense, to 10.  Really sick of people only staying 5 waves just to get that credit reward.  It rushes new players too fast and they expect to finish everything that fast at that point for those who get taxi'd there, and it leaves little room for leveling anything. 

Sure let's just make this game even more grindy

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Conclave Changes:

 

  • Reduced the damage of the Penta series in PvP.
  • Decreased the recovery time of targets hit by Oberon’s Reckoning in PvP.

OMGosh THANK YOU!  The Penta-series definitely needed the damage nerf, and Oberon's Reckoning needed that recovery time issue addressed.

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