Invalid_Infinity Posted September 4, 2015 Author Share Posted September 4, 2015 I find it absolutely hilarious that people who asked for a change to damage mods being mandatory will get their wish on form of Multishot actually consuming more ammo thereby making Multishot mods no longer mandatory. Hilarious because I'm pretty sure what these people wanted was to do away with 'mandatory mods' to up their pewpew/Dakka. Except it is still mandatory you fool! What is going to give us back that damage if we do not have multishot on there!? Link to comment Share on other sites More sharing options...
FruntlineXtreme Posted September 4, 2015 Share Posted September 4, 2015 Where is the drawback on Serration? Mmm? Slot used and mod pts drained are its drawbacks If you didn't know ;) I think you missed the point. Serration is a MUST have mod for endgame. The point is to encourage players to make different selections, not make mods have drawbacks. Link to comment Share on other sites More sharing options...
CruelCrow Posted September 4, 2015 Share Posted September 4, 2015 But it doesn't change anything. Boltor P will still use it and have top DPS, use ammo restores in emergencies, and Amprex will just be terrible even after 7 forma. Link to comment Share on other sites More sharing options...
egregiousRac Posted September 4, 2015 Share Posted September 4, 2015 I can't even comprehend what is happening on this thread. We've got people saying ALL weapons need nerfs and OP saying serration should be changed so it is a bad mod to use. I don't get it. Did I enter the twilight zone or something? You have entered the Twilight Zone. This is where I like to hang out. Seriously though, the current mod balance has destroyed so much of this game. It's about time they start fixing it. Link to comment Share on other sites More sharing options...
Invalid_Infinity Posted September 4, 2015 Author Share Posted September 4, 2015 I can't even comprehend what is happening on this thread. We've got people saying ALL weapons need nerfs and OP saying serration should be changed so it is a bad mod to use. I don't get it. Did I enter the twilight zone or something? All the nerf fanboys have crawled out of the woodwork. Disgusting. Link to comment Share on other sites More sharing options...
DiosGX Posted September 4, 2015 Share Posted September 4, 2015 I can't even comprehend what is happening on this thread. We've got people saying ALL weapons need nerfs and OP saying serration should be changed so it is a bad mod to use. I don't get it. Did I enter the twilight zone or something? You didn't take the pills on your doorstep this morning? But they make the bad feelings go aways... o 3o Take the pills... ... one of us one of us one of us o 3o Link to comment Share on other sites More sharing options...
Acidulant Posted September 4, 2015 Share Posted September 4, 2015 (edited) I think you missed the point. Serration is a MUST have mod for endgame. The point is to encourage players to make different selections, not make mods have drawbacks.Serration is a sense of progress. You level up in other rpgs. Guess what, you level up your serration in Warframe.Any mod in Warframe has been a "progress" like level up in other rpg games. Mod diversity cool, but I dont think DE gets it. Edited September 4, 2015 by Acidulant Link to comment Share on other sites More sharing options...
Tesseract7777 Posted September 4, 2015 Share Posted September 4, 2015 But it doesn't change anything. Boltor P will still use it and have top DPS, use ammo restores in emergencies, and Amprex will just be terrible even after 7 forma. LOL... Link to comment Share on other sites More sharing options...
egregiousRac Posted September 4, 2015 Share Posted September 4, 2015 Except it is still mandatory you fool! What is going to give us back that damage if we do not have multishot on there!? You don't need the damage. That's the point. Have you never thought being able to oneshot everything with automatic weapons in the highest tier of content (outside of the absolutely broken raids) was a little bit strange? Weapons are far too powerful right now, even the Mk1 Braton is. Link to comment Share on other sites More sharing options...
EetNotErn Posted September 4, 2015 Share Posted September 4, 2015 Where is the drawback on Serration? Mmm? Slot used and mod pts drained are its drawbacks If you didn't know ;) That's not really a drawback since every mod has mod point drain and any mod point drain is negated by forma. Multishot is top tier doesn't have any drawbacks that aren't inherent to every other mod. Link to comment Share on other sites More sharing options...
Hueminator Posted September 4, 2015 Share Posted September 4, 2015 (edited) This would certainly make reload, clip size and ammo mutation mods more desirable. However, I think if this Multishot change is implemented, then I can see it would further justify removing serration and such. It would also justify increasing the base status chance mods (those 15% I think). Since some players would want higher status chance without having to deal with multishot consuming more ammo. In short, Multishot nerf by itself => no. Package deal with other mods getting buffed => YES! Edited September 4, 2015 by Hueminator Link to comment Share on other sites More sharing options...
Chaosdreamer Posted September 4, 2015 Share Posted September 4, 2015 When Serration won't be mandatory , you do realize that another's will? you're fixing X with Y also serration already have a drawback , the cost to build it and the 15 mod point Link to comment Share on other sites More sharing options...
Kestral9999 Posted September 4, 2015 Share Posted September 4, 2015 It will most likely just be guaranteed a unique slot Or it will be integrated into the weapon's level. I like your smarm though, it's super cheeky. Link to comment Share on other sites More sharing options...
Acidulant Posted September 4, 2015 Share Posted September 4, 2015 But it doesn't change anything. Boltor P will still use it and have top DPS, use ammo restores in emergencies, and Amprex will just be terrible even after 7 forma. Lol you're seriously deluded if you think weapons will have same dps as before Youll have to reload 2x times more Link to comment Share on other sites More sharing options...
[DE]Grzegorz Posted September 4, 2015 Share Posted September 4, 2015 (edited) Pure DPS builds are a bandaid fix to issues resulting from infinite scaling. DE is treating symptoms, not causes, which is sad. Edited September 4, 2015 by Mofixil Link to comment Share on other sites More sharing options...
Invalid_Infinity Posted September 4, 2015 Author Share Posted September 4, 2015 (edited) There goes that magazine size advantage for the vaykor hek. Edited September 4, 2015 by Invalid_Infinity Link to comment Share on other sites More sharing options...
Cubewano Posted September 4, 2015 Share Posted September 4, 2015 Pure DPS builds are a bandaid fix to issues resulting from infinite scaling. DE is treating symptoms, not causes, which is sad. This has been DEs issue for years Link to comment Share on other sites More sharing options...
Oishii Posted September 4, 2015 Share Posted September 4, 2015 (edited) This happens every change/nerf, or ideas of either. There are constant threads that go "WAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHH MY FOTM FARMING FRAME/ POWERFUL WEAPON GOT NERFED, I WANT MY CORES, POTATOES, AND FORMA BACK WAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHH" I mean, you're not wrong. I'm tired of people feeling entitled to refunds or compensation because an item receives a nerf. Learn what a EULA is, people. Wow the amount of dumb and closed mindness is to the 100th level. This is not a whine post as this currently a mod that would affect all weapons, not just the FOTM weapons, even the MK1-Bratoned if forma'd would have to be examined again. So people with large collections of weapons would have to grind again just to make their fun weapons not ammo-hogs. I mean there wasn't even any calls for "I'm quitting" or such. It was just a suggestion. Someone posts a suggestion that I don't care/disagree with they are obviously a whiner/baby. Edited September 4, 2015 by Oishii Link to comment Share on other sites More sharing options...
Invalid_Infinity Posted September 4, 2015 Author Share Posted September 4, 2015 You don't need the damage. That's the point. Have you never thought being able to oneshot everything with automatic weapons in the highest tier of content (outside of the absolutely broken raids) was a little bit strange? Weapons are far too powerful right now, even the Mk1 Braton is. #1. You cant oneshot everything. #2. If you think the Mk1 Braton is "too OP" then you are mentally insane. Link to comment Share on other sites More sharing options...
Tesseract7777 Posted September 4, 2015 Share Posted September 4, 2015 (edited) There goes that magazine size advantage for the vaykor hek. Wouldn't this hurt the regular Hek more though? Since it uses a mod that adds another 200% multishot? I would think weapon with 290% mulitshot (scattered justice + split chamber) and four round mag, would still use way more ammo and need to reload way more often than 90% multishot with 8 round mag... Edited September 4, 2015 by Tesseract7777 Link to comment Share on other sites More sharing options...
Jeetza Posted September 4, 2015 Share Posted September 4, 2015 People are gonna rage so hard, while forgetting weapons will also be rebalanced for it. Multishot doesn't have a drawback, so it makes sense to change it. Especially if it was always meant to consume ammo. I 100% agree, we should go to EVERY mod in the game and give it a drawback. Lets make shot speed mods increase reload times. Okay, now i'm being serious. Not EVERYTHING needs a drawback, where did you get that idea? Link to comment Share on other sites More sharing options...
bl4ckhunter Posted September 4, 2015 Share Posted September 4, 2015 might as well sell all the secondaries then, the only thing that makes them whort using is multishot and they already have small ammo pool and terrible ammo efficiency Link to comment Share on other sites More sharing options...
FelisImpurrator Posted September 4, 2015 Share Posted September 4, 2015 Here's the problem. Multishot needed a drawback. This is not the drawback it needed. Because if you just want to put more rounds into an enemy faster, you put on Speed Trigger. Vile Acceleration. Shred. Gunslinger. If anything, they should have reduced the chance to about 50% and made the cost 9 or 11. Or reworked it entirely into a mod that gives shots a chance to not consume ammo, a la Mass Effect 3. Or made one of the stats - damage or crit - split between the bullets. I would gladly have taken any of these options. It's not about whether it needed its power limited. It's that multishot will now do... effectively nothing useful. Link to comment Share on other sites More sharing options...
-Aza-Gorod- Posted September 4, 2015 Share Posted September 4, 2015 (edited) Wouldn't this hurt the regular Hek more though? Since it uses a mod that adds another 200% multishot? oh i bet it will it includes multishot i think multishot is fine where it is it made weapons with very poor ammo economy useful like the twin grakata and other fast weapons.now the ammo will fly even faster to the point of breaking some weapons and not even make them useful.I think this is a very very bad choice and i hope it does not go through. 2 years of haveing awesome multishot and now just now they want to take it away.I use to love the game but now its really slipping.Please tell me the multishot nerf is a very bad joke. Edited September 4, 2015 by Noctiferous Link to comment Share on other sites More sharing options...
Invalid_Infinity Posted September 4, 2015 Author Share Posted September 4, 2015 Wouldn't this hurt the regular Hek more though? Since it uses a mod that adds another 200% multishot? One shot then reload vs two shots then reload. A nerf is a nerf. Link to comment Share on other sites More sharing options...
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