Epicagemo Posted September 16, 2015 Share Posted September 16, 2015 TY for frame limit settings... now to baby my computer even more :) However 30 is kinda unplayable IMO Link to comment Share on other sites More sharing options...
RudyYelen Posted September 16, 2015 Share Posted September 16, 2015 (edited) Wait Clem vs G3 whats next John Prodman vs Lephantis? Edited September 16, 2015 by Kotokopter Link to comment Share on other sites More sharing options...
Aoden Posted September 16, 2015 Share Posted September 16, 2015 (edited) *See's Vulklok accuracy buff* WOOO! *See's Vulklok speed reduced to 0.15* .... I want to cry..... why do you hate that weapon so much? :P That aside, nice hotfix. Edited September 16, 2015 by Aoden Link to comment Share on other sites More sharing options...
AlienTetris Posted September 16, 2015 Share Posted September 16, 2015 Clem for President. Link to comment Share on other sites More sharing options...
Le1Ji Posted September 16, 2015 Share Posted September 16, 2015 If you decided kill Vulklok in two weeks why did you release it? After first nerf it was playable but now it is worst sentinel weapon... Link to comment Share on other sites More sharing options...
--MZez-- Posted September 16, 2015 Share Posted September 16, 2015 No valkyr skins u monstersproballly on u17.5 Link to comment Share on other sites More sharing options...
Fubukin Posted September 16, 2015 Share Posted September 16, 2015 impressive, i've been wanting this max framerate for years (and not pay out of my butt for an nvidia card)! the vulklok fix sounds like a good one, too! finisher speed up, loving it! and burst fire fix? sweet! AI pathing issue? does that mean you fixed seimeni when the pod is at the non-default position before a host migration? nice! wait, wait, wo are you guys and what did you do with the real DE devs. Link to comment Share on other sites More sharing options...
BrazilianJoe Posted September 16, 2015 Share Posted September 16, 2015 STILL NOT IN SIGHT: Seconds pass on powers of Equinox. C'MON People, YEAR OF QUALITY, you are supposed to polish things before moving on! Kudos for the update DE, keep'em rolling. (just don't leave stuff half-baked) Link to comment Share on other sites More sharing options...
DelialFallen Posted September 16, 2015 Share Posted September 16, 2015 Really though: Really? I feel like I'm back in 2008 and getting trolled on forums, except it's something in the game. Oh well then. Lesson learned. Thanks DE. Link to comment Share on other sites More sharing options...
DJ_Redwire Posted September 16, 2015 Share Posted September 16, 2015 Link to comment Share on other sites More sharing options...
-PingPong- Posted September 16, 2015 Share Posted September 16, 2015 thanks! Link to comment Share on other sites More sharing options...
Vecasra Posted September 16, 2015 Share Posted September 16, 2015 "Clem Clem Clem" Link to comment Share on other sites More sharing options...
Praxxor Posted September 16, 2015 Share Posted September 16, 2015 time has been increased from 0.5 to 0.9 so rate has been decreased *space-facepalm* Link to comment Share on other sites More sharing options...
Alcatras Posted September 16, 2015 Share Posted September 16, 2015 Sorry but DE is going from one Desaster with the Vulklok to another. First the reduce the DPS per Shot, half the firerate from 1 ot 0.5 and lower the accuacy to the point that it misses 1/3 of the time at practically point blank = Much lower dps outpus, Now they maxed out the accuacy but it can still miss because the traveltime of the shot AND they reduced the firerate to 1 shot every ~7 seconds (0.15 or 15% of the start value!!)... now it may hit but the DPS if the weapon are completely ruined now. DE Please stop making such bad decisions, there has to be a good sentinel weapon or there is no reason to use any sentinel except carryer. Realy, below 0.3 base firerate it is junk..... Pleas stor trying to ruin the only effective sentinel weapon in the arsenal. Link to comment Share on other sites More sharing options...
Zahnrad Posted September 16, 2015 Share Posted September 16, 2015 (edited) THANK YOU DE FOR MY VULKLOK AGAIN And...err...Sorry for being a complete C***. Edited September 16, 2015 by Zahnny Link to comment Share on other sites More sharing options...
ograzzt Posted September 16, 2015 Share Posted September 16, 2015 Vulklok fire rate has been decreased from .5 seconds between shots to .15 seconds per shots I have no words. Link to comment Share on other sites More sharing options...
dandin3 Posted September 16, 2015 Share Posted September 16, 2015 ATTACK SPEED MOD HELP FINISHERS.. FIRE RATE HELP TIME BETWEEN SHOTS THAT NEED TO BE IN HIGH LIGHT... YHOHOHOHOHOHOH Link to comment Share on other sites More sharing options...
OniDax Posted September 16, 2015 Share Posted September 16, 2015 The UI bugs out whenever I talk to Darvo post-quest. It's getting really annoying. Link to comment Share on other sites More sharing options...
Multicom-EN- Posted September 16, 2015 Share Posted September 16, 2015 Uhhh....Steve said that he wouldn't touch the damage on the Vulklok because he thought it was good enough now. Now the Vulklok with the firerate nerf is like cutting the DPS into pizza slices. What...... Link to comment Share on other sites More sharing options...
Spookmineer Posted September 16, 2015 Share Posted September 16, 2015 Easily one of the best quests, very funny :D Link to comment Share on other sites More sharing options...
Le1Ji Posted September 16, 2015 Share Posted September 16, 2015 just want refund vulklok and want my formas back cuz that is not even close thing which i bought 2 weeks ago =\ i think i was decieved and im not alone i guess Link to comment Share on other sites More sharing options...
LoV432 Posted September 16, 2015 Share Posted September 16, 2015 Clem Clone not reusable BOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO Link to comment Share on other sites More sharing options...
Helleborr Posted September 16, 2015 Share Posted September 16, 2015 Vulklok accuracy has been increased to 100%.Attack speed Mods now affect melee finisher attack animation speed. Fire rate mods now reduce time between shots per burst on burst fire weapons. Eeeeeeepiiiiccc!!!! Hiiind, hereeee Iiiii coooomeee!!!!! Sorry, I'm unable to contain my excitement. Thanks, DE <3. ^.^ Link to comment Share on other sites More sharing options...
Gimme_A_Cookie Posted September 16, 2015 Share Posted September 16, 2015 I know everyone is excited but u should Clem down Link to comment Share on other sites More sharing options...
PhantomCrosz Posted September 16, 2015 Share Posted September 16, 2015 Attack speed Mods now affect melee finisher attack animation speed. THIS. FINALLY! Link to comment Share on other sites More sharing options...
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