Mac2492 Posted September 16, 2015 Share Posted September 16, 2015 Vulklok fire rate has been decreased from .5 seconds between shots to .15 seconds per shots. The two fire rates are given in different units. The previous fire rate was .5 seconds per shot, or 2 shots per second. The new fire rate is .15 shots per second, or 6.67 seconds per shot. The notes should read: .5 seconds between shots to 6.67 seconds between shots or 2 shots per second to .15 shots per second Link to comment Share on other sites More sharing options...
RiouHotaru Posted September 16, 2015 Share Posted September 16, 2015 I finished the quest, but the last step won't show as resolved. It still says I need to talk to Darvo. Link to comment Share on other sites More sharing options...
Melody_Moon Posted September 16, 2015 Share Posted September 16, 2015 Hey guys! Just a quick note on the Clem BP you receive from his quest. It is not reusable. So hold onto it for special occasions :) oh darn, i'm already building him. can we get more clem blueprints? Link to comment Share on other sites More sharing options...
SpadaNgDios Posted September 16, 2015 Share Posted September 16, 2015 Can we have the ‘visible when holstered’ option for Archwing Weapons please? Link to comment Share on other sites More sharing options...
Ahcruna Posted September 16, 2015 Share Posted September 16, 2015 (edited) oh darn, i'm already building him. can we get more clem blueprints?Hey!That cold be something that gives us a reason to check in on Darvo every now and then, he could sell the BP instead of just having that boring % deal he always has. [EDIT] Getting reputation with him to spend by smuggling goods for him, or going after some client that screwed him over :p Edited September 16, 2015 by Ahcruna Link to comment Share on other sites More sharing options...
Zinthir Posted September 16, 2015 Share Posted September 16, 2015 (edited) Does this mean no 17.5? If so that's pretty depressing, there was so much to look forward to and now we get less than an hour of content, and some memes people are eating up Edited September 16, 2015 by Zinthir Link to comment Share on other sites More sharing options...
Sci_Ant Posted September 16, 2015 Share Posted September 16, 2015 Vulklok Changes Vulklok fire rate has been decreased from .5 seconds between shots to .15 seconds per shots. Vulklok accuracy has been increased to 100%. Changes Attack speed Mods now affect melee finisher attack animation speed. Fire rate mods now reduce time between shots per burst on burst fire weapons. Fixes Fixed the ‘visible when holstered’ option not hiding quivers on certain bows and causing clipping issues of quivers going through the chest when in the Liset. Wow DE I'm really impressed and I'm sure the community is too. Thanks for these! :D Link to comment Share on other sites More sharing options...
LOKIME Posted September 16, 2015 Share Posted September 16, 2015 10/10 Clem's grakatas approves. (may want to make vulklok a little faster tho... way to slow now) Link to comment Share on other sites More sharing options...
Elkybam Posted September 16, 2015 Share Posted September 16, 2015 Okay, looks like replayable quests should now be priority #1. This one and Natah are basically the best. Link to comment Share on other sites More sharing options...
Burntoutt Posted September 16, 2015 Share Posted September 16, 2015 "CLEM" Link to comment Share on other sites More sharing options...
Pendragon1951 Posted September 16, 2015 Share Posted September 16, 2015 (edited) Alright, I have to admit, despite defending DE for a lot of things, that the .15 fire rate on the Vulkar is really extreme. So much so that I'm switching it now even though I stuck with it before this update. It's far too slow to be useful at least before it was useful up close. I agree, Edited September 16, 2015 by Pendragon1951 Link to comment Share on other sites More sharing options...
-TSA-warramssie Posted September 16, 2015 Share Posted September 16, 2015 .... so who ruined my Continous Misery build on the Vulklok ? Show yourself and 1v1 me in the Dojo ... Link to comment Share on other sites More sharing options...
mindlord0013 Posted September 16, 2015 Share Posted September 16, 2015 Need a way to get more Clem Clone BPs. This is important DE. It is a matter of one Grakta or two. >.> Link to comment Share on other sites More sharing options...
Zeyez Posted September 16, 2015 Share Posted September 16, 2015 serious... vulklok 0.15 fire rate? raise it to 0.4 at least, because 1 bullet every 6 seconds... sweeper works better than that Link to comment Share on other sites More sharing options...
Multicom-EN- Posted September 16, 2015 Share Posted September 16, 2015 Still no fix for Vulklok firerate nerf. Link to comment Share on other sites More sharing options...
BobBarnsen Posted September 16, 2015 Share Posted September 16, 2015 Vuklok uselessest weapon ever. Link to comment Share on other sites More sharing options...
ValkyrWF Posted September 16, 2015 Share Posted September 16, 2015 Hey guys! Just a quick note on the Clem BP you receive from his quest. It is not reusable. So hold onto it for special occasions :) :A Link to comment Share on other sites More sharing options...
IggySnow Posted September 16, 2015 Share Posted September 16, 2015 Right now the fire rate is too low for it to be very useful. will all the fire rate mods (vile acceleration, speed trigger, shred) it only gets .420 fire rate which is less then 1 shot every 2 seconds. so as it stands right now, not good enough to replace my carrier prime. So unless it gets a small buff, like having a fire rate of .250 or if it gets the wraith/prisma treatment, its just not good enough. Link to comment Share on other sites More sharing options...
SirSajjad Posted September 16, 2015 Share Posted September 16, 2015 Haha the best part of hotfix explained in the pic... Link to comment Share on other sites More sharing options...
Deathman_Kenshi Posted September 16, 2015 Share Posted September 16, 2015 (edited) So now the Vulklock is good on nothing as opposed to just Carrier/Helios(2.0 RoF to 0.15 RoF, real cute DE). Way to spit on the Vulklock's grave. It was working suprisingly well on Wyrm Prime (he was hiting consistently even on longer ranges) Now it works on nothing Well gona go check if they removed that hidden penalty to all other weapons accuracy on diriga, maybe it could be usefull with stinger, unless they left it in. Edited September 16, 2015 by Deathman_Kenshi Link to comment Share on other sites More sharing options...
Kalenath Posted September 16, 2015 Share Posted September 16, 2015 Clem! Clem! Clem! We need Clem to be Red Text's proper hench-clone now. Link to comment Share on other sites More sharing options...
Monsterwithin Posted September 16, 2015 Share Posted September 16, 2015 Thank you! Link to comment Share on other sites More sharing options...
AXCrusnik Posted September 16, 2015 Share Posted September 16, 2015 Does this mean no 17.5? If so that's pretty depressing, there was so much to look forward to and now we get less than an hour of content, and some memes people are eating up No one said 17.5 was today... Link to comment Share on other sites More sharing options...
-cS-dalonico Posted September 16, 2015 Share Posted September 16, 2015 still absurd to have the weapon with such a low fire rate. at least rebuf it to the original base damage (with the upgraded crits of course) Link to comment Share on other sites More sharing options...
Meneliki Posted September 16, 2015 Share Posted September 16, 2015 Can you clarify this for me please: Vulklok Changes Vulklok fire rate has been decreased from .5 seconds between shots to .15 seconds per shots.Changing the fire rate FROM .5 seconds between shots TO .15 seconds between shots is a fire rate INCREASE, not a DECREASE. 0.5 is a much larger delay than 0.15. Am I missing something? Thanks Link to comment Share on other sites More sharing options...
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