Void_Smasher Posted September 17, 2015 Share Posted September 17, 2015 KARAK DESERT CAMO PLEASE!!! Link to comment Share on other sites More sharing options...
aerosoul1337 Posted September 17, 2015 Share Posted September 17, 2015 Still no fix for:1.Extremely Abnormal Skill Damage (And Messed Up Body Part Multiplier)https://forums.warframe.com/index.php?/topic/516293-extremely-abnormal-skill-damage-and-messed-up-body-part-multiplier/2.Client side suffers unusual delay for weapon holster animation to start even the game is not lagging at all:https://forums.warframe.com/index.php?/topic/425122-i-have-been-thinking-why-is-weapon-swap-speed-so-slow/3.Game client randomly minimized/black screenhttps://forums.warframe.com/index.php?/topic/443037-minimize-black-screen-during-mission/4.Frost's Avalanche:A)When casting while hosting the game, killed enemies will be shattered (correct).B)But if not hosting, killed enemies will stay and block our sight and shots for a while (incorrect).5.Ash Prime Textures, Mesh & Animation Bugshttps://forums.warframe.com/index.php?/topic/488216-ash-prime-textures-mesh-animation-bugs-collection-thread/6.Solo mission ending and cut scene countdown became un-skipable.7.Excalibur's Javelin Stuns Enemy But No Damagehttps://forums.warframe.com/index.php?/topic/516336-excaliburs-javelin-stuns-enemy-but-no-damage/#entry57661698.Broken camera for Blade Storm (zoom in too much after 16.6.3):https://forums.warframe.com/index.php?/topic/467753-ashs-blade-strom-camera-is-broken-u1663/?p=5206645 Link to comment Share on other sites More sharing options...
Queenque Posted September 17, 2015 Share Posted September 17, 2015 New Quest wohooo Link to comment Share on other sites More sharing options...
Kalvorax Posted September 17, 2015 Share Posted September 17, 2015 Attack speed Mods now affect melee finisher attack animation speed. yay Link to comment Share on other sites More sharing options...
AdunSaveMe Posted September 17, 2015 Share Posted September 17, 2015 Hey guys! Just a quick note on the Clem BP you receive from his quest. It is not reusable. So hold onto it for special occasions :) Is there something in the foundry on the blueprint that says it's not reusable? Cus there should be. Link to comment Share on other sites More sharing options...
Aikurisu Posted September 17, 2015 Share Posted September 17, 2015 Hurray! Good to see common sense prevailing in the end with the Vulklok's accuracy being restored to factory settings. As for everything else, looking good. The change to melee finisher speed due to mods is especially interesting. =) Link to comment Share on other sites More sharing options...
Grimminski Posted September 17, 2015 Share Posted September 17, 2015 (edited) Thank you so much for this. I soon as I heard Clem say 'Grakata', I knew what this was about. :)))) Edited September 17, 2015 by Grimminski Link to comment Share on other sites More sharing options...
ndantony Posted September 17, 2015 Share Posted September 17, 2015 Congratulations DE, you killed the Vulklock. With 6.66 seconds between shots, I may as well put Sweeper Prime on my Diriga. It would probably be more effective, despite being a SHOTGUN used at up to sniping range... Diriga was the one companion that had really felt useful other than Carrier (Prime), and that was in part due to the Vulklock. I guess I wasted the 6 Formas I used between Diriga and Vulklock. Oh well. Back to Carrier Prime... Lol. DE really meant to kill it either way. When you were about to think there is another sentinel good enough that you're willing, and feel fair, to trade off the utility of Carrier's and not obsolete its either, DE comes in and kills it for some sort of undefined balance... It's like one of those old thinkings, treating everything the same is treating "equal". And DE still stucks with that. Link to comment Share on other sites More sharing options...
dmoe33 Posted September 17, 2015 Share Posted September 17, 2015 ALL HAIL CLEM Link to comment Share on other sites More sharing options...
unknow99 Posted September 17, 2015 Share Posted September 17, 2015 (edited) I enjoyed every minute of this quest, thanks DE (and thanks datareaper). You nearly made me forget about the state of Stealth... By the way seeing a community creation ingame (we thought that after Mios there wasn't much add) & hearing about Darvo (refreshing announcer because let's face it : Lotus & Ordis same lines everytime is "meh") made me think that this game needs more characters (warriors or civilians). This game needs to feel more ALIVE. Edited September 17, 2015 by unknow99 Link to comment Share on other sites More sharing options...
BelphegorRX3K Posted September 17, 2015 Share Posted September 17, 2015 Still no fix for Strun Wraith reload... :( Link to comment Share on other sites More sharing options...
Ka_Bali_Pena Posted September 17, 2015 Share Posted September 17, 2015 Hi guys,I have a tiny bug (I believe) while on Cephalon Simaris, for quite some time.When checking the imprints entries, appears this "Button Label" thing and I don't know if is supposed to be anything interactable in it's place:Now, since this update 17.4.3, everytime I finish a quest the "Button Label" thing also appears, the special image of quest terminated doesn't appear and the Exit button doesn't work :/I have to do Alt+F4 to exit the game and then restart it.I haven't done yet the new quest... so I don't know if this issue applies to that one too. ---As for the rest, the game has become heavier since the last (big) updates and some friends of mine with entry level and mid-low level machines have given up playing it because it's too unstable. Maybe now with the limit framerate option, they can jump back in :) Nicely done ;) Link to comment Share on other sites More sharing options...
you-are-a-louse Posted September 17, 2015 Share Posted September 17, 2015 >Quest reminder transmissions will only play once per login.Finaly! Link to comment Share on other sites More sharing options...
willgoss88 Posted September 17, 2015 Share Posted September 17, 2015 Thank you DE. Link to comment Share on other sites More sharing options...
FrostedMike Posted September 17, 2015 Share Posted September 17, 2015 Attack speed Mods now affect melee finisher attack animation speed. Fire rate mods now reduce time between shots per burst on burst fire weapons. YEAH! Link to comment Share on other sites More sharing options...
chromaticv1 Posted September 17, 2015 Share Posted September 17, 2015 (edited) Finally my vulklok can shoot. Edited September 17, 2015 by chromaticv1 Link to comment Share on other sites More sharing options...
Vitalis_Inamorta Posted September 17, 2015 Share Posted September 17, 2015 Now the sniper rifle, is an actual sniper rifle :D Not even close. Even the slowest snipers in the game fire literally 3-4x as fast. Go home you're drunk. Link to comment Share on other sites More sharing options...
Vitalis_Inamorta Posted September 17, 2015 Share Posted September 17, 2015 It's a sniper, not a machine gun. Every single sniper in the game fires more than 3x as fast. The slowest bow and the slowest rifle have charge times that are still better than or equal to twice as fast. It's a sniper, not a space shuttle that needs to be warmed up for days. Link to comment Share on other sites More sharing options...
Vitalis_Inamorta Posted September 17, 2015 Share Posted September 17, 2015 None of the other sniper rifles in the game are used by sentinels. All of the other sentinel weapons are so bad that no one uses sentinels apart from carrier to be lazy with, because they might as well not even have weapons they contribute so little to damage. Link to comment Share on other sites More sharing options...
LaywithGoats2 Posted September 17, 2015 Share Posted September 17, 2015 Update failure at Launcher....ALL DAY. Followed all steps recommended to try. Really running out of patience guys Link to comment Share on other sites More sharing options...
Vitalis_Inamorta Posted September 17, 2015 Share Posted September 17, 2015 Can you clarify this for me please: Vulklok Changes Vulklok fire rate has been decreased from .5 seconds between shots to .15 seconds per shots.Changing the fire rate FROM .5 seconds between shots TO .15 seconds between shots is a fire rate INCREASE, not a DECREASE. 0.5 is a much larger delay than 0.15. Am I missing something? Thanks Yeah, both of those numbers are abjectly wrong because of foolish terminology. It should read "from 0.5 shots per second to 0.15 shots per second" Aka from one shot ever 2 seconds to one shot every 6.67 seconds. Link to comment Share on other sites More sharing options...
YourMoms Posted September 17, 2015 Share Posted September 17, 2015 Aaaand the quest does not work - the last episode where you need to report Darvo on the Relay - does not work. Link to comment Share on other sites More sharing options...
Laoshottie_X Posted September 17, 2015 Share Posted September 17, 2015 Accuracy is back but my sweeper prime can kill more S#&$ within 6 seconds rofl these changes gets me everytime Link to comment Share on other sites More sharing options...
SmerfMaruda Posted September 17, 2015 Share Posted September 17, 2015 Still no fix for: - Vulklok :P Link to comment Share on other sites More sharing options...
Circle_of_Psi Posted September 17, 2015 Share Posted September 17, 2015 Hey guys! Just a quick note on the Clem BP you receive from his quest. It is not reusable. So hold onto it for special occasions :) So, this is NOT a bug then? Lovely... So how do we get more Clem BP?, I have't started this quest, but I'll like to kown, first hand, is he buyalbe somewhere?, or is the quest reparable. Link to comment Share on other sites More sharing options...
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